300 garth tokens

300 garth tokens — CS2 Stats

76561198880907232[U:1:920641504]Steam profile ↗✓ No bans

1,627Tracked matches57%Win rate2020Tracked since
3,646Hours in CS6Hrs last 2 wks
CSDB Rating7.2 StrongSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 1,627
+7.1ppWin rate · 50.0% → 57.1%

Rating over time

Premier CS Rating: 23,989 +3,397 24 Mar – 1 Jun · 19 days played
20,59223,989peak 23,98924 Mar1 Jun
23,989Peak Premier in tracked matches
2,053Highest Faceit ELO seen on CSDB
63Days played since 2026-03-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches34——
Win rate76%——
K/D1.22——
Headshot %60%——

Measured 6 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate71.6%50.9%
Shot accuracy15.0%13.7%
Kill/death ratio1.701.09
Match win rate46.6%48.4%

Share this profile

CSDB.GG300 garth tokensFACEITLevel 10STANDINGTop 12.4% of rankedPEAK ELO2,053csdb.gg/stats

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Performance scores

Aim91
Positioning54
Utility58

0–100 skill scores via Leetify.

Recent form

HOT57–38–5Last 10057%Win rateWWLWWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating · +1.4pp headshot accuracy · +25ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 566ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 21%
  • Avg reaction 597ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim9.1
Utility5.8
Positioning5.4
Opening Duels3.6
Clutch4.4

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.4
Utility5.8
Mechanics9.0
Opening Duels3.9
Win Impact7.4

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time582ms+21ms
first ⅓ avg 561ms → last ⅓ avg 582ms
Headshot accuracy22.3%−5.8%
first ⅓ avg 28.1% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–0 · nuke, 13 Sept →
80%Best headshot accuracy · 1–13 · cache, 4 May →
391msFastest reaction time · 13–9 · mirage, 10 May →
13–1Biggest win · nuke, 15 Mar →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
3–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 70% over 10dust2Weakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
dust2C249–1538%0.04
mirageB2111–1052%0.01
nukeS107–370%0.05
anubisS107–370%0.00
cacheA106–460%0.03
infernoS96–367%0.06
vertigoC73–443%0.06
train—32–167%0.05
ancient—22–0100%0.02
overpass—22–0100%-0.00
debris—11–0100%0.06
poseidon—11–0100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

204,944Lifetime kills
1.70K/D · Top 5% of Level 10 players
4,654Matches
46.6%Match win rate
71.6%Headshot % · Top 5% of Level 10 players
15.0%Shot accuracy · Top 50% of Level 10 players
15,650MVPs
2,599Hours (in match)
1,840Bombs planted
3,412Bombs defused

Most-used weapons

AK-47130,116
AWP15,640
MP92,231
SSG 081,950
Knife1,940

Lifetime map wins

8,108inferno
6,317dust2
3,419train
2,748vertigo
2,201nuke
278cbble
126office
104lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

340Matches
54%Win rate
1.16Avg K/D
78.9ADR
51%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4663%1.1815.8
Dust22540%1.1417.2
Anubis2152%1.0614.4
Inferno1638%1.2016.7
Ancient1669%1.0816.7
Train667%1.1716.3
Overpass560%1.1614.2
Nuke367%0.7610.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
43.1%Accuracy (enemy spotted)
41.9%Spray accuracy
90.4%Counter-strafing
9.9°Preaim
570msReaction time
37.9%T opening success
53.2%CT opening success
0.62Enemies flashed / flash
9.8%Flash assists
6.81HE damage / grenade
9.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9062% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–80.0919%6 Oct →
nuke13–40.0615%5 Oct →
train3–130.0929%29 Sept →
anubis13–4-0.0512%17 Sept →
cache3–00.1217%17 Sept →
anubis13–10-0.0123%17 Sept →
nuke9–00.000%13 Sept →
nuke9–00.2956%13 Sept →
inferno9–10.1823%13 Sept →
vertigo9–13-0.0314%8 Sept →
inferno9–50.1526%30 Aug →
dust213–70.1520%30 Aug →
dust213–80.0317%18 Aug →
dust25–13-0.117%18 Aug →
dust28–13-0.0813%8 Aug →
vertigo9–13-0.0229%8 Aug →
nuke11–130.0217%8 Aug →
cache8–130.0113%6 Aug →
vertigo9–00.0630%6 Aug →
debris9–30.0621%6 Aug →
mirage10–13-0.0930%3 Aug →
cache13–50.0830%3 Aug →
inferno13–100.0331%28 Jul →
dust213–50.1026%17 Jul →
mirage13–100.0417%14 Jul →
nuke13–5-0.0127%13 Jul →
mirage13–9-0.0120%11 Jul →
mirage13–60.0331%9 Jul →
mirage6–13-0.0422%9 Jul →
dust212–120.0825%7 Jul →
dust213–60.0232%6 Jul →
mirage13–160.0222%30 Jun →
inferno7–90.0425%23 Jun →
inferno6–9-0.0329%23 Jun →
inferno9–10.1421%23 Jun →
vertigo9–10.1613%23 Jun →
mirage8–13-0.0318%22 Jun →
poseidon9–60.0526%22 Jun →
dust26–13-0.0437%18 Jun →
dust212–120.0624%16 Jun →
train13–70.0133%14 Jun →
dust23–130.0523%12 Jun →
dust21–130.0626%12 Jun →
inferno7–130.0329%12 Jun →
dust29–130.1323%12 Jun →
vertigo4–130.1235%12 Jun →
dust23–130.0820%12 Jun →
dust214–160.0318%9 Jun →
mirage13–20.0324%8 Jun →
mirage13–90.0526%1 Jun →
dust213–3-0.0336%30 May →
anubis12–120.0318%27 May →
anubis13–100.0025%27 May →
nuke13–60.0424%26 May →
train13–30.0521%25 May →
anubis3–13-0.0138%25 May →
mirage13–20.1028%25 May →
dust213–50.0942%22 May →
mirage13–40.1219%22 May →
mirage13–40.0226%20 May →
dust26–130.1224%20 May →
cache13–80.0316%18 May →
dust26–130.0124%18 May →
cache12–120.0227%17 May →
cache8–130.0923%14 May →
anubis13–11-0.0123%11 May →
mirage13–90.0123%10 May →
cache13–10-0.0118%9 May →
cache1–13-0.0280%4 May →
cache13–7-0.0117%4 May →
cache13–100.0329%29 Apr →
mirage9–13-0.0315%28 Apr →
mirage8–13-0.0019%22 Apr →
ancient13–50.0432%16 Apr →
mirage16–140.0334%16 Apr →
anubis11–13-0.0121%14 Apr →
dust26–130.0122%13 Apr →
vertigo13–70.1339%11 Apr →
dust213–70.0222%11 Apr →
nuke13–70.0340%11 Apr →
vertigo11–130.0324%10 Apr →
dust215–150.0625%8 Apr →
inferno13–80.0124%6 Apr →
ancient13–60.0120%6 Apr →
mirage13–30.0740%6 Apr →
dust213–70.0526%4 Apr →
nuke11–130.0224%4 Apr →
mirage14–16-0.0315%3 Apr →
overpass13–8-0.0023%1 Apr →
anubis13–50.1041%1 Apr →
mirage11–13-0.0419%25 Mar →
inferno13–4-0.0221%25 Mar →
mirage10–130.0146%24 Mar →
anubis13–7-0.0120%24 Mar →
mirage6–13-0.0131%23 Mar →
anubis13–110.0121%20 Mar →
nuke13–10.0541%15 Mar →
nuke9–130.0228%14 Mar →
dust28–130.0029%13 Mar →
overpass13–70.0020%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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