guikist

guikist — CS2 Stats

76561198875398991[U:1:915133263]Steam profile ↗✓ No bans

778Tracked matches67%Win rate2021Tracked since
2,470Hours in CS0Hrs last 2 wks
CSDB Rating5.6 SolidClutch Specialist
Premier CS Rating25,546Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#14908 of 220658 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Aug 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 28 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,546 +2,268 28 Jun14 Aug · 23 days played
23,04625,832peak 25,83228 Jun14 Aug
25,832Peak Premier in tracked matches
30Days played since 2026-06-28

Premier CS Rating

  • 286 below peak (25,832)
  • +2,322 over 30 days · improving
  • Next: Gold band at 30,000 4,454 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,475), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate42.2%49.2%50.3%8.1% short
Shot accuracy14.3%13.4%11.5%above
Kill/death ratio0.951.121.180.23 short
Match win rate36.8%48.5%51.9%15.0% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGguikistPREMIER25,546 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

HOT53434Last 10053%Win rateWWWWLLWWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −4.4pp headshot accuracy · +30ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 611ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 621ms

Last 20

  • 146 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim5.8
Utility3.9
Positioning4.8
Opening Duels3.4
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.8
Utility3.9
Mechanics4.9
Opening Duels2.9
Win Impact10.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time597ms+53ms
first ⅓ avg 544ms → last ⅓ avg 597ms
Headshot accuracy18.3%−1.6%
first ⅓ avg 19.9% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · train, 17 Aug
36%Best headshot accuracy · 13–6 · mirage, 22 Jul
328msFastest reaction time · 4–9 · inferno, 17 Jul
13–1Biggest win · vertigo, 1 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
107In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 58% over 36ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA36211558%0.01
infernoB189950%0.00
dust2B157847%-0.01
cacheB84450%-0.02
nukeA74357%0.01
ancientD51420%0.01
train330100%0.06
anubis31233%0.04
vertigo21150%0.04
office21150%0.03
overpass110100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,024Lifetime kills
0.95K/D
4,335Matches
36.8%Match win rate
42.2%Headshot %
14.3%Shot accuracy · Top 50% of Red band
8,811MVPs
1,389Hours (in match)
2,521Bombs planted
747Bombs defused

Most-used weapons

AK-4736,897
AWP10,799
MP91,549
MAC-101,208
FAMAS1,128

Lifetime map wins

5,670inferno
3,585nuke
3,207vertigo
2,507dust2
1,668train
717cbble
156office
134lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
75%Win rate
1.35Avg K/D
79.1ADR
47%Headshot %

Clutches & streaks

50%1v1 clutch win
17%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22100%1.8019.0
Cache1100%1.0015.0
Mirage10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
30.8%Accuracy (enemy spotted)
38.5%Spray accuracy
72.1%Counter-strafing
10.0°Preaim
599msReaction time
42.6%T opening success
40.9%CT opening success
0.38Enemies flashed / flash
4.1%Flash assists
6.79HE damage / grenade
6.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3847 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0112%17 Aug
train13–20.2118%17 Aug
train13–6-0.0117%14 Aug
train11–3-0.034%14 Aug
mirage3–13-0.0624%14 Aug
dust25–13-0.0621%7 Aug
inferno13–110.0116%5 Aug
cache13–9-0.0415%5 Aug
dust213–2-0.0117%3 Aug
dust213–4-0.0421%1 Aug
mirage13–8-0.0526%1 Aug
mirage13–70.0413%1 Aug
nuke3–130.1119%1 Aug
vertigo13–10.0627%1 Aug
mirage13–10-0.0216%31 Jul
cache13–10-0.0126%31 Jul
dust213–9-0.0623%31 Jul
mirage7–130.0123%30 Jul
inferno9–13-0.0621%30 Jul
inferno11–13-0.0215%29 Jul
mirage13–100.0416%29 Jul
inferno9–7-0.0222%29 Jul
nuke13–6-0.0120%29 Jul
mirage13–100.0012%29 Jul
mirage13–10-0.0223%28 Jul
cache4–13-0.0316%28 Jul
inferno13–70.0731%28 Jul
mirage13–5-0.009%27 Jul
mirage6–13-0.0419%27 Jul
ancient14–160.0515%27 Jul
anubis6–13-0.049%27 Jul
anubis13–80.0217%27 Jul
mirage8–13-0.0620%22 Jul
ancient10–13-0.0420%22 Jul
mirage13–70.037%22 Jul
mirage16–140.0420%22 Jul
mirage13–60.1236%22 Jul
inferno15–15-0.0116%22 Jul
mirage9–130.0424%21 Jul
vertigo10–130.0220%21 Jul
inferno9–70.0217%21 Jul
dust215–150.018%18 Jul
mirage13–11-0.0520%18 Jul
inferno4–9-0.169%17 Jul
overpass9–5-0.0425%17 Jul
dust213–16-0.0316%17 Jul
mirage13–100.0319%16 Jul
cache3–13-0.0215%16 Jul
office8–13-0.0023%16 Jul
cache13–11-0.049%16 Jul
mirage13–60.0520%16 Jul
inferno5–13-0.0223%16 Jul
dust24–13-0.0515%16 Jul
dust23–13-0.0335%16 Jul
nuke10–13-0.0613%15 Jul
nuke13–8-0.025%14 Jul
ancient13–80.0027%14 Jul
mirage15–150.0614%14 Jul
cache9–13-0.0117%14 Jul
dust29–00.0331%14 Jul
cache16–14-0.0217%14 Jul
mirage13–40.0923%14 Jul
inferno13–60.0016%13 Jul
dust213–9-0.0019%13 Jul
mirage13–60.0424%13 Jul
mirage10–13-0.0421%13 Jul
mirage8–13-0.0319%13 Jul
mirage13–110.0420%13 Jul
mirage13–60.1226%13 Jul
cache14–160.0421%13 Jul
mirage10–13-0.0524%12 Jul
inferno13–160.0418%12 Jul
inferno10–130.1127%12 Jul
mirage2–13-0.0221%12 Jul
dust215–150.0120%12 Jul
nuke7–130.0519%11 Jul
mirage11–13-0.0112%10 Jul
inferno13–50.0328%10 Jul
mirage11–130.0416%10 Jul
dust213–50.0328%10 Jul
office13–100.0726%8 Jul
mirage3–13-0.058%4 Jul
dust21–13-0.0631%4 Jul
nuke13–10-0.0413%4 Jul
inferno10–13-0.0320%3 Jul
mirage13–7-0.0217%2 Jul
ancient2–13-0.0517%1 Jul
mirage16–130.0818%1 Jul
inferno13–10.0117%30 Jun
ancient10–130.1015%29 Jun
mirage1–13-0.0614%29 Jun
mirage6–130.0316%28 Jun
anubis11–130.1316%28 Jun
inferno13–90.0621%28 Jun
inferno11–13-0.0320%28 Jun
dust213–100.0222%28 Jun
mirage13–110.0322%28 Jun
dust25–130.0217%28 Jun
inferno13–90.0422%28 Jun
nuke13–110.0124%28 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →