♛.Jᴠʟᴇᴋ

♛.Jᴠʟᴇᴋ — CS2 Stats

SD76561198847462242[U:1:887196514]Steam profile ↗✓ No bans

751Tracked matches62%Win rate2020Tracked since
2,959Hours in CS
CSDB Rating6.3 SolidSupport
FaceitLevel 8 · 1,597 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,597 → 1,597
+8Tracked matches · now 751
+8.7ppWin rate · 53.3% → 62.1%

Rating over time

Premier CS Rating: 26,811 +1,279 24 Jan – 9 Feb · 8 days played
25,21727,060peak 27,06024 Jan9 Feb
Faceit ELO: 1,597 +0 3 Sept – 16 Oct · 3 observations
1,5971,597peak 1,5973 Sept16 Oct
27,338Peak Premier in tracked matches
1,597Highest Faceit ELO seen on CSDB
32Days played since 2026-01-07

Faceit ELO

  • At peak — 1,597
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 154 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-03
  • Level 7 first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches817−9
Win rate63%65%−2pp
K/D0.761.56−0.81
Headshot %54%65%−11pp

Measured 16 Oct 2026 → 14 Nov 2026; previous 12 Sep 2026 → 16 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.9%46.8%48.2%8.3% short
Shot accuracy14.8%13.0%13.2%above
Kill/death ratio1.301.061.07above
Match win rate59.7%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♛.JᴠʟᴇᴋFACEITLevel 8 · 1,597 ELOSTANDINGTop 31.2% of ranked30 DAYS0 ELOPEAK ELO1,597csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning56
Utility63

0–100 skill scores via Leetify.

Recent form

HOT54–43–3Last 10054%Win rateTLWWWWLWWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −1.4pp headshot accuracy · −4ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 28%
  • Avg reaction 587ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 574ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility6.3
Positioning5.6
Opening Duels3.2
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.6
Utility6.3
Mechanics6.1
Opening Duels2.8
Win Impact9.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time590ms−56ms
first ⅓ avg 646ms → last ⅓ avg 590ms
Headshot accuracy25.0%+1.2%
first ⅓ avg 23.7% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–0 · anubis, 22 Jan →
45%Best headshot accuracy · 13–5 · mirage, 5 Feb →
414msFastest reaction time · 6–1 · mirage, 7 Feb →
13–0Biggest win · anubis, 22 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 60% over 40infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA4024–1660%-0.01
dust2B189–950%0.01
anubisB189–950%0.01
nukeB126–650%-0.01
infernoC52–340%-0.02
overpass—42–250%-0.01
ancient—22–0100%-0.01
cache—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,467Lifetime kills
1.30K/D · Top 25% of Level 8 players
5,663Matches
59.7%Match win rate · Top 5% of Level 8 players
39.9%Headshot %
14.8%Shot accuracy · Top 50% of Level 8 players
11,017MVPs
2,959Hours (in match)
1,462Bombs planted
912Bombs defused

Most-used weapons

AK-4742,414
AWP39,782
AUG1,578
FAMAS1,374
MP91,101

Lifetime map wins

10,800dust2
3,856inferno
1,733vertigo
1,445nuke
679train
77office
64cbble
15assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

464Matches
54%Win rate
1.08Avg K/D
81.7ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10953%1.0917.1
Anubis5248%1.0514.8
Vertigo4553%1.0616.0
Dust24450%1.1017.0
Nuke3358%0.9915.4
Overpass3259%1.2316.1
Inferno3262%1.0715.4
Ancient3145%1.1315.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.8%Spray accuracy
77.5%Counter-strafing
8.0°Preaim
589msReaction time
35.3%T opening success
47.4%CT opening success
0.75Enemies flashed / flash
5.8%Flash assists
9.99HE damage / grenade
10.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3409% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0723%1 Nov →
mirage4–13-0.0823%1 Nov →
nuke13–6-0.0333%31 Oct →
dust213–80.0132%31 Oct →
ancient13–10-0.0327%31 Oct →
nuke13–9-0.0522%16 Oct →
mirage11–13-0.0518%16 Oct →
dust213–90.0927%16 Oct →
nuke13–100.0934%13 Oct →
ancient13–90.0224%13 Oct →
mirage13–40.0833%13 Oct →
mirage13–110.0327%13 Oct →
anubis8–130.0633%12 Oct →
cache9–13-0.0428%12 Oct →
dust213–90.0645%8 Oct →
dust213–70.0224%24 Sept →
dust213–60.0128%24 Sept →
mirage3–13-0.0819%24 Sept →
dust213–90.0223%21 Sept →
mirage13–9-0.0216%23 Mar →
anubis11–13-0.0128%26 Feb →
mirage3–13-0.0534%26 Feb →
mirage13–10-0.0230%14 Feb →
dust213–50.1027%14 Feb →
anubis4–13-0.0814%9 Feb →
anubis13–100.0225%8 Feb →
anubis5–13-0.0316%7 Feb →
mirage6–10.0717%7 Feb →
mirage5–13-0.0513%7 Feb →
mirage7–13-0.0511%7 Feb →
nuke4–13-0.0914%7 Feb →
mirage13–9-0.0425%6 Feb →
nuke7–13-0.0232%6 Feb →
anubis11–130.0330%6 Feb →
mirage13–7-0.0419%6 Feb →
dust28–130.0121%6 Feb →
anubis13–8-0.046%6 Feb →
mirage9–13-0.0322%6 Feb →
dust211–130.0326%5 Feb →
mirage15–150.0031%5 Feb →
mirage13–50.0345%5 Feb →
dust24–13-0.0536%5 Feb →
mirage13–7-0.0012%5 Feb →
mirage6–13-0.0427%5 Feb →
dust24–13-0.0731%5 Feb →
mirage13–9-0.0016%1 Feb →
anubis13–50.0336%1 Feb →
nuke11–13-0.0222%1 Feb →
mirage13–60.0424%1 Feb →
mirage13–70.0315%1 Feb →
mirage1–60.0630%31 Jan →
dust213–90.0221%31 Jan →
anubis13–80.0119%30 Jan →
mirage13–10-0.0019%30 Jan →
dust213–70.0018%30 Jan →
mirage6–13-0.0428%25 Jan →
mirage2–5-0.050%25 Jan →
inferno13–40.0124%24 Jan →
mirage13–90.0426%24 Jan →
anubis13–70.0122%24 Jan →
dust28–13-0.0226%24 Jan →
nuke13–10-0.0331%24 Jan →
mirage13–11-0.0021%24 Jan →
inferno13–20.0321%24 Jan →
mirage13–50.0116%23 Jan →
mirage11–13-0.0519%23 Jan →
nuke13–50.0420%23 Jan →
mirage13–40.0324%22 Jan →
anubis13–00.1235%22 Jan →
dust28–130.0322%22 Jan →
anubis13–90.0220%22 Jan →
mirage13–9-0.0126%21 Jan →
dust212–12-0.0225%21 Jan →
dust29–13-0.0121%17 Jan →
nuke13–60.0127%17 Jan →
mirage13–9-0.0120%16 Jan →
mirage13–8-0.0320%14 Jan →
anubis13–9-0.0126%14 Jan →
anubis10–13-0.0420%14 Jan →
mirage7–13-0.0518%14 Jan →
inferno6–13-0.0225%14 Jan →
mirage13–16-0.0428%13 Jan →
anubis5–13-0.0711%12 Jan →
overpass13–90.0029%12 Jan →
nuke0–7-0.039%11 Jan →
inferno7–13-0.0416%10 Jan →
overpass3–13-0.0825%10 Jan →
mirage13–11-0.0315%10 Jan →
dust21–13-0.0611%10 Jan →
mirage13–30.1024%10 Jan →
anubis9–130.0730%10 Jan →
mirage13–80.0334%10 Jan →
overpass13–1-0.0029%10 Jan →
nuke9–13-0.0421%10 Jan →
inferno8–13-0.0722%10 Jan →
anubis13–40.0220%10 Jan →
overpass7–130.0232%7 Jan →
nuke7–130.0142%7 Jan →
anubis5–130.0030%7 Jan →
mirage13–7-0.0330%7 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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