buh

buh — CS2 Stats

UG76561198838457496[U:1:878191768]Steam profile ↗✓ No bans

1,183Tracked matches43%Win rate2021Tracked since
5,065Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating24,218Top 25% of 201,122 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#28876 of 247982 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,218 +476 23 Sept – 1 Oct · 5 days played
23,62324,777peak 24,77723 Sept1 Oct
24,999Peak Premier in tracked matches
35Days played since 2026-07-16

Premier CS Rating

  • 559 below peak (24,777)
  • Next: Red band at 25,000 — 782 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches41——
Win rate41%——
K/D1.13——
Headshot %63%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate67.4%50.9%
Shot accuracy7.1%13.8%
Kill/death ratio1.561.09
Match win rate42.7%48.4%

Share this profile

CSDB.GGbuhFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER24,218 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning46
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY46–50–4Last 10046%Win rateLLLWWWWLWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +3.6pp headshot accuracy · −73ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 41%
  • Avg reaction 588ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 38%
  • Avg reaction 593ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 37%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.3
Utility3.2
Positioning4.6
Opening Duels1.6
Clutch4.2

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.6
Utility3.2
Mechanics8.6
Opening Duels1.8
Win Impact2.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time646ms+52ms
first ⅓ avg 593ms → last ⅓ avg 646ms
Headshot accuracy36.3%−2.8%
first ⅓ avg 39.0% → last ⅓ avg 36.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–0 · mirage, 17 Jul →
100%Best headshot accuracy · 1–6 · nuke, 13 Aug →
422msFastest reaction time · 13–8 · nuke, 22 Jul →
13–0Biggest win · cache, 25 Jul →

Across the last 100 tracked matches.

Highlights

11Longest win streak
L3Current streak
6–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 63% over 8mirageWeakest map · 43% over 40
MapGradePlayedRecordWin rateAvg rating
mirageC4017–2343%0.02
nukeC219–1243%-0.02
cacheA1810–856%-0.00
anubisA85–363%0.03
dust2C73–443%0.03
ancient—41–325%-0.02
inferno—21–150%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 40). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

230,520Lifetime kills
1.56K/D · Top 5% of Level 10 players
5,611Matches
42.7%Match win rate
67.4%Headshot % · Top 5% of Level 10 players
7.1%Shot accuracy
15,790MVPs
5,065Hours (in match)
1,664Bombs planted
1,821Bombs defused

Most-used weapons

AK-47114,652
AWP24,227
SSG 084,021
MP92,707
SG 5532,652
FAMAS2,246

Lifetime map wins

8,428nuke
4,627dust2
2,494vertigo
2,365inferno
1,295train
461cbble
443lake
218ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

249Matches
57%Win rate
1.28Avg K/D
80.5ADR
58%Headshot %

Clutches & streaks

41%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7260%1.2617.0
Ancient3959%1.2916.9
Dust23355%1.2517.4
Anubis2654%1.3717.7
Nuke2268%1.3017.6
Inferno1753%1.3318.6
Overpass650%1.1818.8
Cache540%1.1415.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.3%Headshot accuracy
31.5%Accuracy (enemy spotted)
35.0%Spray accuracy
88.9%Counter-strafing
10.4°Preaim
647msReaction time
34.7%T opening success
39.9%CT opening success
0.39Enemies flashed / flash
2.7%Flash assists
4.26HE damage / grenade
7.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3863 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6974% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 40 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0533%1 Oct →
nuke1–130.0323%29 Sept →
dust23–70.0071%29 Sept →
nuke13–90.0439%29 Sept →
nuke13–30.0236%28 Sept →
anubis13–110.0330%28 Sept →
anubis13–100.0836%28 Sept →
nuke3–13-0.0323%26 Sept →
nuke13–80.0250%23 Sept →
inferno13–40.0642%23 Sept →
mirage13–100.0730%18 Sept →
dust210–130.0429%17 Sept →
ancient3–13-0.0533%16 Sept →
mirage5–13-0.0150%15 Sept →
anubis12–160.0027%12 Sept →
nuke10–13-0.0321%7 Sept →
anubis13–20.1133%6 Sept →
mirage3–13-0.0453%5 Sept →
ancient0–13-0.0435%5 Sept →
nuke13–70.0436%5 Sept →
mirage12–12-0.0744%3 Sept →
mirage12–120.0731%23 Aug →
nuke13–11-0.0620%21 Aug →
mirage3–13-0.0323%21 Aug →
mirage13–60.0627%21 Aug →
mirage8–130.0038%19 Aug →
mirage1–13-0.0442%19 Aug →
nuke7–13-0.0450%19 Aug →
nuke13–11-0.0142%19 Aug →
cache5–13-0.0850%19 Aug →
mirage13–70.0321%19 Aug →
anubis13–90.0436%19 Aug →
mirage8–10.1440%19 Aug →
cache3–130.0137%18 Aug →
mirage8–13-0.0425%18 Aug →
dust23–70.0240%18 Aug →
mirage10–13-0.0331%14 Aug →
nuke10–130.0137%14 Aug →
nuke1–6-0.04100%13 Aug →
mirage0–13-0.1073%13 Aug →
mirage3–130.0230%13 Aug →
cache2–13-0.0438%11 Aug →
mirage13–90.1233%11 Aug →
anubis13–70.0026%11 Aug →
mirage9–130.0550%10 Aug →
mirage12–12-0.0339%10 Aug →
mirage13–110.1340%10 Aug →
mirage0–40.0667%10 Aug →
cache13–60.0228%10 Aug →
anubis11–130.0230%9 Aug →
mirage13–5-0.0432%9 Aug →
mirage13–10-0.0550%9 Aug →
dust211–13-0.0244%7 Aug →
mirage8–13-0.0318%5 Aug →
mirage22–190.0333%3 Aug →
cache13–60.0342%3 Aug →
mirage11–130.0439%3 Aug →
mirage11–130.1032%2 Aug →
inferno4–90.0140%2 Aug →
mirage5–10-0.0636%1 Aug →
mirage13–10.1348%1 Aug →
mirage0–3-0.0520%26 Jul →
nuke0–13-0.0133%26 Jul →
nuke11–70.0136%26 Jul →
cache2–60.0225%26 Jul →
nuke2–8-0.0740%25 Jul →
nuke9–13-0.0938%25 Jul →
nuke7–1-0.110%25 Jul →
ancient6–13-0.0839%25 Jul →
mirage7–0-0.0440%25 Jul →
cache13–0-0.01100%25 Jul →
cache12–2-0.0442%25 Jul →
mirage12–120.1133%25 Jul →
cache4–13-0.0323%25 Jul →
mirage13–80.0832%24 Jul →
mirage4–00.0125%24 Jul →
nuke7–130.0222%24 Jul →
cache13–40.1935%24 Jul →
mirage4–13-0.0321%24 Jul →
dust26–20.04100%24 Jul →
cache13–7-0.0745%24 Jul →
nuke13–110.0027%24 Jul →
mirage13–60.0326%24 Jul →
ancient13–50.0923%23 Jul →
dust213–90.0432%23 Jul →
cache13–110.0640%23 Jul →
dust213–40.0728%23 Jul →
mirage13–70.0823%23 Jul →
nuke13–8-0.0220%22 Jul →
mirage13–60.0041%22 Jul →
anubis6–13-0.0336%22 Jul →
mirage11–130.0421%22 Jul →
cache13–70.0445%22 Jul →
mirage11–13-0.0655%22 Jul →
cache13–90.0141%22 Jul →
cache4–3-0.1025%17 Jul →
cache5–130.0035%17 Jul →
mirage13–00.19100%17 Jul →
cache10–13-0.0648%16 Jul →
cache13–100.0567%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.