Trainlover88

Trainlover88 — CS2 Stats

76561198860358419[U:1:900092691]Steam profile ↗✓ No bans

1,529Tracked matches60%Win rate2020Tracked since
978Hours in CS
CSDB Rating7.1 StrongPositional Player
Premier CS Rating14,698Blue band · top ~30% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,698 +111 2 Aug – 30 Oct · 31 days played
12,41215,109peak 15,1092 Aug30 Oct
15,123Peak Premier in tracked matches
37Days played since 2026-07-10

Premier CS Rating

  • 411 below peak (15,109)
  • -180 over 30 days · steady
  • +111 over 90 days
  • Next: Purple band at 15,000 — 302 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate37.4%44.8%45.7%8.3% short
Shot accuracy3.5%12.4%12.7%9.2% short
Kill/death ratio0.981.031.050.07 short
Match win rate46.3%45.2%45.7%meets

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTrainlover88FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER14,698 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning73
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateWWWWWWLLLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −2.8pp headshot accuracy · +31ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 553ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 537ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.7
Utility3.7
Positioning7.3
Opening Duels6.2
Clutch2.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 76% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 76% on T to 49% on CT — first contacts on the defending side are being lost.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.3
Utility3.7
Mechanics8.4
Opening Duels7.4
Win Impact8.3

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time555ms−45ms
first ⅓ avg 599ms → last ⅓ avg 555ms
Headshot accuracy19.3%+1.7%
first ⅓ avg 17.7% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · anubis, 24 Sept →
43%Best headshot accuracy · 9–13 · nuke, 24 Sept →
391msFastest reaction time · 3–13 · nuke, 13 Jul →
13–2Biggest win · ancient, 12 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W6Current streak
6–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 70% over 10ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB2010–1050%0.03
nukeA1810–856%0.05
mirageB168–850%-0.00
dust2D165–1131%0.02
ancientD113–827%0.03
anubisS107–370%0.05
cacheA95–456%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,418Lifetime kills
0.98K/D
2,405Matches
46.3%Match win rate · Top 50% of Level 6 players
37.4%Headshot %
3.5%Shot accuracy
5,046MVPs
978Hours (in match)
1,445Bombs planted
680Bombs defused

Most-used weapons

Lifetime map wins

4,023nuke
3,694inferno
2,844dust2
2,637vertigo
841train
130office
62cbble
41italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

106Matches
52%Win rate
1.14Avg K/D
82.3ADR
44%Headshot %

Clutches & streaks

31%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust22045%1.1816.1
Mirage2080%1.1215.1
Inferno1844%1.1914.9
Nuke1638%1.1816.4
Anubis1450%0.9914.5
Ancient1060%0.8714.1
Train540%1.2519.8
Vertigo250%2.3717.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
37.6%Accuracy (enemy spotted)
36.1%Spray accuracy
87.9%Counter-strafing
7.8°Preaim
550msReaction time
76.3%T opening success
49.2%CT opening success
0.41Enemies flashed / flash
1.9%Flash assists
13.54HE damage / grenade
2.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4114 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0213%30 Oct →
anubis13–80.0719%19 Oct →
mirage13–90.0510%12 Oct →
ancient13–20.0614%12 Oct →
nuke13–100.0221%12 Oct →
nuke13–70.0233%12 Oct →
mirage3–130.0412%10 Oct →
anubis9–130.0922%10 Oct →
inferno6–130.0214%8 Oct →
inferno5–13-0.0518%8 Oct →
dust213–160.1333%6 Oct →
mirage13–90.0719%6 Oct →
dust26–130.0212%30 Sept →
anubis5–130.0213%30 Sept →
inferno13–90.0729%27 Sept →
mirage13–10-0.0619%27 Sept →
inferno6–1-0.0319%27 Sept →
mirage13–40.0020%24 Sept →
inferno16–140.0823%24 Sept →
cache13–80.0517%24 Sept →
ancient13–40.2013%24 Sept →
nuke9–130.0743%24 Sept →
inferno13–9-0.0116%24 Sept →
anubis13–30.2024%24 Sept →
dust213–50.0820%21 Sept →
mirage9–13-0.0122%21 Sept →
nuke11–130.0016%21 Sept →
dust211–13-0.0126%21 Sept →
mirage7–13-0.0124%14 Sept →
inferno13–70.0212%13 Sept →
mirage5–13-0.084%13 Sept →
nuke13–80.0123%13 Sept →
ancient9–13-0.0316%13 Sept →
nuke13–90.1221%12 Sept →
inferno15–150.0915%12 Sept →
ancient13–10-0.0118%12 Sept →
inferno13–100.0929%12 Sept →
dust210–13-0.0622%11 Sept →
nuke13–90.0422%10 Sept →
dust28–130.0221%10 Sept →
mirage6–13-0.0215%8 Sept →
ancient11–130.0716%4 Sept →
dust210–130.0119%4 Sept →
mirage13–11-0.0127%4 Sept →
mirage13–10-0.0023%3 Sept →
cache10–130.0119%3 Sept →
inferno8–130.0022%31 Aug →
anubis13–100.0120%31 Aug →
nuke8–130.0324%29 Aug →
cache13–20.0011%29 Aug →
anubis13–4-0.0114%29 Aug →
nuke13–80.0720%29 Aug →
anubis3–00.000%29 Aug →
cache13–70.0620%18 Aug →
inferno13–160.0413%18 Aug →
mirage8–13-0.0012%15 Aug →
anubis13–110.0517%11 Aug →
cache11–130.0118%11 Aug →
anubis10–13-0.0319%10 Aug →
dust211–130.0438%10 Aug →
nuke6–130.0623%10 Aug →
inferno13–50.0316%10 Aug →
cache7–13-0.0510%9 Aug →
anubis13–110.0825%9 Aug →
dust24–13-0.0418%5 Aug →
nuke15–150.1126%4 Aug →
cache13–110.0326%4 Aug →
ancient5–13-0.0411%4 Aug →
inferno11–130.0220%4 Aug →
ancient4–13-0.0022%4 Aug →
nuke13–70.0830%4 Aug →
inferno13–30.0822%4 Aug →
mirage13–90.0112%4 Aug →
ancient11–130.047%4 Aug →
mirage10–13-0.0119%3 Aug →
inferno14–160.1023%3 Aug →
nuke13–30.0326%3 Aug →
nuke6–130.1112%2 Aug →
nuke13–100.0521%2 Aug →
dust213–100.1122%2 Aug →
ancient7–130.058%2 Aug →
inferno13–60.0526%2 Aug →
ancient7–13-0.0416%2 Aug →
dust216–140.0315%2 Aug →
dust211–130.029%31 Jul →
inferno7–13-0.0510%31 Jul →
dust215–150.0727%31 Jul →
dust213–10-0.0130%30 Jul →
mirage8–1-0.0720%30 Jul →
cache13–80.0113%30 Jul →
mirage13–160.0617%29 Jul →
inferno2–13-0.0214%14 Jul →
cache3–13-0.0516%14 Jul →
nuke3–130.0519%13 Jul →
dust213–6-0.0212%12 Jul →
dust213–16-0.0121%12 Jul →
inferno13–80.1117%12 Jul →
inferno11–13-0.0017%12 Jul →
ancient10–130.0818%11 Jul →
nuke8–13-0.0012%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.