udar ⸸

udar ⸸ — CS2 Stats

76561198844252172[U:1:883986444]Steam profile ↗✓ No bans

861Tracked matches50%Win rate2020Tracked since
2,267Hours in CS78Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating14,413Blue band · top ~31.5% of ranked players (population est.)
FaceitLevel 5 · 1,406 ELOTop 67.6% of ranked FACEIT players
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,413 +991 12 Sept – 12 Nov · 15 days played
13,42214,776peak 14,77612 Sept12 Nov
14,999Peak Premier in tracked matches
1,406Highest Faceit ELO seen on CSDB
38Days played since 2026-09-10

Faceit ELO

  • At peak — 1,406
  • Next: Level 8 at 1,531 — 125 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-11-10
  • Level 6 first seen 2026-11-10

Premier CS Rating

  • 363 below peak (14,776)
  • +417 over 30 days · improving
  • Next: Purple band at 15,000 — 587 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-11-10
  • Light Blue band first seen 2026-11-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.6%43.8%44.8%above
Shot accuracy10.1%12.0%12.4%2.4% short
Kill/death ratio0.831.021.030.20 short
Match win rate44.5%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGudar ⸸FACEITLevel 5 · 1,406 ELOSTANDINGTop 67.6% of rankedPREMIER14,413 · Blue bandPEAK ELO1,406csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning39
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLLLWWWWLLL

Last 10 vs previous 10: −30pp win rate · −0.06 avg rating · −6.6pp headshot accuracy · +98ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 17%
  • Avg reaction 617ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 18%
  • Avg reaction 687ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim5.9
Utility6.2
Positioning3.9
Opening Duels0.0
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.86 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 42% on T to 24% on CT — first contacts on the defending side are being lost.

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.9
Utility6.2
Mechanics6.9
Opening Duels1.5
Win Impact5.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time666ms+65ms
first ⅓ avg 601ms → last ⅓ avg 666ms
Headshot accuracy23.0%−0.5%
first ⅓ avg 23.5% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · ancient, 14 Sept →
50%Best headshot accuracy · 13–11 · cache, 14 Oct →
344msFastest reaction time · 2–13 · dust2, 5 Oct →
13–0Biggest win · anubis, 23 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
9–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 70% over 10infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2714–1352%-0.02
ancientC177–1041%-0.03
dust2C177–1041%-0.04
anubisA127–558%-0.01
nukeA106–460%-0.02
cacheS107–370%-0.03
infernoD61–517%-0.05
vertigo—11–0100%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,267Lifetime kills
0.83K/D
3,658Matches
44.5%Match win rate
48.6%Headshot % · Top 50% of Level 5 players
10.1%Shot accuracy
6,876MVPs
1,428Hours (in match)
2,239Bombs planted
780Bombs defused

Most-used weapons

Lifetime map wins

2,872dust2
1,564inferno
1,557nuke
497lake
473vertigo
461train
308cbble
48office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

395Matches
51%Win rate
0.82Avg K/D
66.3ADR
55%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12858%0.8613.4
Dust26543%0.7311.4
Ancient6349%0.8512.9
Anubis5248%0.8813.9
Nuke3057%0.8113.0
Inferno2548%0.7211.4
Cache1547%0.6610.7
Overpass743%1.1816.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
30.2%Accuracy (enemy spotted)
33.0%Spray accuracy
81.0%Counter-strafing
10.2°Preaim
652msReaction time
42.2%T opening success
23.8%CT opening success
0.86Enemies flashed / flash
7.0%Flash assists
9.38HE damage / grenade
9.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 23.7554% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient14–16-0.0820%13 Nov →
mirage8–13-0.0711%13 Nov →
inferno9–13-0.0614%12 Nov →
mirage13–7-0.0919%12 Nov →
ancient13–5-0.0321%12 Nov →
nuke13–8-0.0519%12 Nov →
nuke13–11-0.0418%10 Nov →
cache7–13-0.0628%10 Nov →
dust29–13-0.0827%10 Nov →
dust24–13-0.136%9 Nov →
ancient11–13-0.0417%9 Nov →
mirage13–11-0.0214%9 Nov →
dust213–90.0216%9 Nov →
anubis9–130.0326%7 Nov →
dust213–30.0248%6 Nov →
anubis13–40.0727%6 Nov →
anubis13–50.0217%6 Nov →
mirage14–16-0.0516%6 Nov →
nuke13–11-0.0339%5 Nov →
ancient13–10-0.0829%5 Nov →
cache10–13-0.0634%5 Nov →
mirage13–11-0.0518%4 Nov →
dust210–13-0.0833%4 Nov →
anubis13–5-0.0913%4 Nov →
nuke9–13-0.0824%3 Nov →
mirage8–13-0.0119%2 Nov →
mirage10–13-0.1033%2 Nov →
cache13–8-0.0716%2 Nov →
mirage13–10.1126%2 Nov →
mirage11–130.0128%29 Oct →
dust211–13-0.0332%29 Oct →
anubis17–190.0030%29 Oct →
mirage13–9-0.0519%28 Oct →
anubis13–16-0.0123%28 Oct →
anubis5–13-0.0232%28 Oct →
dust213–8-0.0618%27 Oct →
mirage6–13-0.098%27 Oct →
mirage13–4-0.0017%27 Oct →
dust28–13-0.0319%26 Oct →
dust213–11-0.0224%26 Oct →
mirage13–10-0.0124%26 Oct →
cache5–13-0.0525%24 Oct →
cache16–14-0.0516%23 Oct →
anubis13–00.0014%23 Oct →
anubis13–9-0.0020%23 Oct →
mirage4–13-0.0822%23 Oct →
anubis13–9-0.0733%23 Oct →
dust27–13-0.100%22 Oct →
dust213–70.0630%22 Oct →
mirage10–13-0.0716%22 Oct →
cache13–6-0.0319%22 Oct →
cache13–30.0630%22 Oct →
nuke5–13-0.0226%19 Oct →
ancient1–13-0.097%19 Oct →
nuke16–12-0.0323%19 Oct →
dust24–13-0.0730%19 Oct →
dust213–8-0.0635%18 Oct →
mirage15–19-0.0225%18 Oct →
nuke13–100.0431%18 Oct →
inferno6–13-0.0524%17 Oct →
nuke13–100.0033%17 Oct →
anubis11–13-0.0329%15 Oct →
ancient8–13-0.0121%15 Oct →
cache13–11-0.0150%14 Oct →
ancient13–100.0724%14 Oct →
nuke12–12-0.0427%12 Oct →
ancient9–13-0.0611%12 Oct →
ancient7–13-0.0715%7 Oct →
nuke3–130.0248%6 Oct →
inferno13–7-0.0123%6 Oct →
mirage13–1-0.0111%6 Oct →
dust22–13-0.0925%5 Oct →
dust211–13-0.0532%5 Oct →
inferno8–13-0.0321%4 Oct →
ancient13–6-0.0316%4 Oct →
inferno6–13-0.0931%4 Oct →
mirage13–90.0928%4 Oct →
ancient5–130.0019%4 Oct →
ancient7–13-0.0917%1 Oct →
cache16–14-0.0125%1 Oct →
mirage8–130.0822%30 Sept →
mirage9–13-0.0424%29 Sept →
ancient4–13-0.1113%29 Sept →
vertigo13–70.0626%24 Sept →
inferno8–13-0.0419%18 Sept →
cache13–7-0.0621%17 Sept →
dust216–120.0318%16 Sept →
mirage13–10-0.0312%14 Sept →
dust20–8-0.0825%14 Sept →
ancient13–7-0.0038%14 Sept →
mirage9–13-0.057%14 Sept →
ancient13–10.1238%14 Sept →
mirage13–70.0818%14 Sept →
ancient13–90.0022%13 Sept →
mirage13–30.0120%13 Sept →
anubis13–7-0.0618%13 Sept →
mirage13–6-0.0245%13 Sept →
mirage13–110.0240%12 Sept →
ancient16–19-0.0923%12 Sept →
mirage0–13-0.1117%10 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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