JBizz

JBizz — CS2 Stats

76561198860977914[U:1:900712186]Steam profile ↗✓ No bans

644Tracked matches53%Win rate2021Tracked since
1,652Hours in CS5Hrs last 2 wks
CSDB Rating7.2 StrongOpening Duellist
Premier CS Rating15,691Purple band · top ~25.6% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,691 +2,682 11 Apr – 24 Sept · 27 days played
11,03415,715peak 15,71511 Apr24 Sept
15,978Peak Premier in tracked matches
42Days played since 2026-04-11

Premier CS Rating

  • 24 below peak (15,715)
  • +1,597 over 90 days
  • Next: Pink band at 20,000 — 4,309 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,269), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate49.7%40.9%41.3%above
Shot accuracy12.4%14.2%12.7%0.3% short
Kill/death ratio0.990.950.95above
Match win rate41.6%42.1%42.6%1.0% short

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJBizzFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER15,691 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning68
Utility52

0–100 skill scores via Leetify.

Recent form

COLD46–48–6Last 10046%Win rateLWLLWLWLLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −4.4pp headshot accuracy · −20ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 589ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 577ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.8
Utility5.2
Positioning6.8
Opening Duels7.7

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.8
Utility5.2
Mechanics8.5
Opening Duels5.8
Win Impact6.1

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time586ms−2ms
first ⅓ avg 589ms → last ⅓ avg 586ms
Headshot accuracy24.8%−0.6%
first ⅓ avg 25.4% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · inferno, 11 May →
55%Best headshot accuracy · 2–13 · nuke, 14 Apr →
406msFastest reaction time · 4–13 · dust2, 25 Jul →
13–1Biggest win · mirage, 9 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–11In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 58% over 24ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA2414–1058%0.04
dust2B2110–1148%0.01
nukeB147–750%0.04
infernoC125–742%0.07
anubisC94–544%0.06
ancientD72–529%0.00
cacheD62–433%0.04
overpass—41–325%0.04
vertigo—10–10%0.12
stronghold—10–10%-0.01
train—11–0100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,519Lifetime kills
0.99K/D · Top 50% of Level 1 players
2,464Matches
41.6%Match win rate
49.7%Headshot % · Top 25% of Level 1 players
12.4%Shot accuracy
4,181MVPs
906Hours (in match)
1,813Bombs planted
649Bombs defused

Most-used weapons

Lifetime map wins

4,281dust2
1,678inferno
1,452nuke
1,173vertigo
406train
33lake
14office
11ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
37.2%Accuracy (enemy spotted)
35.3%Spray accuracy
88.1%Counter-strafing
7.5°Preaim
577msReaction time
39.9%T opening success
66.4%CT opening success
0.63Enemies flashed / flash
9.9%Flash assists
7.26HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9134% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–160.0317%24 Sept →
mirage13–110.0125%24 Sept →
dust24–130.0317%24 Sept →
inferno3–9-0.0917%24 Sept →
inferno13–80.0743%2 Sept →
mirage11–130.0228%2 Sept →
dust213–10-0.0411%2 Sept →
anubis9–13-0.0226%27 Aug →
anubis14–160.0517%27 Aug →
mirage8–130.0328%27 Aug →
ancient11–130.0120%26 Aug →
nuke13–9-0.0223%26 Aug →
ancient13–11-0.0423%25 Aug →
dust213–70.0533%25 Aug →
mirage13–50.0242%25 Aug →
mirage13–8-0.0124%20 Aug →
dust214–160.0634%8 Aug →
dust28–13-0.0419%8 Aug →
dust20–13-0.0130%7 Aug →
cache8–130.0025%5 Aug →
dust210–130.0215%27 Jul →
nuke13–70.0331%27 Jul →
anubis13–80.1224%26 Jul →
inferno13–50.0620%26 Jul →
anubis7–130.1221%25 Jul →
dust24–13-0.0429%25 Jul →
anubis13–80.1413%25 Jul →
nuke13–30.0942%21 Jul →
mirage9–20.0222%21 Jul →
anubis13–40.0628%5 Jul →
inferno13–100.0623%5 Jul →
inferno15–150.0919%5 Jul →
vertigo11–130.1230%4 Jul →
cache12–120.0741%4 Jul →
dust213–90.0829%21 Jun →
overpass5–13-0.0221%14 Jun →
inferno9–30.2030%13 Jun →
inferno6–9-0.0152%13 Jun →
nuke7–90.1227%13 Jun →
mirage6–130.0922%13 Jun →
inferno15–150.1125%9 Jun →
mirage13–10.0742%9 Jun →
cache6–130.0629%9 Jun →
overpass8–130.0012%6 Jun →
mirage15–150.0729%3 Jun →
overpass13–60.1545%3 Jun →
mirage13–110.0215%3 Jun →
nuke13–100.0525%2 Jun →
mirage13–20.1629%2 Jun →
nuke14–16-0.0623%2 Jun →
anubis13–11-0.0027%2 Jun →
mirage13–50.0820%1 Jun →
ancient11–130.0624%22 May →
stronghold7–13-0.0114%22 May →
dust24–13-0.0416%22 May →
dust213–8-0.0223%17 May →
inferno4–130.0221%15 May →
ancient13–70.0125%15 May →
mirage13–60.0429%15 May →
dust213–110.0423%12 May →
mirage13–5-0.0325%12 May →
inferno13–160.0636%11 May →
mirage7–130.0435%11 May →
inferno9–30.2038%11 May →
mirage7–130.0017%10 May →
dust211–13-0.0219%10 May →
dust216–120.1030%9 May →
cache13–60.0426%9 May →
mirage13–8-0.0618%9 May →
nuke13–90.1025%8 May →
dust213–16-0.0426%8 May →
anubis13–16-0.0223%8 May →
ancient8–13-0.0419%1 May →
mirage9–130.0122%1 May →
nuke7–130.0618%29 Apr →
cache13–80.0548%29 Apr →
cache9–130.0416%29 Apr →
mirage13–5-0.0128%24 Apr →
ancient4–130.0032%24 Apr →
train13–8-0.0035%24 Apr →
mirage15–15-0.0226%21 Apr →
dust213–11-0.0216%21 Apr →
inferno6–130.0633%20 Apr →
mirage7–130.0018%20 Apr →
nuke12–120.0515%16 Apr →
nuke13–60.0835%15 Apr →
dust213–70.1031%15 Apr →
nuke2–13-0.0355%14 Apr →
dust28–13-0.0419%14 Apr →
dust213–110.0420%14 Apr →
nuke14–16-0.0022%14 Apr →
mirage13–40.1922%13 Apr →
dust29–130.0122%13 Apr →
anubis10–130.0632%12 Apr →
mirage13–90.0726%12 Apr →
nuke9–00.0120%12 Apr →
nuke11–130.0422%12 Apr →
mirage9–130.0827%12 Apr →
overpass5–130.0418%11 Apr →
dust213–5-0.0125%11 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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