KNEEHATER

KNEEHATER — CS2 Stats

76561198859722254[U:1:899456526]Steam profile ↗✓ No bans

1,993Tracked matches71%Win rate2020Tracked since
2,997Hours in CS31Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Premier CS Rating17,638Purple band · top ~17.9% of ranked players (population est.)
FaceitLevel 6 · 729 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,638 +6,069 28 Aug – 18 Oct · 23 days played
11,17217,638peak 17,63828 Aug18 Oct
18,188Peak Premier in tracked matches
729Highest Faceit ELO seen on CSDB
24Days played since 2026-08-28

Faceit ELO

  • At peak — 729
  • Next: Level 3 at 751 — 22 to go
  • Reached: Level 2
  • Level 2 first seen 2026-10-08

Premier CS Rating

  • At peak — 17,638
  • +4,371 over 30 days · improving
  • Next: Pink band at 20,000 — 2,362 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-10-08
  • Light Blue band first seen 2026-10-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate34.2%44.8%45.7%11.5% short
Shot accuracy7.9%12.4%12.7%4.9% short
Kill/death ratio0.811.031.050.24 short
Match win rate43.7%45.2%45.7%2.0% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKNEEHATERFACEITLevel 6 · 729 ELOSTANDINGTop 54.0% of rankedPREMIER17,638 · Purple bandPEAK ELO729csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning52
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY61–33–6Last 10061%Win rateLWWWLWTLWT

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −1.0pp headshot accuracy · +11ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 9%
  • Avg reaction 514ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 517ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 512ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.3
Utility5.4
Positioning5.2
Opening Duels2.9
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.2
Utility5.4
Mechanics3.9
Opening Duels5.0
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time545ms−23ms
first ⅓ avg 568ms → last ⅓ avg 545ms
Headshot accuracy13.0%−1.7%
first ⅓ avg 14.7% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · nuke, 22 Sept →
31%Best headshot accuracy · 13–2 · nuke, 14 Oct →
383msFastest reaction time · 8–13 · dust2, 7 Sept →
13–0Biggest win · vertigo, 11 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 92% over 12mirageWeakest map · 47% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A2414–1058%-0.01
mirageB199–1047%-0.00
infernoA149–564%0.01
nukeS1211–192%0.04
vertigoS96–367%0.00
ancientB84–450%-0.01
anubisA85–363%-0.00
cache—42–250%0.00
overpass—10–10%-0.06
train—11–0100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (47% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,800Lifetime kills
0.81K/D
3,917Matches
43.7%Match win rate
34.2%Headshot %
7.9%Shot accuracy
5,530MVPs
1,629Hours (in match)
3,036Bombs planted
916Bombs defused

Most-used weapons

AK-4715,552
AWP3,564
MP72,663
Knife1,700
MP91,302

Lifetime map wins

6,606inferno
5,894nuke
5,441dust2
3,523vertigo
2,705train
263office
42ar_shoots
33lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

963Matches
49%Win rate
0.83Avg K/D
79.9ADR
33%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14156%1.1115.2
Dust28347%0.9914.8
Inferno6749%1.0914.9
Nuke5153%1.1015.1
Ancient2241%0.9613.1
Anubis1822%0.7912.7
Overpass1747%0.9315.4
Vertigo1354%1.0012.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
37.4%Accuracy (enemy spotted)
36.2%Spray accuracy
67.5%Counter-strafing
9.3°Preaim
540msReaction time
54.1%T opening success
45.9%CT opening success
0.49Enemies flashed / flash
7.4%Flash assists
7.64HE damage / grenade
7.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7857% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4914 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–130.029%18 Oct →
dust213–6-0.036%18 Oct →
dust213–60.119%18 Oct →
ancient13–8-0.065%18 Oct →
mirage10–130.0313%18 Oct →
anubis13–80.0117%18 Oct →
inferno15–15-0.0013%18 Oct →
dust28–13-0.1122%17 Oct →
inferno13–80.0214%17 Oct →
dust215–15-0.0110%17 Oct →
dust213–5-0.0420%17 Oct →
nuke13–7-0.0522%17 Oct →
mirage13–80.0516%17 Oct →
anubis13–30.0720%17 Oct →
vertigo5–13-0.126%16 Oct →
inferno13–5-0.0410%16 Oct →
mirage13–20.042%16 Oct →
dust216–12-0.0110%16 Oct →
cache13–40.0210%16 Oct →
dust25–13-0.0414%16 Oct →
inferno10–130.048%16 Oct →
mirage13–10.058%16 Oct →
ancient13–6-0.0515%16 Oct →
cache4–13-0.0516%15 Oct →
ancient13–80.097%15 Oct →
anubis13–60.0126%15 Oct →
dust20–13-0.074%15 Oct →
cache13–10-0.009%15 Oct →
nuke16–12-0.0013%14 Oct →
nuke13–20.0831%14 Oct →
mirage13–90.0113%14 Oct →
mirage13–110.0314%14 Oct →
nuke13–100.0517%14 Oct →
inferno11–130.0217%14 Oct →
anubis11–13-0.0310%14 Oct →
dust213–7-0.0521%14 Oct →
ancient10–130.0510%4 Oct →
ancient10–13-0.0110%1 Oct →
inferno11–13-0.0411%1 Oct →
inferno13–9-0.0016%30 Sept →
mirage9–13-0.037%30 Sept →
nuke13–100.0411%30 Sept →
inferno13–10.0510%30 Sept →
inferno13–70.0511%30 Sept →
vertigo12–120.0117%28 Sept →
vertigo13–8-0.0212%28 Sept →
vertigo13–90.0511%28 Sept →
vertigo4–130.0323%28 Sept →
dust29–130.0111%27 Sept →
dust213–50.089%24 Sept →
dust213–110.0318%24 Sept →
vertigo13–6-0.049%23 Sept →
dust213–5-0.0714%23 Sept →
ancient13–16-0.0413%23 Sept →
dust29–130.0324%23 Sept →
nuke13–80.0916%23 Sept →
inferno13–90.0023%22 Sept →
nuke13–20.1926%22 Sept →
mirage9–13-0.0221%22 Sept →
nuke11–130.0325%13 Sept →
dust28–130.0511%13 Sept →
mirage9–13-0.0524%12 Sept →
cache11–130.0421%12 Sept →
ancient13–11-0.0510%12 Sept →
inferno16–120.0217%12 Sept →
inferno13–5-0.016%12 Sept →
inferno13–60.047%12 Sept →
nuke13–100.0022%12 Sept →
mirage3–13-0.076%12 Sept →
dust213–30.0316%12 Sept →
dust213–6-0.0111%12 Sept →
mirage14–16-0.0110%12 Sept →
dust215–150.0020%12 Sept →
dust213–100.0221%11 Sept →
dust213–70.0212%11 Sept →
mirage13–11-0.0323%11 Sept →
anubis15–15-0.0211%11 Sept →
vertigo13–00.0529%11 Sept →
nuke13–2-0.0016%11 Sept →
mirage13–80.0320%11 Sept →
anubis13–8-0.0617%11 Sept →
inferno12–16-0.0412%9 Sept →
mirage13–5-0.0013%9 Sept →
mirage6–13-0.0615%9 Sept →
mirage13–90.0816%7 Sept →
nuke13–90.0014%7 Sept →
dust213–80.0616%7 Sept →
dust28–13-0.047%7 Sept →
mirage8–13-0.0514%7 Sept →
mirage11–13-0.0116%4 Sept →
vertigo13–30.099%3 Sept →
overpass7–13-0.0614%3 Sept →
dust213–10-0.094%3 Sept →
anubis14–160.0214%3 Sept →
mirage11–13-0.019%3 Sept →
dust215–150.0021%2 Sept →
nuke13–40.0014%1 Sept →
train13–8-0.0222%30 Aug →
vertigo13–4-0.039%30 Aug →
anubis16–12-0.0215%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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