NeraPhobia

NeraPhobia — CS2 Stats

76561198839018639[U:1:878752911]Steam profile ↗✓ No bans

1,076Tracked matches67%Win rate2021Tracked since
2,356Hours in CS43Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
CSDB Leaderboard#51025 of 257910 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

22,391Peak Premier in tracked matches
32Days played since 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim93
Positioning63
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateLLTWLTTWWW

Last 10 vs previous 10: −30pp win rate · −0.06 avg rating · −2.9pp headshot accuracy · −11ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 480ms

Last 10

  • 4–3–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 492ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 31%
  • Avg reaction 497ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.3
Utility5.2
Positioning6.3
Opening Duels4.7

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.3
Utility5.2
Mechanics7.9
Opening Duels4.9
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time484ms−58ms
first ⅓ avg 542ms → last ⅓ avg 484ms
Headshot accuracy30.1%+0.8%
first ⅓ avg 29.3% → last ⅓ avg 30.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–1 · inferno, 14 Oct →
67%Best headshot accuracy · 4–0 · ancient, 19 Oct →
297msFastest reaction time · 4–0 · ancient, 19 Oct →
13–0Biggest win · nuke, 19 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 54% over 41ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
nukeB4122–1954%0.04
cacheD155–1033%0.03
ancientD144–1029%0.08
mirageC73–443%0.02
infernoB63–350%0.03
dust2—42–250%0.00
rush_001—44–0100%0.13
anubis—30–30%-0.01
overpass—33–0100%0.10
vertigo—21–150%-0.03
train—11–0100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,628Lifetime kills
1.17K/D · Top 25% of tracked players
4,764Matches
41.0%Match win rate
53.8%Headshot % · Top 25% of tracked players
10.4%Shot accuracy
13,799MVPs
1,749Hours (in match)
1,196Bombs planted
665Bombs defused

Most-used weapons

AK-4749,739
AWP9,792
P2501,283
SSG 081,048
Knife1,047

Lifetime map wins

10,815inferno
4,191nuke
2,348dust2
955vertigo
282train
258office
128lake
110bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.0%Headshot accuracy
36.9%Accuracy (enemy spotted)
36.1%Spray accuracy
85.7%Counter-strafing
8.1°Preaim
488msReaction time
47.7%T opening success
51.6%CT opening success
0.49Enemies flashed / flash
8.1%Flash assists
5.53HE damage / grenade
8.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4868 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–130.1124%27 Oct →
nuke1–13-0.0333%27 Oct →
nuke12–12-0.0138%27 Oct →
nuke8–2-0.0321%26 Oct →
ancient7–130.0225%26 Oct →
nuke12–120.0028%25 Oct →
nuke12–120.0128%25 Oct →
nuke13–60.0532%24 Oct →
nuke13–90.1127%24 Oct →
nuke13–10-0.0335%22 Oct →
cache9–13-0.0036%22 Oct →
ancient7–20.1641%22 Oct →
nuke13–30.1150%22 Oct →
nuke13–80.0427%21 Oct →
ancient10–130.1523%20 Oct →
nuke3–130.0632%20 Oct →
cache13–40.1230%20 Oct →
ancient13–20.0931%20 Oct →
nuke13–30.0836%20 Oct →
nuke4–10.0114%20 Oct →
nuke8–130.1225%19 Oct →
nuke13–00.0432%19 Oct →
ancient9–130.0126%19 Oct →
ancient4–00.2267%19 Oct →
dust213–60.0427%19 Oct →
nuke13–10.1232%19 Oct →
nuke13–9-0.0023%18 Oct →
mirage13–7-0.0521%18 Oct →
nuke13–10.0233%18 Oct →
cache11–13-0.0430%18 Oct →
cache6–130.0318%17 Oct →
nuke13–60.0324%17 Oct →
inferno1–9-0.2725%17 Oct →
nuke8–130.0749%17 Oct →
ancient7–13-0.0320%17 Oct →
ancient8–130.0627%17 Oct →
mirage8–130.0424%17 Oct →
cache13–60.0828%16 Oct →
nuke13–110.0818%16 Oct →
ancient2–130.0227%16 Oct →
dust210–130.0423%16 Oct →
nuke3–130.0314%15 Oct →
nuke13–90.0421%15 Oct →
inferno9–10.3336%14 Oct →
nuke13–110.0824%14 Oct →
nuke8–130.0130%13 Oct →
mirage9–130.0330%13 Oct →
nuke13–110.0231%11 Oct →
anubis7–13-0.0520%11 Oct →
ancient5–130.0741%10 Oct →
overpass13–30.0620%10 Oct →
cache8–130.1231%10 Oct →
ancient11–130.1533%9 Oct →
ancient3–130.0544%9 Oct →
cache6–13-0.0421%9 Oct →
mirage13–11-0.0124%9 Oct →
nuke10–130.0419%9 Oct →
anubis9–130.0416%8 Oct →
cache1–13-0.0227%8 Oct →
dust210–13-0.0136%8 Oct →
inferno13–40.0727%8 Oct →
cache13–70.0035%7 Oct →
inferno11–130.1134%7 Oct →
nuke13–40.0522%7 Oct →
train13–4-0.0116%7 Oct →
cache13–10.1126%7 Oct →
cache6–130.0633%5 Oct →
nuke11–130.0425%5 Oct →
nuke11–13-0.0225%4 Oct →
rush_0018–50.0929%4 Oct →
cache2–130.0527%4 Oct →
nuke5–90.0353%4 Oct →
nuke9–130.0741%4 Oct →
rush_0016–20.2633%4 Oct →
nuke8–130.0341%3 Oct →
mirage13–10.1136%3 Oct →
mirage5–130.0133%2 Oct →
anubis3–13-0.0131%1 Oct →
nuke11–130.0220%30 Sept →
overpass13–20.0938%30 Sept →
cache10–130.0020%30 Sept →
rush_0016–20.0758%30 Sept →
overpass13–20.1426%30 Sept →
inferno8–13-0.0237%30 Sept →
rush_0018–70.1028%30 Sept →
nuke6–130.0326%29 Sept →
nuke8–130.0822%28 Sept →
mirage4–13-0.0126%27 Sept →
nuke13–110.0315%27 Sept →
nuke13–90.0140%26 Sept →
ancient13–30.1028%25 Sept →
nuke13–80.0718%25 Sept →
cache7–13-0.0217%24 Sept →
nuke13–100.0523%24 Sept →
dust213–7-0.0616%24 Sept →
nuke8–130.0623%24 Sept →
cache13–9-0.0029%23 Sept →
vertigo6–13-0.0532%23 Sept →
vertigo13–7-0.0028%23 Sept →
inferno13–9-0.0123%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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