OGankka22

OGankka22 — CS2 Stats

FI76561198872987375[U:1:912721647]Steam profile ↗✓ No bans

459Tracked matches34%Win rate2025Tracked since
717Hours in CS52Hrs last 2 wks
CSDB Rating3.0 LearningPositional Player
Premier CS Rating6,795Light Blue band · top ~70.2% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,795 -2,255 17 Sept – 14 Oct · 19 days played
5,59210,000peak 10,00017 Sept14 Oct
10,104Peak Premier in tracked matches
21Days played since 2026-09-17

Premier CS Rating

  • 3,205 below peak (10,000)
  • -2,255 over 30 days · declining
  • Next: Blue band at 10,000 — 3,205 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches97——
Win rate36%——
K/D0.91——
Headshot %53%——

Measured 20 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.1%39.9%42.0%above
Shot accuracy5.3%7.0%9.6%4.4% short
Kill/death ratio1.000.920.98above
Match win rate47.5%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOGankka22PREMIER6,795 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim30
Positioning56
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY34–61–5Last 10034%Win rateWLWLWWLWTW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · −69ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 606ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 642ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 677ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim3.0
Utility2.8
Positioning5.6
Opening Duels3.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 66% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning5.6
Utility2.8
Mechanics1.8
Opening Duels5.9
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time683ms+27ms
first ⅓ avg 656ms → last ⅓ avg 683ms
Headshot accuracy17.7%−4.1%
first ⅓ avg 21.8% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · poseidon, 22 Sept →
60%Best headshot accuracy · 9–1 · poseidon, 22 Sept →
344msFastest reaction time · 9–4 · vertigo, 22 Sept →
13–1Biggest win · anubis, 11 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
4–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 50% over 12cacheWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeD235–1822%-0.01
dust2D174–1324%-0.02
ancientB126–650%-0.02
infernoC114–736%-0.04
anubisB105–550%-0.01
mirageB84–450%-0.02
poseidonC73–443%0.04
cacheD71–614%-0.01
vertigo—21–150%0.03
overpass—21–150%0.05
debris—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

16,278Lifetime kills
1.00K/D · Top 50% of Light Blue band
1,224Matches
47.5%Match win rate · Top 25% of Light Blue band
43.1%Headshot % · Top 50% of Light Blue band
5.3%Shot accuracy
2,887MVPs
373Hours (in match)
835Bombs planted
211Bombs defused

Most-used weapons

Lifetime map wins

2,203dust2
1,249nuke
1,183inferno
557vertigo
147office
130train
80italy
70lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.60Avg K/D
61.6ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
31.7%Accuracy (enemy spotted)
31.1%Spray accuracy
58.1%Counter-strafing
11.0°Preaim
687msReaction time
60.7%T opening success
46.7%CT opening success
0.42Enemies flashed / flash
5.0%Flash assists
8.70HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.424 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient13–6-0.0218%14 Oct →
dust25–13-0.0612%14 Oct →
poseidon9–60.0722%14 Oct →
cache7–13-0.0511%13 Oct →
nuke13–9-0.0128%13 Oct →
anubis13–10-0.0411%13 Oct →
ancient9–13-0.0316%12 Oct →
nuke13–100.0025%12 Oct →
nuke15–15-0.0112%12 Oct →
inferno13–5-0.0224%12 Oct →
dust27–130.1026%11 Oct →
nuke6–130.0027%11 Oct →
ancient7–13-0.0621%11 Oct →
anubis13–10.0032%11 Oct →
nuke7–13-0.0823%11 Oct →
cache4–130.0125%11 Oct →
nuke7–13-0.0512%9 Oct →
cache12–16-0.0515%8 Oct →
anubis4–13-0.089%8 Oct →
anubis13–60.0213%8 Oct →
ancient7–13-0.0312%8 Oct →
dust26–130.0314%8 Oct →
nuke9–13-0.0116%8 Oct →
nuke13–30.0828%8 Oct →
mirage13–30.0618%8 Oct →
nuke11–13-0.0422%8 Oct →
ancient10–13-0.0511%8 Oct →
mirage9–13-0.108%8 Oct →
inferno3–130.0218%8 Oct →
dust21–13-0.119%8 Oct →
anubis13–10-0.0116%7 Oct →
mirage3–13-0.0513%7 Oct →
dust213–80.0421%7 Oct →
nuke8–13-0.0112%7 Oct →
inferno3–13-0.1016%7 Oct →
ancient13–8-0.059%7 Oct →
nuke10–130.0613%7 Oct →
dust23–13-0.0220%7 Oct →
mirage4–13-0.0422%6 Oct →
dust23–13-0.0926%6 Oct →
mirage16–14-0.0818%6 Oct →
nuke11–13-0.027%6 Oct →
inferno13–2-0.054%6 Oct →
dust29–13-0.0414%6 Oct →
inferno3–13-0.0638%6 Oct →
dust210–13-0.0611%5 Oct →
poseidon6–90.0325%5 Oct →
inferno9–7-0.086%5 Oct →
inferno8–13-0.0813%5 Oct →
inferno13–70.0223%5 Oct →
anubis10–130.0010%5 Oct →
anubis13–110.0311%5 Oct →
nuke8–130.0113%5 Oct →
ancient13–7-0.0115%5 Oct →
nuke6–13-0.003%5 Oct →
anubis4–13-0.0919%5 Oct →
nuke11–13-0.0319%5 Oct →
ancient10–13-0.0018%5 Oct →
nuke9–130.0314%5 Oct →
cache12–120.0327%3 Oct →
nuke7–13-0.0526%2 Oct →
dust213–80.0313%2 Oct →
mirage13–10.0213%2 Oct →
dust27–130.0133%2 Oct →
dust213–9-0.0711%2 Oct →
cache13–10-0.0412%1 Oct →
inferno3–13-0.0810%1 Oct →
cache0–90.0350%1 Oct →
dust23–13-0.033%1 Oct →
dust21–13-0.039%1 Oct →
ancient5–13-0.0311%1 Oct →
dust216–14-0.0215%1 Oct →
dust25–13-0.0319%29 Sept →
mirage13–20.0235%28 Sept →
nuke10–130.0725%28 Sept →
cache0–7-0.0227%28 Sept →
vertigo3–9-0.047%27 Sept →
ancient13–100.1225%27 Sept →
dust24–130.0828%27 Sept →
inferno8–13-0.0316%27 Sept →
poseidon8–80.0524%24 Sept →
ancient13–8-0.0216%24 Sept →
nuke13–40.0322%23 Sept →
poseidon9–40.1941%23 Sept →
nuke3–9-0.1020%23 Sept →
poseidon2–9-0.127%22 Sept →
overpass8–80.0739%22 Sept →
overpass9–50.0331%22 Sept →
debris4–9-0.048%22 Sept →
poseidon9–10.2160%22 Sept →
nuke0–9-0.255%22 Sept →
vertigo9–40.0918%22 Sept →
inferno5–90.026%22 Sept →
nuke13–80.0842%22 Sept →
nuke12–120.1319%19 Sept →
anubis3–130.0121%18 Sept →
ancient13–10-0.0120%18 Sept →
poseidon2–9-0.1213%18 Sept →
anubis11–130.0417%17 Sept →
mirage5–13-0.0323%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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