Bobbysaucedylan

Bobbysaucedylan — CS2 Stats

AF76561198826320411[U:1:866054683]Steam profile ↗✓ No bans

96Tracked matches39%Win rate2024Tracked since
125Hours in CS
CSDB Rating2.4 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 96 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 19 Oct 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

43Days played since 2024-10-19

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim17
Positioning41
Utility12

0–100 skill scores via Leetify.

Recent form

COLD40506Last 9642%Win rateWLLLLWWLLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −5.7pp headshot accuracy · +11ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 741ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 754ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 749ms

Newest first, from the last 96 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim1.7
Utility1.2
Positioning4.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 70% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 751ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning4.1
Utility1.2
Mechanics5.0
Opening Duels0.0
Win Impact1.4

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time747ms+131ms
first ⅓ avg 616ms → last ⅓ avg 747ms
Headshot accuracy15.8%+2.0%
first ⅓ avg 13.8% → last ⅓ avg 15.8%

Rolling 5-match average across the last 96 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · mirage, 14 May
31%Best headshot accuracy · 13–8 · inferno, 23 Nov
453msFastest reaction time · 2–13 · inferno, 19 Oct
13–1Biggest win · anubis, 31 May

Across the last 96 tracked matches.

Highlights

5Longest win streak
56In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 67% over 9anubisWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC24101442%-0.00
nukeB136746%0.00
dust2C135838%0.00
anubisC114736%-0.01
ancientC104640%0.01
infernoS96367%-0.01
cacheC52340%-0.03
overpass3030%-0.06
train330100%0.02
jura2020%-0.05
grail2020%-0.05
italy1010%-0.03

Across the last 96 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,428Lifetime kills
1.06K/D · Top 50% of tracked players
423Matches
44.7%Match win rate
41.4%Headshot %
1.4%Shot accuracy
618MVPs
125Hours (in match)
289Bombs planted
76Bombs defused

Most-used weapons

Lifetime map wins

554dust2
500inferno
287nuke
151vertigo
56train
20office
10italy
7cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
26.2%Accuracy (enemy spotted)
26.6%Spray accuracy
72.4%Counter-strafing
12.8°Preaim
751msReaction time
21.2%T opening success
28.0%CT opening success
0.27Enemies flashed / flash
0.4%Flash assists
6.47HE damage / grenade
1.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.753° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 751.399ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2668 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–80.0125%5 Aug
ancient5–13-0.0021%5 Aug
overpass3–13-0.076%13 Jun
cache5–13-0.0117%13 Jun
nuke4–13-0.059%3 Jun
cache13–10-0.098%3 Jun
cache13–30.0014%31 May
cache11–13-0.0118%9 May
cache8–13-0.0311%2 May
mirage1–13-0.0814%2 May
dust29–13-0.0021%19 Apr
train13–11-0.0315%25 Feb
nuke12–12-0.0122%6 Jan
ancient13–8-0.0113%6 Jan
mirage4–13-0.0321%6 Jan
overpass9–13-0.0520%23 Dec
nuke7–13-0.0321%30 Nov
inferno9–40.1228%27 Nov
inferno9–70.0527%27 Nov
italy9–13-0.0311%23 Nov
inferno13–8-0.0131%23 Nov
mirage13–40.0317%23 Nov
ancient3–13-0.058%23 Nov
mirage13–8-0.0613%1 Sept
mirage11–13-0.0020%1 Sept
ancient13–100.038%21 Aug
dust25–130.0112%21 Aug
mirage13–40.0120%21 Aug
anubis11–13-0.0110%20 Aug
anubis12–120.005%20 Aug
dust22–130.0915%19 Aug
dust213–11-0.008%17 Aug
dust211–13-0.0922%13 Aug
nuke3–13-0.0717%13 Aug
dust213–10-0.0218%13 Aug
overpass6–13-0.0716%12 Aug
ancient13–30.1013%16 Jun
mirage3–13-0.0620%16 Jun
nuke13–70.0216%16 Jun
inferno16–130.0419%7 Jun
jura10–13-0.0825%7 Jun
jura11–13-0.0314%7 Jun
dust212–120.0327%3 Jun
nuke13–80.0921%3 Jun
nuke13–40.0215%3 Jun
mirage13–50.0713%3 Jun
mirage13–20.0312%2 Jun
ancient13–90.0312%2 Jun
ancient8–130.027%1 Jun
inferno2–9-0.1725%1 Jun
nuke13–11-0.0213%1 Jun
mirage6–13-0.029%1 Jun
anubis13–1-0.0119%31 May
nuke4–13-0.0714%31 May
mirage13–100.0318%31 May
nuke5–130.0814%30 May
mirage13–4-0.0123%30 May
anubis13–70.0126%28 May
dust213–4-0.0129%28 May
mirage13–60.0316%28 May
anubis3–130.0215%27 May
nuke13–90.0418%27 May
ancient6–13-0.0116%27 May
train13–70.0618%25 May
train13–50.0217%25 May
inferno13–10.0317%25 May
anubis6–130.0317%25 May
mirage12–12-0.0217%25 May
dust213–70.0821%25 May
mirage13–11-0.0712%24 May
anubis9–13-0.0115%24 May
mirage0–9-0.070%24 May
nuke6–130.0313%24 May
ancient8–13-0.0415%24 May
dust24–130.0114%24 May
mirage7–13-0.0415%21 May
dust213–100.0315%21 May
ancient12–120.0212%19 May
mirage11–130.0419%19 May
mirage5–13-0.0212%18 May
anubis13–7-0.0614%18 May
dust20–13-0.0610%18 May
mirage7–13-0.0011%18 May
inferno0–5-0.120%17 May
mirage8–130.0419%16 May
anubis9–130.0012%16 May
mirage12–120.0021%15 May
anubis7–13-0.0316%14 May
mirage13–40.1516%14 May
mirage10–13-0.0317%14 May
anubis13–2-0.0213%12 May
dust27–130.0118%11 May
grail2–7-0.070%9 May
grail8–13-0.0414%9 May
inferno13–60.0619%8 May
inferno2–13-0.1111%19 Oct

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →