Yxnnick

Yxnnick — CS2 Stats

76561198826914765[U:1:866649037]Steam profile ↗✓ No bans

305Tracked matches46%Win rate2020Tracked since
990Hours in CS3Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating14,650Blue band · top ~30.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 305 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 8 Jul 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,650 +255 30 Aug16 Sept · 6 days played
14,32414,748peak 14,74830 Aug16 Sept
14,999Peak Premier in tracked matches
38Days played since 2025-07-08

Premier CS Rating

  • 98 below peak (14,748)
  • Next: Purple band at 15,000 350 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-10
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches13−2
Win rate100%0%+100pp
K/D0.920.76+0.16
Headshot %25%24%+1pp

Measured 10 Sep 202619 Sep 2026; previous 4 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,962), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.0%41.9%44.3%5.4% short
Shot accuracy13.8%9.6%11.8%above
Kill/death ratio0.850.981.030.18 short
Match win rate41.3%43.8%45.2%4.0% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYxnnickPREMIER14,650 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning42
Utility40

0–100 skill scores via Leetify.

Recent form

COLD42517Last 10042%Win rateWLLLLWLWLL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −3.7pp headshot accuracy · −37ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 506ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 564ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim5.0
Utility4.0
Positioning4.2
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.2
Utility4.0
Mechanics4.1
Opening Duels0.5
Win Impact3.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time591ms−82ms
first ⅓ avg 673ms → last ⅓ avg 591ms
Headshot accuracy13.4%−2.7%
first ⅓ avg 16.1% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · grail, 30 Aug
33%Best headshot accuracy · 6–13 · nuke, 26 Aug
398msFastest reaction time · 13–5 · inferno, 10 Sept
13–2Biggest win · nuke, 19 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
97In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 50% over 24nukeWeakest map · 33% over 39
MapGradePlayedRecordWin rateAvg rating
nukeD39132633%-0.01
mirageB24121250%-0.01
infernoB168850%-0.02
vertigoB63350%-0.01
ancient42250%-0.07
train31233%-0.02
anubis21150%-0.04
dust22020%-0.00
overpass21150%-0.01
grail21150%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 39). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,756Lifetime kills
0.85K/D
1,958Matches
41.3%Match win rate
39.0%Headshot %
13.8%Shot accuracy · Top 50% of Blue band
2,464MVPs
570Hours (in match)
1,651Bombs planted
274Bombs defused

Most-used weapons

Lifetime map wins

4,613nuke
1,760inferno
1,387vertigo
788dust2
188ar_shoots
188lake
151train
146safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
33.1%Accuracy (enemy spotted)
38.7%Spray accuracy
68.4%Counter-strafing
10.7°Preaim
594msReaction time
25.6%T opening success
33.9%CT opening success
0.51Enemies flashed / flash
4.0%Flash assists
9.32HE damage / grenade
5.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5675% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.6436% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 39 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–50.036%10 Sept
nuke5–13-0.0512%7 Sept
nuke13–16-0.0210%7 Sept
nuke11–130.062%6 Sept
vertigo8–13-0.0910%3 Sept
nuke13–9-0.0615%2 Sept
anubis8–13-0.065%2 Sept
ancient13–11-0.0516%2 Sept
nuke1–13-0.0714%1 Sept
inferno4–13-0.0211%1 Sept
inferno11–13-0.0313%1 Sept
mirage16–12-0.0116%1 Sept
mirage13–11-0.0110%1 Sept
nuke13–7-0.0423%31 Aug
mirage13–60.015%30 Aug
mirage13–9-0.017%30 Aug
nuke13–7-0.0217%30 Aug
mirage13–70.0420%30 Aug
nuke8–13-0.0813%30 Aug
ancient7–13-0.0815%30 Aug
inferno13–11-0.0611%30 Aug
ancient13–11-0.0217%30 Aug
nuke6–13-0.0421%29 Aug
nuke12–12-0.0216%29 Aug
nuke13–70.0510%29 Aug
nuke7–13-0.0124%29 Aug
inferno7–90.0314%28 Aug
nuke8–13-0.127%27 Aug
mirage8–13-0.0319%27 Aug
nuke6–130.0433%26 Aug
nuke12–120.0214%26 Aug
mirage7–13-0.0210%26 Aug
dust210–13-0.028%21 Aug
inferno6–13-0.0611%21 Aug
inferno13–50.0416%21 Aug
mirage7–13-0.020%21 Aug
inferno2–13-0.0811%21 Aug
inferno8–13-0.049%20 Aug
mirage13–11-0.0014%20 Aug
mirage8–13-0.099%20 Aug
nuke13–80.0315%20 Aug
nuke10–13-0.018%19 Aug
nuke13–20.0423%19 Aug
nuke6–13-0.0613%19 Aug
nuke10–130.027%19 Aug
inferno13–100.0112%19 Aug
ancient5–13-0.118%18 Aug
nuke13–9-0.0112%18 Aug
mirage4–13-0.0314%17 Aug
nuke11–130.0112%17 Aug
nuke13–11-0.0814%16 Aug
inferno13–10-0.072%16 Aug
mirage9–13-0.0226%16 Aug
mirage6–13-0.0416%16 Aug
anubis16–14-0.0216%16 Aug
nuke13–11-0.0215%14 Aug
nuke9–130.0415%14 Aug
nuke7–130.0116%13 Aug
nuke13–5-0.0122%13 Aug
nuke7–130.0914%13 Aug
nuke10–130.0010%13 Aug
mirage7–10-0.044%9 Aug
nuke9–13-0.0422%8 Nov
mirage13–100.0214%10 Sept
nuke9–13-0.052%10 Sept
mirage14–16-0.0618%4 Sept
overpass13–11-0.0413%4 Sept
grail13–60.1119%30 Aug
vertigo12–120.0323%27 Aug
nuke5–9-0.1113%1 Aug
nuke4–13-0.0511%31 Jul
mirage16–120.0714%31 Jul
inferno9–50.0427%31 Jul
nuke9–30.0317%31 Jul
overpass7–130.0323%20 Jul
mirage13–2-0.0116%20 Jul
mirage6–130.0121%20 Jul
inferno13–10-0.0420%19 Jul
train3–13-0.0818%19 Jul
train13–40.0017%19 Jul
nuke3–13-0.0230%17 Jul
vertigo8–13-0.0115%17 Jul
nuke13–5-0.0418%17 Jul
mirage12–12-0.044%15 Jul
vertigo13–90.0013%15 Jul
mirage13–90.0012%14 Jul
nuke13–30.0616%13 Jul
inferno11–13-0.0015%13 Jul
vertigo13–8-0.0518%12 Jul
mirage8–13-0.0414%12 Jul
train12–120.0311%11 Jul
inferno13–3-0.027%11 Jul
mirage13–5-0.0615%11 Jul
vertigo13–50.079%11 Jul
nuke12–12-0.019%11 Jul
dust210–130.0215%9 Jul
grail11–13-0.0020%9 Jul
inferno5–13-0.0419%9 Jul
mirage13–80.0620%8 Jul
nuke12–120.0214%8 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →