UprootedPeanut

UprootedPeanut — CS2 Stats

US76561198869140624[U:1:908874896]Steam profile ↗✓ No bans

1,333Tracked matches61%Win rate2020Tracked since
2,623Hours in CS27Hrs last 2 wks
CSDB Rating7.8 StrongClutch Specialist
Premier CS Rating20,947Top 50% of 183,637 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#62985 of 227842 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−138Premier CS Rating · 21,085 → 20,947
+1Tracked matches · now 1,333
0.0ppWin rate · 60.7% → 60.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 17 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

21,085Peak Premier on CSDB
1Days observed since 2026-09-17

Premier CS Rating

  • 138 below peak (21,085)
  • Next: Red band at 25,000 4,053 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate45.5%46.9%49.2%3.7% short
Shot accuracy11.7%13.0%13.3%1.6% short
Kill/death ratio1.111.081.12meets
Match win rate44.2%46.7%48.5%4.3% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGUprootedPeanutPREMIER20,947 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning83
Utility31

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3 against its own average).

Aim8.3
Utility3.1
Positioning8.3
Opening Duels6.5
Clutch10.0

Excellent counter-strafingLimited utility dependenceStrong positioningReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning8.3
Utility3.1
Mechanics8.8
Opening Duels8.7
Win Impact8.6

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

64,113Lifetime kills
1.11K/D · Top 50% of Pink band
2,956Matches
44.2%Match win rate
45.5%Headshot %
11.7%Shot accuracy
8,368MVPs
1,216Hours (in match)
4,223Bombs planted
1,025Bombs defused

Most-used weapons

AK-4721,503
AWP6,172
MP91,788
Knife1,294
MAC-101,265

Lifetime map wins

6,616inferno
4,268dust2
2,946nuke
1,441vertigo
574train
550office
407lake
35safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

73Matches
63%Win rate
1.33Avg K/D
96.0ADR
43%Headshot %

Clutches & streaks

73%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1164%1.2019.6
Dust21090%1.4417.6
Ancient771%2.1720.6
Nuke650%1.3521.5
Mirage5100%1.8419.8
Inferno425%1.1920.5
Train250%1.1619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
40.1%Accuracy (enemy spotted)
42.8%Spray accuracy
89.4%Counter-strafing
9.8°Preaim
555msReaction time
70.9%T opening success
59.4%CT opening success
0.45Enemies flashed / flash
5.7%Flash assists
7.12HE damage / grenade
2.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1246% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4523 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →