Hazey Hyena

Hazey Hyena — CS2 Stats

NL76561198857420623[U:1:897154895]Steam profile ↗✓ No bans

135Tracked matches48%Win rate2026Tracked since
1,213Hours in CS72Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

+20Tracked matches · now 135
−1.7ppWin rate · 50.0% → 48.3%

Rating over time

54Days played since 2026-04-12

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches204——
Win rate11%——
K/D0.42——
Headshot %51%——

Measured 2 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim63
Positioning32
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateLWLLWLWLWW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +1.6pp headshot accuracy · −1ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 684ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 675ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.3
Utility2.2
Positioning3.2
Opening Duels0.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 50% on T to 12% on CT — first contacts on the defending side are being lost.

Reaction time. 688ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.2
Utility2.2
Mechanics5.9
Opening Duels2.5
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.04
first ⅓ avg -0.04 → last ⅓ avg -0.00
Reaction time686ms−12ms
first ⅓ avg 698ms → last ⅓ avg 686ms
Headshot accuracy16.3%+2.3%
first ⅓ avg 14.0% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · dust2, 28 Aug →
44%Best headshot accuracy · 7–1 · dust2, 29 Jun →
477msFastest reaction time · 13–10 · cache, 19 Sept →
13–0Biggest win · ancient, 15 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–4In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 73% over 15cacheWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
dust2A4023–1757%0.01
cacheC218–1338%-0.04
mirageS1511–473%-0.03
infernoB63–350%-0.07
ancientC52–340%-0.02
vertigo—40–40%-0.01
nuke—40–40%-0.04
anubis—21–150%-0.04
poseidon—10–10%-0.12
train—11–0100%-0.02
overpass—10–10%-0.07

Across the last 100 tracked matches.

Lifetime stats

26,683Lifetime kills
0.36K/D
1,920Matches
10.2%Match win rate
46.3%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
614MVPs
644Hours (in match)
275Bombs planted
163Bombs defused

Most-used weapons

Lifetime map wins

1,507dust2
224inferno
219nuke
148vertigo
37train
7office
2cbble
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
37.3%Accuracy (enemy spotted)
43.8%Spray accuracy
76.5%Counter-strafing
10.8°Preaim
688msReaction time
50.0%T opening success
12.0%CT opening success
0.23Enemies flashed / flash
6.1%Flash assists
2.35HE damage / grenade
2.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2286 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 11.9601% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0526%30 Sept →
mirage13–10-0.0411%29 Sept →
vertigo3–13-0.0818%29 Sept →
poseidon7–9-0.120%29 Sept →
inferno9–10.038%29 Sept →
dust29–13-0.0130%29 Sept →
dust213–40.0219%26 Sept →
vertigo7–130.0526%26 Sept →
dust213–40.0214%23 Sept →
dust210–11-0.0013%20 Sept →
mirage13–5-0.0611%19 Sept →
dust28–13-0.0611%19 Sept →
cache13–10-0.0125%19 Sept →
dust211–130.0723%18 Sept →
nuke6–13-0.126%12 Sept →
mirage11–13-0.0214%12 Sept →
dust213–60.0818%7 Sept →
dust27–130.0217%6 Sept →
cache5–13-0.0312%5 Sept →
cache13–9-0.0312%5 Sept →
dust25–130.0215%1 Sept →
cache10–13-0.0113%1 Sept →
cache10–13-0.0316%31 Aug →
dust213–6-0.0016%31 Aug →
dust213–60.0424%31 Aug →
dust212–120.1217%30 Aug →
dust213–80.0021%30 Aug →
dust24–13-0.0317%30 Aug →
dust24–13-0.0124%29 Aug →
dust213–80.0425%29 Aug →
dust213–100.1422%28 Aug →
dust213–30.098%25 Aug →
dust20–13-0.0411%25 Aug →
dust28–130.0013%16 Aug →
dust29–13-0.020%15 Aug →
dust210–130.0018%9 Aug →
inferno6–9-0.180%7 Aug →
vertigo6–90.0828%7 Aug →
cache7–13-0.056%30 Jul →
cache13–6-0.0114%21 Jul →
cache9–13-0.008%18 Jul →
cache12–120.0324%16 Jul →
cache13–8-0.0815%16 Jul →
cache13–6-0.0616%16 Jul →
mirage11–13-0.0511%13 Jul →
inferno13–8-0.0617%12 Jul →
mirage13–30.0111%12 Jul →
dust213–110.0811%10 Jul →
dust23–130.0412%9 Jul →
cache13–10-0.033%7 Jul →
train13–8-0.0212%7 Jul →
cache6–13-0.0921%6 Jul →
mirage13–20.0925%6 Jul →
ancient9–130.0018%5 Jul →
mirage13–7-0.0216%5 Jul →
mirage6–13-0.0217%4 Jul →
dust213–20.0627%4 Jul →
ancient12–12-0.0614%3 Jul →
ancient13–30.0810%2 Jul →
cache10–13-0.0710%2 Jul →
dust27–10.0544%29 Jun →
mirage13–9-0.0517%29 Jun →
cache12–12-0.1117%29 Jun →
dust213–11-0.0617%29 Jun →
dust213–100.0316%21 May →
cache8–13-0.0321%20 May →
mirage13–9-0.0411%20 May →
nuke9–130.0022%20 May →
dust213–4-0.0012%19 May →
dust213–40.0815%17 May →
dust29–13-0.0611%17 May →
dust213–11-0.095%16 May →
vertigo2–8-0.0825%9 May →
dust213–11-0.039%9 May →
dust213–100.0112%9 May →
mirage13–2-0.0021%7 May →
cache6–13-0.079%4 May →
dust213–50.0110%3 May →
dust24–13-0.0817%3 May →
cache6–13-0.0819%1 May →
cache13–4-0.0215%1 May →
cache13–6-0.037%1 May →
nuke10–13-0.0319%1 May →
cache10–13-0.075%29 Apr →
dust213–7-0.0111%26 Apr →
ancient10–13-0.105%26 Apr →
inferno10–13-0.0712%25 Apr →
anubis7–13-0.0714%23 Apr →
inferno1–5-0.0933%18 Apr →
mirage4–13-0.1013%18 Apr →
inferno13–7-0.0717%16 Apr →
nuke1–4-0.010%15 Apr →
anubis13–8-0.0219%15 Apr →
ancient13–0-0.0422%15 Apr →
mirage13–11-0.0820%15 Apr →
dust213–30.0131%15 Apr →
mirage13–6-0.084%15 Apr →
dust22–13-0.109%12 Apr →
mirage13–8-0.0314%12 Apr →
overpass9–13-0.075%12 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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