Rui

Rui — CS2 Stats

GB76561198001932009[U:1:41666281]Steam profile ↗✓ No bans

893Tracked matches48%Win rate2021Tracked since
1,835Hours in CS70Hrs last 2 wks
CSDB Rating4.9 DevelopingClutch Specialist
WingmanGold Nova Master
Ladder ranks via Leetify

Performance scores

Aim62
Positioning49
Utility18

0–100 skill scores via Leetify.

Recent form

COLD49–45–6Last 10049%Win rateLLLLLLWTTL

Last 10 vs previous 10: −50pp win rate · +0.00 avg rating · +1.9pp headshot accuracy · −89ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 647ms

Last 10

  • 1–7–2 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 651ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 695ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.2 against its own average).

Aim6.2
Utility1.8
Positioning4.9
Opening Duels2.7
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 678ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.9
Utility1.8
Mechanics6.7
Opening Duels3.5
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time670ms+24ms
first ⅓ avg 646ms → last ⅓ avg 670ms
Headshot accuracy18.9%−1.9%
first ⅓ avg 20.9% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · nuke, 19 Oct →
46%Best headshot accuracy · 2–13 · ancient, 16 Oct →
422msFastest reaction time · 13–9 · nuke, 15 Oct →
13–0Biggest win · nuke, 23 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
4–8In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 53% over 60ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
nukeB6032–2853%-0.01
ancientC135–838%-0.01
cacheC104–640%-0.03
dust2C73–443%-0.02
overpass—31–233%-0.01
inferno—33–0100%0.04
anubis—20–20%-0.05
mirage—21–150%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,195Lifetime kills
0.92K/D
2,906Matches
40.1%Match win rate
47.1%Headshot % · Top 50% of tracked players
9.9%Shot accuracy
5,690MVPs
1,059Hours (in match)
1,992Bombs planted
361Bombs defused

Most-used weapons

Lifetime map wins

7,524dust2
4,902nuke
3,504inferno
302vertigo
276train
136office
55italy
35safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
75%Win rate
0.96Avg K/D
78.8ADR
46%Headshot %

Clutches & streaks

80%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke580%0.8716.8
Dust21100%0.8814.0
Ancient1100%1.6221.0
Inferno10%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
36.6%Accuracy (enemy spotted)
39.0%Spray accuracy
80.4%Counter-strafing
11.4°Preaim
678msReaction time
47.1%T opening success
41.3%CT opening success
0.45Enemies flashed / flash
8.0%Flash assists
5.12HE damage / grenade
3.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4467 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0123%27 Oct →
nuke5–13-0.0321%27 Oct →
nuke11–13-0.0415%27 Oct →
ancient11–13-0.0037%27 Oct →
nuke1–13-0.0331%27 Oct →
nuke11–13-0.0417%26 Oct →
ancient13–70.0112%26 Oct →
nuke12–120.1122%26 Oct →
nuke12–12-0.0619%25 Oct →
dust26–13-0.028%25 Oct →
nuke13–60.0817%25 Oct →
nuke2–13-0.079%24 Oct →
nuke13–60.0129%24 Oct →
nuke13–90.0815%24 Oct →
nuke2–13-0.047%23 Oct →
nuke6–1-0.0944%23 Oct →
nuke13–00.0115%23 Oct →
nuke10–9-0.0411%23 Oct →
nuke13–100.0119%22 Oct →
cache9–13-0.0719%22 Oct →
ancient7–20.0226%22 Oct →
nuke13–30.0429%22 Oct →
nuke6–4-0.0720%22 Oct →
nuke13–90.0111%22 Oct →
nuke11–13-0.0522%22 Oct →
nuke13–6-0.059%22 Oct →
nuke13–10-0.038%22 Oct →
nuke10–13-0.0218%22 Oct →
anubis9–13-0.0416%21 Oct →
dust212–12-0.0219%21 Oct →
ancient8–130.0423%21 Oct →
nuke13–6-0.0720%21 Oct →
nuke13–8-0.0313%21 Oct →
nuke13–8-0.018%21 Oct →
nuke5–13-0.0321%21 Oct →
nuke12–12-0.0530%21 Oct →
nuke13–50.0121%21 Oct →
nuke5–13-0.0423%21 Oct →
nuke3–13-0.0311%21 Oct →
nuke13–100.0710%21 Oct →
nuke8–130.0117%21 Oct →
ancient10–13-0.0112%20 Oct →
nuke3–13-0.0428%20 Oct →
cache13–4-0.0218%20 Oct →
ancient13–2-0.0212%20 Oct →
nuke13–3-0.0421%20 Oct →
nuke4–10.0736%20 Oct →
nuke10–130.0118%20 Oct →
nuke2–130.0016%20 Oct →
nuke13–100.0528%19 Oct →
nuke13–4-0.0122%19 Oct →
nuke8–13-0.0610%19 Oct →
nuke13–00.0432%19 Oct →
ancient9–130.0323%19 Oct →
ancient4–0-0.060%19 Oct →
dust213–6-0.0118%19 Oct →
nuke13–1-0.0717%19 Oct →
nuke10–13-0.0015%19 Oct →
nuke13–70.0018%19 Oct →
nuke12–120.0424%19 Oct →
nuke13–20.1336%19 Oct →
nuke13–40.1330%18 Oct →
nuke11–13-0.056%18 Oct →
overpass3–13-0.008%18 Oct →
nuke13–90.0126%18 Oct →
mirage13–70.0030%18 Oct →
nuke13–10.0724%18 Oct →
cache11–13-0.0421%18 Oct →
nuke10–13-0.0323%18 Oct →
cache6–13-0.125%17 Oct →
overpass7–13-0.0724%17 Oct →
nuke7–130.0021%17 Oct →
nuke13–40.0824%17 Oct →
cache13–60.0112%16 Oct →
nuke13–11-0.0533%16 Oct →
ancient2–13-0.0646%16 Oct →
dust210–13-0.0528%16 Oct →
cache7–13-0.0216%15 Oct →
nuke13–9-0.0621%15 Oct →
inferno13–11-0.0022%13 Oct →
dust213–6-0.0227%13 Oct →
nuke8–13-0.0810%13 Oct →
mirage9–13-0.0422%13 Oct →
ancient9–13-0.0527%13 Oct →
dust28–13-0.0316%13 Oct →
inferno9–50.0314%13 Oct →
nuke13–5-0.067%12 Oct →
inferno9–50.1030%12 Oct →
nuke13–11-0.0413%11 Oct →
cache13–100.0024%11 Oct →
nuke5–130.0427%11 Oct →
cache12–12-0.1011%11 Oct →
anubis7–13-0.0516%11 Oct →
ancient5–13-0.0427%10 Oct →
overpass13–30.0323%10 Oct →
cache8–13-0.0814%10 Oct →
ancient11–13-0.1111%9 Oct →
dust213–90.0128%9 Oct →
ancient13–30.1020%9 Oct →
cache13–40.1129%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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