83

83 — CS2 Stats

76561198828612221[U:1:868346493]Steam profile ↗✓ No bans

2,318Tracked matches45%Win rate2023Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating15,590Purple band · top ~26.1% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−638Premier CS Rating · 16,228 → 15,590
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,590 +544 8 Sept20 Sept · 12 days played
15,04618,166peak 18,1668 Sept20 Sept
18,554Peak Premier in tracked matches
18Days played since 2026-07-09

Premier CS Rating

  • 2,576 below peak (18,166)
  • Next: Pink band at 20,000 4,410 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG83FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,590 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning63
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateLWLLLWWLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +1.2pp headshot accuracy · −2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 594ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 597ms

Last 20

  • 7121 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim8.1
Utility3.1
Positioning6.3
Opening Duels4.5
Clutch0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 74% on T to 43% on CT — first contacts on the defending side are being lost.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.3
Utility3.1
Mechanics6.2
Opening Duels6.6
Win Impact3.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time570ms−13ms
first ⅓ avg 583ms → last ⅓ avg 570ms
Headshot accuracy18.2%−1.9%
first ⅓ avg 20.1% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · ancient, 16 Sept
44%Best headshot accuracy · 1–13 · cache, 20 Sept
406msFastest reaction time · 13–11 · ancient, 13 Sept
13–1Biggest win · nuke, 12 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
118In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 65% over 20ancientWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
anubisS2013765%0.00
infernoA2012860%0.03
nukeC167944%0.02
ancientC146843%0.02
cacheB136746%0.01
dust2B115645%-0.01
mirageB63350%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

66Matches
45%Win rate
0.93Avg K/D
79.7ADR
44%Headshot %

Clutches & streaks

24%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1429%0.9415.7
Dust21338%0.7712.7
Cache1060%0.9217.2
Ancient875%1.2220.6
Anubis729%0.8714.4
Inferno743%0.8114.1
Nuke650%1.0917.0
Overpass1100%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
40.3%Accuracy (enemy spotted)
44.1%Spray accuracy
77.9%Counter-strafing
9.3°Preaim
573msReaction time
73.5%T opening success
42.9%CT opening success
0.37Enemies flashed / flash
1.7%Flash assists
11.04HE damage / grenade
2.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3725 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.062%20 Sept
inferno13–90.1018%20 Sept
anubis7–13-0.0419%20 Sept
cache1–13-0.0144%20 Sept
inferno10–130.0925%20 Sept
dust213–11-0.0015%20 Sept
anubis13–40.0213%20 Sept
inferno7–130.0220%20 Sept
nuke6–130.0221%19 Sept
nuke13–90.009%19 Sept
dust28–13-0.0416%19 Sept
nuke4–13-0.049%19 Sept
inferno6–13-0.0421%19 Sept
anubis13–70.0419%19 Sept
inferno8–130.0314%19 Sept
dust213–80.0425%19 Sept
dust23–13-0.0721%19 Sept
ancient4–13-0.0310%19 Sept
cache15–15-0.0310%19 Sept
inferno13–70.0429%19 Sept
nuke3–130.0316%18 Sept
dust213–8-0.0514%18 Sept
anubis13–20.0614%18 Sept
inferno13–20.0319%18 Sept
cache13–7-0.024%18 Sept
nuke9–130.0518%18 Sept
mirage13–40.1315%18 Sept
mirage13–100.0021%18 Sept
inferno9–60.0323%18 Sept
inferno12–160.0518%17 Sept
ancient11–130.0818%17 Sept
ancient8–13-0.0327%17 Sept
nuke5–13-0.0336%17 Sept
anubis5–13-0.0515%16 Sept
inferno13–100.0516%16 Sept
ancient13–60.1813%16 Sept
ancient13–9-0.0311%16 Sept
anubis13–90.0330%16 Sept
ancient13–80.1319%16 Sept
anubis12–120.0416%16 Sept
anubis13–7-0.0317%16 Sept
anubis9–13-0.0213%15 Sept
nuke5–13-0.0320%15 Sept
nuke13–11-0.0033%15 Sept
mirage9–13-0.0113%15 Sept
dust213–9-0.0413%15 Sept
dust28–13-0.0019%15 Sept
dust210–130.0011%13 Sept
ancient13–110.0210%13 Sept
anubis13–110.027%13 Sept
inferno13–60.0121%13 Sept
cache13–90.0629%13 Sept
nuke13–10.0725%12 Sept
anubis16–130.0310%12 Sept
anubis13–110.0822%12 Sept
anubis13–100.0420%12 Sept
cache5–130.0122%12 Sept
ancient14–16-0.0619%12 Sept
nuke15–15-0.0120%12 Sept
dust211–13-0.0221%12 Sept
cache13–80.0623%12 Sept
inferno16–14-0.0420%11 Sept
inferno11–13-0.0327%11 Sept
inferno11–130.0422%11 Sept
mirage7–13-0.0230%11 Sept
ancient13–110.0624%11 Sept
cache11–13-0.0517%11 Sept
inferno13–60.1029%10 Sept
inferno6–13-0.0428%10 Sept
cache13–10-0.0119%10 Sept
anubis13–110.0420%10 Sept
dust213–50.0717%10 Sept
cache6–130.0414%10 Sept
ancient14–16-0.0421%10 Sept
mirage13–100.0826%10 Sept
anubis6–13-0.109%9 Sept
inferno13–9-0.0223%9 Sept
anubis13–3-0.0116%9 Sept
nuke13–90.0627%9 Sept
inferno13–70.0918%9 Sept
anubis11–13-0.0224%8 Sept
nuke6–130.0025%8 Sept
mirage6–13-0.0619%8 Sept
anubis13–110.0321%8 Sept
dust26–13-0.0014%8 Sept
nuke13–110.0223%8 Sept
ancient9–13-0.0511%8 Sept
nuke13–40.0520%8 Sept
nuke13–90.0413%28 Aug
ancient13–80.1012%28 Aug
ancient5–13-0.0426%26 Aug
cache13–110.0226%24 Aug
inferno13–30.0818%24 Aug
anubis13–9-0.0120%24 Aug
cache16–130.0730%16 Jul
nuke10–130.0321%10 Jul
cache10–130.0020%10 Jul
ancient10–130.0510%10 Jul
cache6–130.0129%9 Jul
inferno13–4-0.0617%9 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →