ImpulzZ

ImpulzZ — CS2 Stats

76561198828612221[U:1:868346493]Steam profile ↗✓ No bans

2,493Tracked matches64%Win rate2023Tracked since
CSDB Rating7.3 StrongPositional Player
Premier CS Rating18,028Purple band · top ~16.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+263Premier CS Rating · 17,765 → 18,028

Rating over time

Premier CS Rating: 18,028 +832 15 Sept – 12 Oct · 18 days played
13,61218,028peak 18,02815 Sept12 Oct
18,028Peak Premier in tracked matches
16Days played since 2026-09-15

Premier CS Rating

  • At peak — 18,028
  • +832 over 30 days · improving
  • Next: Pink band at 20,000 — 1,972 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGImpulzZFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,028 · Purple bandcsdb.gg/stats

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Performance scores

Aim88
Positioning71
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY53–43–4Last 10053%Win rateWWLWTWTLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −6.7pp headshot accuracy · −38ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 520ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 561ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.1 against its own average).

Aim8.8
Utility2.5
Positioning7.1
Opening Duels5.0
Clutch1.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.1
Utility2.5
Mechanics7.3
Opening Duels7.9
Win Impact9.8

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time568ms+20ms
first ⅓ avg 548ms → last ⅓ avg 568ms
Headshot accuracy22.5%+6.7%
first ⅓ avg 15.8% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–0 · nuke, 29 Sept →
100%Best headshot accuracy · 3–0 · anubis, 9 Oct →
430msFastest reaction time · 8–13 · anubis, 8 Oct →
13–0Biggest win · nuke, 29 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
8–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 71% over 17nukeWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
infernoA1912–763%0.01
nukeD185–1328%0.01
dust2A1710–759%0.00
anubisS1712–571%0.01
mirageB126–650%0.02
cacheA116–555%0.02
ancientC52–340%0.04
poseidon—10–10%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

75Matches
45%Win rate
0.92Avg K/D
79.8ADR
45%Headshot %

Clutches & streaks

27%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1631%0.9315.6
Dust21631%0.7412.4
Cache1060%0.9217.2
Anubis933%0.8614.3
Inferno850%0.8614.6
Ancient875%1.2220.6
Nuke757%1.0917.1
Overpass1100%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
42.6%Accuracy (enemy spotted)
42.9%Spray accuracy
82.7%Counter-strafing
9.0°Preaim
563msReaction time
67.9%T opening success
55.0%CT opening success
0.41Enemies flashed / flash
1.6%Flash assists
6.10HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4109 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–110.0725%12 Oct →
inferno13–5-0.076%11 Oct →
inferno7–90.1440%11 Oct →
dust213–8-0.0215%11 Oct →
dust215–150.0327%11 Oct →
dust216–13-0.0524%11 Oct →
cache15–15-0.0429%10 Oct →
inferno6–13-0.038%10 Oct →
anubis13–90.0615%10 Oct →
dust213–20.1029%10 Oct →
mirage13–110.0922%10 Oct →
anubis13–20.0227%10 Oct →
poseidon4–9-0.0325%10 Oct →
inferno5–9-0.0124%10 Oct →
nuke8–80.0721%10 Oct →
anubis11–130.0517%9 Oct →
anubis3–00.01100%9 Oct →
dust24–130.0213%9 Oct →
anubis13–11-0.0218%9 Oct →
cache13–20.1418%8 Oct →
anubis8–13-0.0413%8 Oct →
anubis13–20.1216%8 Oct →
anubis2–13-0.0428%8 Oct →
ancient9–130.0116%8 Oct →
nuke13–70.0327%7 Oct →
inferno13–100.0110%7 Oct →
nuke1–130.0428%7 Oct →
dust213–110.0522%7 Oct →
mirage12–16-0.0012%6 Oct →
anubis13–60.0716%6 Oct →
inferno13–80.0524%6 Oct →
cache8–13-0.0518%6 Oct →
cache3–130.0012%6 Oct →
cache13–70.0220%6 Oct →
dust213–10-0.0516%5 Oct →
mirage6–130.0138%5 Oct →
anubis13–70.0717%5 Oct →
cache13–40.0316%4 Oct →
inferno9–10.0125%4 Oct →
inferno8–130.0128%4 Oct →
ancient13–90.0017%4 Oct →
cache13–10.0322%3 Oct →
inferno13–6-0.0120%3 Oct →
ancient13–40.1333%3 Oct →
cache9–13-0.039%3 Oct →
mirage13–50.0325%3 Oct →
mirage13–40.0412%3 Oct →
ancient12–16-0.0020%3 Oct →
mirage13–80.0516%3 Oct →
inferno13–9-0.0218%2 Oct →
anubis9–13-0.0221%2 Oct →
nuke14–160.0418%2 Oct →
mirage13–9-0.0315%2 Oct →
cache13–110.0415%2 Oct →
nuke2–13-0.0223%2 Oct →
dust213–20.1625%2 Oct →
mirage7–130.0617%1 Oct →
inferno13–9-0.0112%1 Oct →
anubis13–80.0313%1 Oct →
dust213–110.0219%1 Oct →
nuke10–130.0431%1 Oct →
cache8–13-0.0030%1 Oct →
nuke13–100.0410%1 Oct →
nuke4–130.0122%1 Oct →
dust215–150.0421%1 Oct →
nuke4–13-0.1417%1 Oct →
dust213–4-0.0115%1 Oct →
anubis13–9-0.0116%30 Sept →
inferno13–70.0326%30 Sept →
nuke2–13-0.0618%30 Sept →
nuke16–120.1813%30 Sept →
mirage10–13-0.0315%30 Sept →
mirage9–130.0216%30 Sept →
nuke8–13-0.0217%30 Sept →
inferno13–80.029%29 Sept →
nuke11–13-0.0316%29 Sept →
nuke11–13-0.0525%29 Sept →
nuke13–00.1823%29 Sept →
dust210–13-0.0321%29 Sept →
mirage13–10-0.0327%29 Sept →
nuke5–13-0.065%29 Sept →
dust213–7-0.0416%29 Sept →
dust28–13-0.0415%29 Sept →
ancient5–130.0718%28 Sept →
inferno7–13-0.067%28 Sept →
anubis13–60.0415%28 Sept →
inferno6–13-0.067%28 Sept →
nuke13–100.0019%28 Sept →
inferno2–13-0.0016%28 Sept →
inferno13–80.0820%28 Sept →
inferno13–100.0316%28 Sept →
anubis13–11-0.0611%28 Sept →
dust213–10-0.0411%28 Sept →
dust24–13-0.0618%28 Sept →
anubis4–13-0.0413%28 Sept →
dust26–13-0.0519%28 Sept →
mirage7–130.0122%28 Sept →
inferno13–110.0411%27 Sept →
nuke11–13-0.0210%27 Sept →
anubis13–10-0.019%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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