Miauno

Miauno — CS2 Stats

FI76561198881989175[U:1:921723447]Steam profile ↗✓ No bans

2,112Tracked matches60%Win rate2020Tracked since
1,523Hours in CS
CSDB Rating6.1 SolidSupport
Premier CS Rating26,431Top 10% of 185,711 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9332 of 232316 tracked
FaceitLevel 9 · 1,650 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+270Premier CS Rating · 26,161 → 26,431
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 22 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,431 +188 22 Jul20 Sept · 25 days played
24,88526,556peak 26,55622 Jul20 Sept
Faceit ELO: 1,650 +0 31 Aug18 Sept · 7 observations
1,6501,650peak 1,65031 Aug18 Sept
26,617Peak Premier in tracked matches
1,650Highest Faceit ELO seen on CSDB
23Days played since 2026-07-22

Faceit ELO

  • At peak — 1,650
  • Next: Level 9 at 1,751 101 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-31
  • Level 7 first seen 2026-08-31

Premier CS Rating

  • 125 below peak (26,556)
  • +941 over 30 days · improving
  • Next: Gold band at 30,000 3,569 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10
Win rate40%
K/D0.88
Headshot %43%

Measured 12 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate41.7%48.3%51.0%9.2% short
Shot accuracy9.6%13.2%13.7%4.1% short
Kill/death ratio1.101.071.09meets
Match win rate49.1%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMiaunoFACEITLevel 9 · 1,650 ELOSTANDINGTop 20.7% of rankedPREMIER26,431 · Red bandPEAK ELO1,650csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning51
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY52471Last 10052%Win rateWLWLWLWLLL

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · −3.9pp headshot accuracy · +32ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 583ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 593ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.4 against its own average).

Aim6.4
Utility7.6
Positioning5.1
Opening Duels1.9
Clutch2.4

Strong CT-side openerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 50% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.1
Utility7.6
Mechanics4.1
Opening Duels2.5
Win Impact8.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time569ms−41ms
first ⅓ avg 610ms → last ⅓ avg 569ms
Headshot accuracy15.3%−0.7%
first ⅓ avg 16.0% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · boulder, 21 Aug
38%Best headshot accuracy · 13–4 · nuke, 1 Aug
375msFastest reaction time · 13–10 · inferno, 15 Aug
13–0Biggest win · nuke, 15 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
77In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 65% over 17infernoWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
nukeB24131154%0.00
infernoC2181338%-0.01
mirageS1711665%-0.00
ancientA138562%0.02
cacheB115645%0.01
dust2B84450%-0.02
vertigo31233%0.03
anubis110100%0.04
overpass1010%0.00
boulder110100%0.12

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,334Lifetime kills
1.10K/D · Top 50% of Level 9 players
3,467Matches
49.1%Match win rate · Top 50% of Level 9 players
41.7%Headshot %
9.6%Shot accuracy
9,326MVPs
1,523Hours (in match)
1,964Bombs planted
781Bombs defused

Most-used weapons

AK-4722,484
AWP8,583
MAC-105,156
SSG 082,208
MP91,348

Lifetime map wins

6,636nuke
3,526inferno
1,650dust2
1,326vertigo
1,285train
73cbble
72lake
64office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

287Matches
57%Win rate
1.17Avg K/D
86.6ADR
36%Headshot %

Clutches & streaks

32%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2857%1.0516.6
Nuke2383%1.1617.7
Inferno1560%1.0114.4
Ancient1242%0.9716.6
Cache617%1.0417.5
Anubis633%0.9015.2
Dust2520%0.8715.0
Vertigo520%1.3914.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
39.4%Accuracy (enemy spotted)
42.9%Spray accuracy
68.6%Counter-strafing
12.3°Preaim
565msReaction time
26.7%T opening success
50.0%CT opening success
0.64Enemies flashed / flash
7.7%Flash assists
10.79HE damage / grenade
26.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3252° — above the 12° mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–5-0.0316%20 Sept
cache14–160.0114%19 Sept
nuke13–100.0116%19 Sept
inferno6–13-0.088%19 Sept
nuke13–110.049%19 Sept
mirage14–16-0.0311%5 Sept
ancient13–60.0515%5 Sept
inferno13–160.0214%5 Sept
inferno8–13-0.0412%5 Sept
cache7–130.0122%5 Sept
nuke8–130.0317%26 Aug
mirage16–14-0.018%26 Aug
mirage13–10.0629%26 Aug
mirage13–10.1116%26 Aug
nuke13–100.0114%23 Aug
inferno13–50.0125%22 Aug
ancient13–60.0712%22 Aug
anubis13–80.0417%22 Aug
nuke5–130.1019%22 Aug
dust213–60.0519%22 Aug
cache13–110.0217%22 Aug
mirage13–90.0116%22 Aug
mirage13–10-0.0616%21 Aug
overpass7–130.0013%21 Aug
boulder13–70.1212%21 Aug
nuke7–130.015%21 Aug
nuke10–13-0.0227%20 Aug
cache13–11-0.0013%20 Aug
dust213–90.0019%18 Aug
nuke14–16-0.0426%18 Aug
inferno10–130.0411%18 Aug
ancient13–60.098%18 Aug
nuke6–13-0.0210%18 Aug
nuke3–13-0.0714%18 Aug
cache13–80.0315%18 Aug
inferno13–16-0.0011%18 Aug
inferno10–130.009%18 Aug
vertigo11–130.0413%17 Aug
nuke1–13-0.0613%17 Aug
nuke13–60.019%17 Aug
inferno13–160.0010%17 Aug
mirage16–130.047%17 Aug
inferno2–13-0.029%15 Aug
inferno13–10-0.0130%15 Aug
mirage13–4-0.0313%15 Aug
nuke13–00.0515%15 Aug
inferno10–130.0520%15 Aug
vertigo13–90.0712%14 Aug
cache13–50.0518%14 Aug
nuke13–80.0719%14 Aug
nuke13–100.0216%11 Aug
cache13–30.0513%11 Aug
mirage13–11-0.0119%11 Aug
inferno0–11-0.060%11 Aug
ancient13–7-0.0617%11 Aug
ancient13–110.0414%8 Aug
mirage13–50.067%8 Aug
mirage0–13-0.078%8 Aug
mirage6–13-0.0610%7 Aug
dust213–60.0316%7 Aug
mirage13–8-0.0121%7 Aug
nuke13–60.0415%7 Aug
inferno13–6-0.0317%7 Aug
nuke16–13-0.0316%7 Aug
ancient3–7-0.0410%7 Aug
ancient10–13-0.0117%7 Aug
inferno13–70.0517%7 Aug
mirage8–13-0.026%2 Aug
inferno13–20.0917%2 Aug
cache5–13-0.0119%2 Aug
mirage7–13-0.036%2 Aug
inferno3–13-0.0929%2 Aug
ancient13–10.0614%2 Aug
dust28–13-0.0318%1 Aug
mirage13–40.0113%1 Aug
nuke10–13-0.0513%1 Aug
nuke13–4-0.0138%1 Aug
nuke10–13-0.0114%1 Aug
inferno13–6-0.056%1 Aug
ancient13–40.0418%1 Aug
ancient13–110.0410%1 Aug
vertigo11–13-0.037%1 Aug
ancient8–130.0112%28 Jul
mirage6–13-0.0011%28 Jul
dust24–13-0.0819%28 Jul
cache11–13-0.0212%28 Jul
ancient0–13-0.0322%28 Jul
inferno14–160.0316%27 Jul
dust213–5-0.0313%27 Jul
cache7–13-0.0720%27 Jul
nuke13–70.0116%27 Jul
inferno13–50.0112%26 Jul
inferno13–9-0.0424%26 Jul
cache9–130.0119%26 Jul
inferno15–15-0.0313%25 Jul
nuke13–6-0.0024%25 Jul
nuke8–13-0.0726%25 Jul
ancient5–13-0.0312%23 Jul
dust24–13-0.0524%23 Jul
dust28–13-0.045%22 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →