REX

REX — CS2 Stats

DE76561198842080911[U:1:881815183]Steam profile ↗✓ No bans

951Tracked matches40%Win rate2020Tracked since
2,599Hours in CS19Hrs last 2 wks
CSDB Rating4.5 DevelopingSupport
Premier CS Rating17,922Purple band · top ~16.8% of ranked players (population est.)
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,922 +416 25 Jul – 29 Sept · 36 days played
17,16620,364peak 20,36425 Jul29 Sept
20,364Peak Premier in tracked matches
42Days played since 2026-07-14

Premier CS Rating

  • 2,442 below peak (20,364)
  • -2,078 over 30 days · declining
  • Next: Pink band at 20,000 — 2,078 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches44——
Win rate36%——
K/D0.89——
Headshot %45%——

Measured 25 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches78——
Win rate45%——
K/D0.92——
Headshot %43%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate36.0%44.3%46.9%10.9% short
Shot accuracy13.0%11.9%13.0%meets
Kill/death ratio0.881.031.080.20 short
Match win rate43.0%45.2%46.7%3.7% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGREXPREMIER17,922 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning49
Utility63

0–100 skill scores via Leetify.

Recent form

COLD45–54–1Last 10045%Win rateWLLLLLLLLW

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −1.5pp headshot accuracy · −144ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 602ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 571ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim3.8
Utility6.3
Positioning4.9
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.9
Utility6.3
Mechanics5.7
Opening Duels3.6
Win Impact1.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time624ms+20ms
first ⅓ avg 604ms → last ⅓ avg 624ms
Headshot accuracy14.1%+1.6%
first ⅓ avg 12.5% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · cache, 21 Jul →
40%Best headshot accuracy · 8–13 · ancient, 20 Aug →
422msFastest reaction time · 9–13 · ancient, 18 Aug →
13–2Biggest win · cache, 19 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 59% over 22cacheWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.02
nukeA2213–959%-0.03
mirageC177–1041%-0.03
cacheC166–1038%-0.01
ancientC156–940%-0.04
anubis—21–150%-0.01
dust2—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

69,931Lifetime kills
0.88K/D
4,064Matches
43.0%Match win rate
36.0%Headshot %
13.0%Shot accuracy · Top 50% of Purple band
9,720MVPs
1,623Hours (in match)
2,447Bombs planted
1,873Bombs defused

Most-used weapons

AK-4721,040
AWP5,770
MAC-102,597
P2501,812
MP91,666
FAMAS1,399

Lifetime map wins

10,931inferno
5,758nuke
2,708train
2,575dust2
1,724vertigo
682cbble
186office
136lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

386Matches
51%Win rate
0.90Avg K/D
80.3ADR
31%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
30.5%Accuracy (enemy spotted)
34.0%Spray accuracy
75.5%Counter-strafing
13.1°Preaim
629msReaction time
48.8%T opening success
40.0%CT opening success
0.59Enemies flashed / flash
6.1%Flash assists
12.01HE damage / grenade
9.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1181° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5024% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis16–140.0510%29 Sept →
inferno13–16-0.0610%28 Sept →
nuke6–13-0.0514%28 Sept →
inferno6–13-0.0828%27 Sept →
cache6–13-0.0117%27 Sept →
nuke10–130.0112%26 Sept →
anubis9–13-0.065%26 Sept →
inferno9–13-0.0215%25 Sept →
dust27–13-0.0413%25 Sept →
inferno13–90.0710%17 Sept →
mirage8–13-0.0518%17 Sept →
mirage13–9-0.0117%16 Sept →
inferno9–13-0.0513%16 Sept →
ancient13–8-0.0714%14 Sept →
nuke10–13-0.0120%14 Sept →
inferno13–8-0.0812%13 Sept →
inferno13–30.0720%13 Sept →
nuke13–40.045%10 Sept →
inferno10–13-0.0618%10 Sept →
ancient13–8-0.069%8 Sept →
inferno11–13-0.0410%8 Sept →
mirage7–13-0.0325%7 Sept →
ancient9–13-0.0018%7 Sept →
inferno13–70.0418%6 Sept →
ancient7–13-0.0011%6 Sept →
mirage1–13-0.0712%4 Sept →
nuke13–7-0.0524%4 Sept →
nuke13–11-0.0213%3 Sept →
nuke3–13-0.0410%3 Sept →
cache13–40.0017%3 Sept →
inferno2–13-0.078%1 Sept →
inferno13–6-0.0110%1 Sept →
inferno2–13-0.098%31 Aug →
nuke13–8-0.0110%31 Aug →
mirage0–13-0.100%31 Aug →
inferno6–13-0.0623%30 Aug →
mirage13–30.0912%30 Aug →
mirage11–13-0.047%28 Aug →
cache10–13-0.0412%28 Aug →
cache13–30.0313%27 Aug →
ancient6–13-0.0823%27 Aug →
nuke13–9-0.1111%27 Aug →
inferno13–7-0.009%26 Aug →
inferno16–12-0.0010%26 Aug →
mirage10–130.0314%25 Aug →
inferno16–140.057%25 Aug →
mirage13–6-0.008%20 Aug →
nuke13–4-0.0114%20 Aug →
ancient8–13-0.1040%20 Aug →
cache13–20.0514%19 Aug →
mirage16–14-0.0613%19 Aug →
ancient9–13-0.076%18 Aug →
nuke5–13-0.0315%18 Aug →
nuke13–9-0.0212%16 Aug →
mirage13–110.028%16 Aug →
nuke7–13-0.050%14 Aug →
mirage13–10-0.053%14 Aug →
cache10–13-0.075%14 Aug →
inferno13–50.0217%14 Aug →
cache11–130.045%13 Aug →
nuke8–13-0.045%11 Aug →
cache9–13-0.0212%11 Aug →
nuke13–60.016%11 Aug →
cache10–13-0.0417%10 Aug →
inferno13–50.0213%10 Aug →
inferno4–13-0.0911%10 Aug →
ancient13–70.0311%9 Aug →
inferno8–13-0.0913%9 Aug →
cache13–9-0.0217%9 Aug →
cache13–16-0.0115%8 Aug →
inferno13–110.0410%8 Aug →
inferno15–150.0013%8 Aug →
ancient7–13-0.0210%6 Aug →
cache6–13-0.0519%6 Aug →
cache7–13-0.0523%4 Aug →
inferno10–13-0.0113%4 Aug →
ancient13–9-0.0517%4 Aug →
ancient10–130.0210%3 Aug →
nuke13–6-0.0514%3 Aug →
ancient13–6-0.0411%3 Aug →
nuke13–9-0.0211%3 Aug →
cache13–20.0411%25 Jul →
ancient13–8-0.0415%25 Jul →
ancient10–13-0.0010%25 Jul →
nuke13–8-0.0715%23 Jul →
nuke2–13-0.125%22 Jul →
mirage14–16-0.027%22 Jul →
inferno13–9-0.0416%21 Jul →
nuke9–13-0.034%21 Jul →
cache13–30.1312%21 Jul →
nuke13–20.0419%20 Jul →
mirage3–13-0.0421%20 Jul →
inferno11–13-0.069%20 Jul →
ancient6–13-0.045%15 Jul →
mirage8–13-0.069%15 Jul →
inferno4–13-0.066%15 Jul →
cache3–13-0.0813%15 Jul →
nuke13–110.0412%14 Jul →
mirage3–13-0.069%14 Jul →
mirage13–6-0.0216%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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