CINEMA

CINEMA — CS2 Stats

76561198883617143[U:1:923351415]Steam profile ↗✓ No bans

2,589Tracked matches41%Win rate2020Tracked since
1,906Hours in CS
CSDB Rating5.8 SolidAll-Rounder
Premier CS Rating24,680Top 25% of 208,731 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#25647 of 255840 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Dec 2025 (312 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,680 -490 4 Oct – 13 Dec · 17 days played
24,68027,796peak 27,7964 Oct13 Dec
27,909Peak Premier in tracked matches
29Days played since 2025-10-04

Premier CS Rating

  • 3,116 below peak (27,796)
  • Next: Red band at 25,000 — 320 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate73.2%45.7%46.8%above
Shot accuracy4.3%12.7%13.0%8.7% short
Kill/death ratio1.801.051.06above
Match win rate51.3%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCINEMAFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER24,680 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning58
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY41–53–6Last 10041%Win rateWLWWLLLWLL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −1.9pp headshot accuracy · +90ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 598ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 633ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.8
Utility5.5
Positioning5.8
Opening Duels4.7

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.8
Utility5.5
Mechanics7.2
Opening Duels3.9
Win Impact2.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time600ms+12ms
first ⅓ avg 587ms → last ⅓ avg 600ms
Headshot accuracy25.0%+0.6%
first ⅓ avg 24.4% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · mirage, 21 Oct →
51%Best headshot accuracy · 12–12 · nuke, 20 Oct →
414msFastest reaction time · 7–13 · mirage, 23 Oct →
13–0Biggest win · mirage, 18 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

trainBest map · 60% over 5nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB2814–1450%0.02
ancientA2011–955%0.02
nukeD153–1220%0.01
dust2C125–742%0.01
infernoD113–827%0.04
overpassD82–625%0.00
trainA53–260%0.01
anubis—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,470Lifetime kills
1.80K/D · Top 5% of Level 7 players
3,368Matches
51.3%Match win rate · Top 25% of Level 7 players
73.2%Headshot % · Top 1% of Level 7 players
4.3%Shot accuracy
11,135MVPs
1,906Hours (in match)
4,049Bombs planted
1,281Bombs defused

Most-used weapons

AK-4769,477
AWP5,200
MP92,756
SSG 082,573
MAC-101,721

Lifetime map wins

6,325inferno
3,932nuke
3,229train
3,153dust2
2,289vertigo
110office
26italy
6cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
31.3%Spray accuracy
82.3%Counter-strafing
10.9°Preaim
600msReaction time
41.3%T opening success
49.8%CT opening success
0.71Enemies flashed / flash
11.2%Flash assists
12.34HE damage / grenade
5.77Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–80.1038%12 Mar →
overpass9–13-0.0021%12 Mar →
mirage16–14-0.0232%13 Dec →
inferno13–80.1224%9 Dec →
inferno2–13-0.0624%3 Nov →
mirage9–13-0.0528%3 Nov →
nuke8–13-0.0530%2 Nov →
mirage13–100.0615%2 Nov →
mirage4–130.0416%1 Nov →
nuke5–130.0122%1 Nov →
inferno8–130.0728%31 Oct →
mirage15–150.0530%31 Oct →
ancient9–13-0.0120%31 Oct →
dust211–13-0.0217%31 Oct →
dust24–13-0.0227%31 Oct →
train8–130.0722%31 Oct →
ancient10–130.0130%30 Oct →
ancient2–130.0026%29 Oct →
train13–110.0447%29 Oct →
nuke13–6-0.0321%29 Oct →
nuke13–100.0117%29 Oct →
ancient13–11-0.0022%28 Oct →
mirage13–7-0.0328%28 Oct →
train6–13-0.0127%28 Oct →
nuke2–130.0131%28 Oct →
mirage13–70.1433%28 Oct →
ancient2–13-0.0530%28 Oct →
ancient8–130.0925%27 Oct →
mirage13–40.0822%26 Oct →
mirage13–80.0110%26 Oct →
mirage7–20.0124%26 Oct →
inferno8–130.0023%26 Oct →
inferno10–13-0.0117%25 Oct →
overpass8–13-0.0417%25 Oct →
ancient13–5-0.0123%24 Oct →
nuke10–13-0.0514%24 Oct →
mirage12–120.0218%24 Oct →
mirage2–13-0.056%24 Oct →
mirage4–13-0.0635%24 Oct →
inferno14–160.0732%24 Oct →
mirage7–13-0.0215%23 Oct →
nuke11–130.0125%23 Oct →
overpass8–130.0323%23 Oct →
inferno8–130.0218%22 Oct →
mirage9–130.0125%22 Oct →
ancient8–13-0.0610%22 Oct →
nuke1–13-0.0727%22 Oct →
overpass8–13-0.0450%21 Oct →
ancient13–90.0121%21 Oct →
overpass13–30.0432%21 Oct →
mirage13–20.1732%21 Oct →
overpass6–130.0426%20 Oct →
dust213–90.0332%20 Oct →
ancient13–80.0924%20 Oct →
nuke12–12-0.0051%20 Oct →
dust23–13-0.0435%19 Oct →
overpass12–120.0326%19 Oct →
mirage8–13-0.0416%19 Oct →
inferno8–130.0320%19 Oct →
mirage8–13-0.0221%19 Oct →
dust25–13-0.0227%19 Oct →
nuke12–120.1021%18 Oct →
overpass13–9-0.0524%18 Oct →
mirage13–00.1016%18 Oct →
ancient5–13-0.0118%18 Oct →
train13–60.0219%17 Oct →
mirage10–130.0123%17 Oct →
ancient13–60.0320%17 Oct →
ancient13–60.0519%17 Oct →
mirage13–90.0820%17 Oct →
nuke10–13-0.0130%16 Oct →
ancient13–60.0713%16 Oct →
ancient13–90.0427%16 Oct →
mirage11–130.0122%16 Oct →
anubis2–13-0.0229%16 Oct →
dust213–60.0136%14 Oct →
dust210–130.0230%14 Oct →
inferno13–100.0624%14 Oct →
mirage4–13-0.0423%14 Oct →
ancient4–13-0.0530%14 Oct →
ancient3–13-0.0628%10 Oct →
train13–10-0.0419%9 Oct →
nuke13–20.1016%9 Oct →
mirage15–15-0.098%9 Oct →
dust29–130.0734%9 Oct →
ancient13–110.0437%7 Oct →
mirage13–70.0230%7 Oct →
mirage13–110.0532%7 Oct →
inferno13–70.1044%7 Oct →
nuke8–130.0520%6 Oct →
dust213–80.0438%6 Oct →
dust213–9-0.0110%6 Oct →
ancient13–110.1321%6 Oct →
dust22–13-0.0611%5 Oct →
mirage13–100.0324%5 Oct →
ancient13–9-0.0118%5 Oct →
mirage13–70.0225%4 Oct →
inferno8–130.0527%4 Oct →
nuke4–70.0919%4 Oct →
nuke8–13-0.0121%4 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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