Musketti

Musketti — CS2 Stats

76561198874993047[U:1:914727319]Steam profile ↗✓ No bans

1,155Tracked matches55%Win rate2022Tracked since
1,581Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating14,551Blue band · top ~30.8% of ranked players (population est.)
FaceitLevel 8 · 1,221 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 27 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,551 +1,624 5 Sept15 Sept · 7 days played
12,92714,865peak 14,8655 Sept15 Sept
14,870Peak Premier in tracked matches
1,221Highest Faceit ELO seen on CSDB
35Days played since 2026-05-27

Faceit ELO

  • At peak — 1,221
  • Next: Level 7 at 1,351 130 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 314 below peak (14,865)
  • Next: Purple band at 15,000 449 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,334), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate57.4%46.8%48.3%above
Shot accuracy9.0%13.0%13.2%4.2% short
Kill/death ratio0.891.061.070.18 short
Match win rate41.2%46.3%46.9%5.7% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMuskettiFACEITLevel 8 · 1,221 ELOSTANDINGTop 31.2% of rankedPREMIER14,551 · Blue bandPEAK ELO1,221csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning49
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY50455Last 10050%Win rateWLWLWWWTLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +6.2pp headshot accuracy · −119ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 33%
  • Avg reaction 509ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 34%
  • Avg reaction 497ms

Last 20

  • 1082 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 31%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility5.5
Positioning4.9
Opening Duels2.3
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.9
Utility5.5
Mechanics5.8
Opening Duels2.9
Win Impact6.7

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time568ms−65ms
first ⅓ avg 632ms → last ⅓ avg 568ms
Headshot accuracy28.7%−4.2%
first ⅓ avg 32.9% → last ⅓ avg 28.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–0 · inferno, 15 Sept
79%Best headshot accuracy · 13–1 · cache, 1 Jun
344msFastest reaction time · 1–9 · inferno, 14 Sept
13–1Biggest win · nuke, 1 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
129In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 80% over 10nukeWeakest map · 17% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB37181949%0.02
nukeD1831517%-0.03
mirageS1711665%0.00
ancientS108280%0.04
cacheA74357%0.02
vertigoA53260%0.04
anubis21150%0.04
dust221150%0.04
overpass110100%0.00
train1010%0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,980Lifetime kills
0.89K/D
3,994Matches
41.2%Match win rate
57.4%Headshot % · Top 25% of Level 8 players
9.0%Shot accuracy
9,749MVPs
1,581Hours (in match)
2,505Bombs planted
1,051Bombs defused

Most-used weapons

AK-4719,363
AWP5,146
MP91,544
MAC-101,535
Knife1,390

Lifetime map wins

6,114inferno
3,684nuke
1,991vertigo
1,876dust2
1,795train
245lake
110cbble
32office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

777Matches
50%Win rate
1.04Avg K/D
78.0ADR
55%Headshot %

Clutches & streaks

37%1v1 clutch win
28%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage24453%1.1015.6
Ancient14450%1.0415.5
Inferno11053%1.0516.6
Nuke10147%1.0315.3
Dust27645%0.9214.2
Anubis5454%0.9915.2
Overpass1947%0.9516.4
Train757%1.1816.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
31.8%Accuracy (enemy spotted)
37.0%Spray accuracy
76.1%Counter-strafing
12.0°Preaim
598msReaction time
35.6%T opening success
47.8%CT opening success
0.45Enemies flashed / flash
7.7%Flash assists
5.83HE damage / grenade
17.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0141° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4537 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–70.0939%19 Sept
nuke11–13-0.0229%19 Sept
inferno9–20.1432%19 Sept
mirage8–130.0124%19 Sept
vertigo9–20.1140%19 Sept
inferno9–40.1554%19 Sept
vertigo9–40.0729%19 Sept
inferno8–80.1632%17 Sept
nuke11–13-0.0333%17 Sept
inferno7–90.0132%16 Sept
nuke12–160.0626%15 Sept
cache13–5-0.0215%15 Sept
inferno9–7-0.0725%15 Sept
inferno8–8-0.0112%15 Sept
inferno9–30.1924%15 Sept
inferno9–00.2527%15 Sept
vertigo5–90.0250%15 Sept
inferno4–9-0.0438%15 Sept
inferno4–9-0.0527%15 Sept
inferno9–60.2437%14 Sept
inferno9–6-0.0223%14 Sept
inferno1–9-0.1923%14 Sept
cache10–130.0717%13 Sept
inferno13–40.1045%13 Sept
nuke4–130.0118%13 Sept
inferno13–5-0.0019%10 Sept
mirage6–130.0222%10 Sept
nuke15–150.0332%9 Sept
mirage7–13-0.0731%9 Sept
ancient13–90.0229%8 Sept
mirage13–90.0221%8 Sept
inferno13–110.0024%6 Sept
ancient13–110.0719%6 Sept
ancient13–50.1922%6 Sept
nuke6–13-0.0315%6 Sept
overpass9–60.0020%5 Sept
nuke1–13-0.0532%5 Sept
mirage13–110.0120%5 Sept
cache13–50.0339%5 Sept
inferno13–60.0531%5 Sept
mirage13–90.0423%4 Sept
vertigo6–9-0.0550%4 Sept
mirage13–110.0118%3 Sept
nuke1–6-0.0838%2 Sept
nuke8–8-0.0226%2 Sept
ancient13–80.0126%2 Sept
mirage13–40.0812%2 Sept
inferno6–90.0635%2 Sept
inferno3–9-0.1113%2 Sept
vertigo9–50.0524%2 Sept
inferno7–9-0.0215%2 Sept
inferno9–7-0.0036%2 Sept
nuke1–9-0.1711%2 Sept
train8–30.1336%1 Sept
nuke13–1-0.0118%1 Sept
inferno6–90.0821%1 Sept
nuke1–9-0.1528%1 Sept
anubis8–90.0223%28 Aug
inferno9–70.1216%28 Aug
ancient6–13-0.0620%27 Aug
mirage10–13-0.0118%26 Aug
inferno4–9-0.1123%26 Aug
inferno9–50.0032%26 Aug
nuke13–30.0236%25 Aug
ancient13–110.0126%25 Aug
cache7–13-0.0125%24 Aug
mirage13–7-0.0026%24 Aug
mirage13–30.0839%24 Aug
inferno8–80.0330%24 Aug
dust213–30.0775%22 Aug
mirage13–8-0.0434%22 Aug
cache13–9-0.0352%22 Aug
nuke1–13-0.1050%22 Aug
mirage0–11-0.0419%20 Aug
inferno9–50.0121%20 Aug
inferno6–9-0.0719%20 Aug
mirage11–13-0.0222%16 Aug
inferno14–160.0632%16 Aug
inferno9–13-0.0318%13 Aug
nuke10–130.0634%13 Aug
anubis13–40.0623%12 Aug
mirage13–6-0.0134%12 Aug
ancient4–100.0040%11 Aug
nuke4–13-0.0624%10 Aug
inferno5–9-0.1527%10 Aug
ancient13–90.0414%9 Aug
inferno6–90.0136%9 Aug
ancient13–100.0121%9 Aug
mirage13–11-0.0529%8 Aug
ancient13–110.0737%8 Aug
mirage13–7-0.0133%8 Aug
inferno9–13-0.0019%7 Aug
inferno9–7-0.0065%7 Aug
nuke13–50.1240%28 Jul
cache11–13-0.0122%28 Jul
inferno6–9-0.0840%11 Jul
nuke8–13-0.0520%28 Jun
inferno9–6-0.0119%28 Jun
cache13–10.1079%1 Jun
dust211–130.0220%27 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →