IANAFWizard

IANAFWizard — CS2 Stats

76561197990692703[U:1:30426975]Steam profile ↗✓ No bans

1,255Tracked matches50%Win rate2020Tracked since
5,868Hours in CS20Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
Premier CS Rating20,969Top 50% of 200,982 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#66701 of 247848 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,969 +970 21 Jul – 30 Sept · 42 days played
19,42822,102peak 22,10221 Jul30 Sept
22,254Peak Premier in tracked matches
42Days played since 2026-07-21

Premier CS Rating

  • 1,133 below peak (22,102)
  • -463 over 30 days · declining
  • Next: Red band at 25,000 — 4,031 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches50——
Win rate46%——
K/D0.92——
Headshot %35%——

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,745), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate32.3%46.8%48.2%15.9% short
Shot accuracy15.2%13.0%13.3%above
Kill/death ratio1.021.061.070.05 short
Match win rate40.3%46.3%46.9%6.6% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIANAFWizardFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,969 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning54
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY49–51Last 10049%Win rateWLLLWWLLLW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −0.3pp headshot accuracy · +44ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 530ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 551ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim4.7
Utility7.6
Positioning5.4
Opening Duels2.2

Strong CT-side openerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 59% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 51% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.4
Utility7.6
Mechanics3.0
Opening Duels3.0
Win Impact5.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time532ms−93ms
first ⅓ avg 624ms → last ⅓ avg 532ms
Headshot accuracy12.2%−0.3%
first ⅓ avg 12.5% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · nuke, 15 Sept →
27%Best headshot accuracy · 6–13 · cache, 27 Sept →
359msFastest reaction time · 3–13 · nuke, 3 Sept →
13–2Biggest win · nuke, 5 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 55% over 20cacheWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB2814–1450%0.00
nukeA2011–955%0.01
cacheC188–1044%0.02
ancientB189–950%-0.00
mirageB147–750%-0.00
dust2—10–10%-0.04
anubis—10–10%-0.01

Across the last 100 tracked matches.

Lifetime stats

181,951Lifetime kills
1.02K/D
8,681Matches
40.3%Match win rate
32.3%Headshot %
15.2%Shot accuracy · Top 50% of Level 8 players
18,074MVPs
3,655Hours (in match)
10,940Bombs planted
2,023Bombs defused

Most-used weapons

AK-4739,783
AWP27,074
P907,577
P2506,771
MAC-104,361
MP94,276

Lifetime map wins

16,843inferno
7,340dust2
6,932nuke
4,622train
4,103cbble
1,509vertigo
298lake
217office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.5%Spray accuracy
63.7%Counter-strafing
11.0°Preaim
547msReaction time
33.1%T opening success
50.6%CT opening success
0.66Enemies flashed / flash
8.0%Flash assists
14.23HE damage / grenade
14.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9714% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0676% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–70.038%30 Sept →
dust210–13-0.048%30 Sept →
inferno6–13-0.0411%27 Sept →
cache6–13-0.0027%27 Sept →
ancient16–120.049%26 Sept →
cache13–6-0.016%26 Sept →
anubis9–13-0.014%26 Sept →
inferno11–13-0.0315%24 Sept →
nuke9–13-0.038%24 Sept →
ancient16–120.0310%23 Sept →
mirage13–11-0.0110%23 Sept →
inferno13–50.0321%22 Sept →
ancient11–130.046%21 Sept →
ancient7–13-0.0617%21 Sept →
mirage11–130.0420%20 Sept →
nuke13–8-0.029%20 Sept →
cache3–00.000%20 Sept →
inferno13–9-0.0011%17 Sept →
mirage8–13-0.079%17 Sept →
cache8–130.017%15 Sept →
nuke13–60.1017%15 Sept →
ancient13–80.059%14 Sept →
nuke10–13-0.0015%14 Sept →
inferno13–80.045%13 Sept →
inferno13–3-0.019%13 Sept →
nuke10–13-0.0117%11 Sept →
inferno13–50.0817%11 Sept →
inferno7–13-0.0717%11 Sept →
inferno10–130.0114%10 Sept →
ancient13–80.0116%8 Sept →
inferno11–13-0.0320%8 Sept →
mirage7–13-0.0215%7 Sept →
ancient9–130.0314%7 Sept →
inferno11–13-0.0411%5 Sept →
nuke13–2-0.033%5 Sept →
ancient13–60.026%5 Sept →
inferno4–13-0.0626%5 Sept →
ancient8–13-0.0517%5 Sept →
inferno6–130.0513%4 Sept →
inferno13–30.0815%4 Sept →
mirage1–13-0.066%4 Sept →
nuke13–70.0419%4 Sept →
nuke13–110.0110%3 Sept →
nuke3–13-0.083%3 Sept →
cache13–40.0614%3 Sept →
mirage13–110.0314%2 Sept →
ancient9–13-0.0418%2 Sept →
inferno2–13-0.0216%1 Sept →
inferno13–60.0218%1 Sept →
nuke13–80.0111%31 Aug →
mirage0–130.0121%31 Aug →
inferno6–13-0.0217%30 Aug →
mirage13–30.0320%30 Aug →
inferno8–13-0.0414%29 Aug →
cache5–30.053%29 Aug →
mirage11–130.1022%28 Aug →
cache10–13-0.0116%28 Aug →
inferno13–30.0514%28 Aug →
cache13–30.078%27 Aug →
ancient6–13-0.0217%27 Aug →
nuke13–90.0911%27 Aug →
inferno13–7-0.0213%26 Aug →
inferno16–120.0112%26 Aug →
nuke13–9-0.0113%24 Aug →
cache11–13-0.0415%24 Aug →
ancient13–80.079%24 Aug →
mirage6–13-0.0516%21 Aug →
ancient6–13-0.048%21 Aug →
cache13–20.0712%19 Aug →
mirage16–140.0316%19 Aug →
nuke13–90.007%16 Aug →
mirage13–11-0.0512%16 Aug →
nuke7–130.027%14 Aug →
mirage13–10-0.0020%14 Aug →
cache10–130.0214%14 Aug →
inferno13–50.0016%14 Aug →
cache11–130.005%13 Aug →
nuke8–130.0210%13 Aug →
nuke8–130.0222%11 Aug →
cache9–130.0212%11 Aug →
nuke13–6-0.0614%11 Aug →
cache10–13-0.0312%10 Aug →
inferno13–50.065%10 Aug →
inferno4–13-0.028%10 Aug →
ancient13–70.0213%9 Aug →
inferno8–130.0416%9 Aug →
cache13–90.0513%9 Aug →
ancient7–13-0.080%6 Aug →
cache6–13-0.0119%6 Aug →
inferno13–30.0222%5 Aug →
nuke8–130.0013%5 Aug →
cache7–13-0.0511%4 Aug →
inferno10–13-0.0312%4 Aug →
ancient13–9-0.0211%4 Aug →
cache13–20.088%25 Jul →
ancient13–80.0015%25 Jul →
ancient10–13-0.0219%25 Jul →
nuke13–80.0513%23 Jul →
inferno13–90.038%21 Jul →
nuke9–13-0.0219%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.