jahmonkey

jahmonkey — CS2 Stats

SY76561198844849503[U:1:884583775]Steam profile ↗✓ No bans

394Tracked matches62%Win rate2023Tracked since
608Hours in CS10Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating17,979Purple band · top ~16.5% of ranked players (population est.)
CSDB Leaderboard#97847 of 222464 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 394 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 25 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,979 +2,475 10 Jun14 Sept · 19 days played
13,57318,676peak 18,67610 Jun14 Sept
18,676Peak Premier in tracked matches
36Days played since 2026-05-25

Premier CS Rating

  • 697 below peak (18,676)
  • +725 over 30 days · improving
  • +2,475 over 90 days
  • Next: Pink band at 20,000 2,021 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate58.9%44.3%47.0%above
Shot accuracy12.3%11.8%13.0%0.6% short
Kill/death ratio1.661.031.08above
Match win rate40.4%45.2%46.7%6.3% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjahmonkeyPREMIER17,979 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning56
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateWLLWWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +0.2pp headshot accuracy · −45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 534ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 513ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim8.7
Utility2.0
Positioning5.6
Opening Duels2.3

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 72% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.6
Utility2.0
Mechanics8.6
Opening Duels1.7
Win Impact9.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time555ms−19ms
first ⅓ avg 574ms → last ⅓ avg 555ms
Headshot accuracy13.5%−0.3%
first ⅓ avg 13.7% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–0 · inferno, 2 Aug
30%Best headshot accuracy · 9–13 · inferno, 12 Aug
430msFastest reaction time · 6–13 · ancient, 6 Sept
13–0Biggest win · inferno, 2 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
65In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 56% over 9dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB26131350%0.02
infernoB2091145%0.03
ancientC1881044%0.05
nukeB136746%0.01
anubisA95456%0.03
dust2C83538%0.03
cache42250%0.02
boulder110100%0.11
shelter110100%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,463Lifetime kills
1.66K/D · Top 5% of Purple band
1,032Matches
40.4%Match win rate
58.9%Headshot % · Top 10% of Purple band
12.3%Shot accuracy · Top 50% of Purple band
3,011MVPs
428Hours (in match)
845Bombs planted
431Bombs defused

Most-used weapons

AK-4719,544
Knife2,025
AWP1,181
MP91,117

Lifetime map wins

1,210inferno
792nuke
574dust2
208vertigo
34office
33train
24italy
12bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
42.6%Accuracy (enemy spotted)
47.3%Spray accuracy
88.6%Counter-strafing
10.3°Preaim
548msReaction time
32.7%T opening success
41.2%CT opening success
0.28Enemies flashed / flash
1.6%Flash assists
6.97HE damage / grenade
0.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.593% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2805 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7238% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0110%6 Sept
mirage4–13-0.0115%6 Sept
ancient6–130.0116%6 Sept
anubis13–100.0319%6 Sept
inferno13–80.0314%5 Sept
ancient13–50.0525%5 Sept
ancient13–50.1211%5 Sept
dust28–130.0212%4 Sept
anubis13–40.133%26 Aug
mirage11–130.0410%26 Aug
inferno2–130.063%12 Aug
nuke6–13-0.0125%12 Aug
ancient7–13-0.064%12 Aug
inferno9–13-0.0130%12 Aug
ancient13–100.0419%11 Aug
mirage13–70.0311%11 Aug
mirage13–50.0111%10 Aug
nuke13–10.068%10 Aug
nuke9–50.043%10 Aug
nuke3–9-0.1419%10 Aug
anubis13–110.0110%9 Aug
cache11–130.057%9 Aug
inferno13–40.1518%9 Aug
dust216–130.0310%8 Aug
inferno13–40.0111%8 Aug
nuke13–11-0.0017%7 Aug
cache13–5-0.026%6 Aug
inferno13–60.0622%4 Aug
dust28–130.0418%4 Aug
inferno6–13-0.0813%4 Aug
inferno13–7-0.019%3 Aug
dust215–150.0316%3 Aug
mirage13–80.0619%3 Aug
nuke3–13-0.019%3 Aug
anubis10–130.004%3 Aug
mirage13–40.0215%2 Aug
ancient3–130.0312%2 Aug
nuke13–80.079%2 Aug
inferno13–00.1927%2 Aug
mirage13–90.1014%2 Aug
inferno7–13-0.0015%1 Aug
dust29–130.0029%1 Aug
inferno15–150.0310%1 Aug
dust213–80.1212%1 Aug
dust213–20.0615%30 Jul
mirage4–13-0.0513%30 Jul
ancient4–13-0.0022%30 Jul
anubis9–130.0813%30 Jul
ancient13–100.1412%29 Jul
mirage11–13-0.0112%28 Jul
dust28–13-0.0125%28 Jul
inferno10–13-0.099%28 Jul
mirage13–90.1110%27 Jul
ancient13–110.1214%27 Jul
nuke7–130.0619%27 Jul
ancient11–130.0615%27 Jul
nuke9–13-0.0114%26 Jul
mirage13–60.0713%26 Jul
boulder13–30.1116%26 Jul
nuke13–50.0413%25 Jul
shelter13–100.0712%25 Jul
inferno12–120.0810%25 Jul
mirage8–130.055%25 Jul
mirage6–130.0112%25 Jul
anubis11–130.0110%24 Jul
inferno5–13-0.0311%24 Jul
inferno5–13-0.0214%24 Jul
mirage10–13-0.048%24 Jul
mirage13–110.0514%23 Jul
mirage13–10-0.0514%19 Jul
ancient15–150.049%19 Jul
ancient6–130.0610%18 Jul
nuke13–70.0913%18 Jul
inferno13–10.0213%15 Jul
ancient7–13-0.0416%15 Jul
inferno13–100.0818%14 Jul
mirage5–13-0.0415%14 Jul
ancient13–30.159%14 Jul
cache13–50.099%7 Jul
ancient13–50.019%5 Jul
nuke13–160.0312%5 Jul
ancient6–130.088%5 Jul
mirage15–15-0.0011%5 Jul
ancient6–13-0.0216%5 Jul
mirage13–50.0118%23 Jun
mirage3–130.0213%23 Jun
anubis13–80.036%14 Jun
anubis0–11-0.075%14 Jun
mirage13–160.0518%10 Jun
mirage9–130.0015%10 Jun
anubis13–50.0724%10 Jun
mirage13–60.0215%7 Jun
inferno8–80.0510%7 Jun
mirage13–90.0416%6 Jun
mirage8–130.017%6 Jun
ancient13–90.049%6 Jun
inferno9–70.0517%27 May
nuke6–9-0.0630%27 May
inferno8–80.0730%27 May
cache5–13-0.0416%25 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →