ajodude — CS2 Stats

76561198874834080[U:1:914568352]

597Tracked matches40%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating19,056Purple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#15794 of 34706 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGajodudeFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,056 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning59
Utility38

0–100 skill scores via Leetify.

Recent form

COLD45478Last 10045%Win rateLLLLLWLLLW

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.4
Utility3.8
Positioning5.9
Opening Duels3.2
Clutch3.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.9
Utility3.8
Mechanics7.7
Opening Duels3.2
Win Impact1.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.04
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time494ms−59ms
first ⅓ avg 553ms → last ⅓ avg 494ms
Headshot accuracy21.9%−0.8%
first ⅓ avg 22.7% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.36Best rating — inferno 9–1
131Biggest win — ancient
4Longest win streak
L5Current streak
64In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 67% over 6dust2Weakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%0.00
infernoB22111150%0.06
nukeC1981142%0.04
cacheB126650%0.03
dust2D113827%0.02
ancientS64267%0.00
anubis21150%0.01
overpass110100%0.31
office110100%0.06
vertigo1010%0.15

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

637Matches
52%Win rate
1.04Avg K/D
71.6ADR
48%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2450%0.9414.2
Dust21145%0.9015.2
Inferno862%1.0615.0
Ancient743%0.9214.6
Cache540%0.9416.2
Nuke520%1.2120.6
Anubis333%0.658.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
34.1%Accuracy (enemy spotted)
35.8%Spray accuracy
84.7%Counter-strafing
7.8°Preaim
489msReaction time
35.2%T opening success
50.6%CT opening success
0.42Enemies flashed / flash
3.5%Flash assists
5.00HE damage / grenade
5.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4241 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1974% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0819%29 Aug
mirage7–130.0233%29 Aug
ancient10–13-0.0112%29 Aug
nuke6–130.0630%29 Aug
dust27–13-0.098%27 Aug
inferno9–50.0929%26 Aug
mirage4–13-0.0418%26 Aug
ancient2–13-0.0629%26 Aug
inferno4–90.0813%25 Aug
inferno9–10.3232%25 Aug
ancient13–10.0430%25 Aug
mirage13–100.1029%25 Aug
nuke21–250.0317%24 Aug
ancient13–50.0815%24 Aug
nuke13–11-0.0022%24 Aug
mirage13–90.0314%24 Aug
mirage13–60.0424%24 Aug
anubis10–130.0212%24 Aug
cache7–130.0423%24 Aug
dust25–130.0529%24 Aug
cache13–80.0119%23 Aug
cache13–100.0621%23 Aug
mirage16–130.0424%23 Aug
nuke7–13-0.0618%22 Aug
mirage13–50.0021%22 Aug
mirage9–130.0118%22 Aug
mirage9–130.0012%22 Aug
anubis13–7-0.0128%22 Aug
nuke10–13-0.0120%22 Aug
dust27–130.0323%21 Aug
inferno3–9-0.1421%21 Aug
nuke8–80.1524%21 Aug
inferno13–100.0636%21 Aug
dust25–13-0.0613%21 Aug
cache13–16-0.0125%21 Aug
inferno10–13-0.0315%20 Aug
cache14–160.0124%20 Aug
dust211–60.0323%20 Aug
dust28–13-0.0326%19 Aug
inferno5–9-0.0336%19 Aug
dust210–130.0724%19 Aug
nuke8–130.0328%18 Aug
mirage11–13-0.0432%18 Aug
mirage13–90.0416%18 Aug
cache16–140.0430%18 Aug
mirage13–3-0.0125%18 Aug
inferno9–130.0336%18 Aug
cache13–110.0319%16 Aug
mirage16–120.0335%16 Aug
inferno13–7-0.0513%16 Aug
mirage8–13-0.0317%16 Aug
ancient13–10-0.0120%16 Aug
mirage2–13-0.0438%15 Aug
nuke13–16-0.0417%14 Aug
nuke11–130.0232%14 Aug
nuke10–13-0.0248%14 Aug
overpass9–10.3119%14 Aug
mirage13–100.0015%13 Aug
inferno13–6-0.0223%13 Aug
mirage7–130.0520%13 Aug
inferno9–40.0515%13 Aug
cache13–90.0822%12 Aug
nuke13–11-0.0120%12 Aug
mirage15–15-0.0220%12 Aug
ancient13–4-0.0220%12 Aug
cache11–130.0533%10 Aug
mirage6–13-0.0719%10 Aug
nuke13–70.0325%10 Aug
mirage2–13-0.0616%9 Aug
cache13–20.0722%9 Aug
dust27–130.0536%9 Aug
nuke9–00.1924%9 Aug
mirage13–160.1024%9 Aug
office13–30.0630%8 Aug
nuke13–6-0.0114%8 Aug
nuke13–6-0.0213%8 Aug
mirage13–70.0923%7 Aug
dust212–120.0727%7 Aug
inferno9–50.1720%7 Aug
mirage6–13-0.0724%7 Aug
cache10–130.0030%7 Aug
inferno2–9-0.2114%7 Aug
nuke9–20.2515%4 Aug
dust216–140.0522%4 Aug
inferno7–13-0.0517%4 Aug
inferno15–150.0020%4 Aug
inferno3–9-0.1536%2 Aug
mirage8–13-0.0318%1 Aug
cache5–13-0.0626%1 Aug
nuke6–13-0.0223%31 Jul
dust213–110.0625%31 Jul
nuke8–80.0735%31 Jul
nuke9–20.1127%31 Jul
inferno8–80.1314%31 Jul
inferno8–80.0230%31 Jul
vertigo8–80.1514%31 Jul
inferno9–10.3025%31 Jul
inferno9–40.1917%31 Jul
inferno9–10.3626%31 Jul
inferno9–30.2618%31 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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