Carl Wheezer

Carl Wheezer — CS2 Stats

AU76561198824075688[U:1:863809960]Steam profile ↗1 game ban

79Tracked matches38%Win rate2026Tracked since
35Hours in CS
CSDB Rating3.5 LearningPositional Player
Premier CS Rating9,205Light Blue band · top ~58.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,205 -316 28 Sept – 6 Oct · 3 days played
9,2059,521peak 9,52128 Sept6 Oct
9,639Peak Premier in tracked matches
30Days played since 2026-08-05

Premier CS Rating

  • 316 below peak (9,521)
  • Next: Blue band at 10,000 — 795 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches20——
Win rate25%——
K/D0.66——
Headshot %39%——

Measured 24 Sep 2026 → 25 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate35.8%39.9%42.0%6.1% short
Shot accuracy2.7%7.0%9.6%6.9% short
Kill/death ratio0.730.920.980.24 short
Match win rate42.4%42.3%43.8%1.4% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCarl WheezerPREMIER9,205 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning52
Utility39

0–100 skill scores via Leetify.

Recent form

COLD30–42–7Last 7938%Win rateLLLTLLLWLL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · +5.3pp headshot accuracy · +52ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 552ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 587ms

Last 20

  • 4–15–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 561ms

Newest first, from the last 79 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim4.6
Utility3.9
Positioning5.2
Opening Duels2.1

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.2
Utility3.9
Mechanics3.7
Opening Duels2.5
Win Impact1.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.02
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time573ms−66ms
first ⅓ avg 639ms → last ⅓ avg 573ms
Headshot accuracy10.2%+0.4%
first ⅓ avg 9.8% → last ⅓ avg 10.2%

Rolling 5-match average across the last 79 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–2 · mirage, 25 Aug →
33%Best headshot accuracy · 13–6 · ancient, 24 Aug →
453msFastest reaction time · 6–13 · office, 27 Sept →
13–0Biggest win · cache, 27 Sept →

Across the last 79 tracked matches.

Highlights

7Longest win streak
L3Current streak
5–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 56% over 9dust2Weakest map · 8% over 13
MapGradePlayedRecordWin rateAvg rating
cacheC156–940%-0.04
mirageC146–843%-0.04
dust2D131–128%-0.05
ancientB136–746%-0.05
nukeA95–456%-0.01
vertigoD72–529%-0.05
inferno—43–175%-0.05
office—31–233%-0.08
anubis—10–10%-0.10

Across the last 79 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (8% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,155Lifetime kills
0.73K/D
99Matches
42.4%Match win rate · Top 50% of Light Blue band
35.8%Headshot %
2.7%Shot accuracy
152MVPs
35Hours (in match)
76Bombs planted
23Bombs defused

Most-used weapons

Lifetime map wins

153dust2
129nuke
62vertigo
58inferno
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
35.7%Accuracy (enemy spotted)
35.4%Spray accuracy
66.8%Counter-strafing
11.5°Preaim
575msReaction time
50.3%T opening success
28.7%CT opening success
0.58Enemies flashed / flash
3.6%Flash assists
5.09HE damage / grenade
11.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3333% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.7103% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–16-0.0219%6 Oct →
ancient11–13-0.0612%5 Oct →
ancient4–13-0.063%5 Oct →
nuke12–120.0320%1 Oct →
dust211–13-0.0031%29 Sept →
vertigo6–13-0.0517%29 Sept →
dust27–13-0.018%28 Sept →
inferno13–10-0.0710%28 Sept →
mirage7–130.015%28 Sept →
cache3–13-0.065%28 Sept →
cache7–13-0.065%28 Sept →
inferno13–7-0.019%27 Sept →
dust25–13-0.0413%27 Sept →
ancient2–13-0.100%27 Sept →
cache13–00.0211%27 Sept →
office6–13-0.074%27 Sept →
cache7–13-0.0713%26 Sept →
nuke5–13-0.126%25 Sept →
mirage11–13-0.074%25 Sept →
nuke13–8-0.0314%25 Sept →
ancient13–11-0.096%25 Sept →
inferno16–13-0.074%24 Sept →
mirage16–140.006%24 Sept →
nuke13–70.0413%24 Sept →
cache13–110.0212%24 Sept →
nuke13–60.0317%24 Sept →
ancient10–13-0.056%23 Sept →
inferno5–13-0.054%21 Sept →
nuke13–80.029%21 Sept →
cache8–13-0.0220%20 Sept →
mirage12–120.017%20 Sept →
dust28–13-0.048%20 Sept →
mirage13–7-0.0615%16 Sept →
nuke10–13-0.0416%11 Sept →
ancient10–13-0.097%11 Sept →
cache11–13-0.0513%8 Sept →
ancient13–50.0312%8 Sept →
mirage7–13-0.056%8 Sept →
cache13–3-0.025%8 Sept →
nuke13–110.0113%8 Sept →
mirage8–13-0.0415%7 Sept →
nuke5–13-0.0717%7 Sept →
ancient12–120.0116%6 Sept →
dust24–13-0.1118%6 Sept →
vertigo13–5-0.0919%6 Sept →
mirage11–13-0.103%6 Sept →
office5–13-0.089%5 Sept →
cache13–2-0.0620%5 Sept →
office13–5-0.090%2 Sept →
mirage4–13-0.022%2 Sept →
cache13–10-0.1010%31 Aug →
cache13–5-0.042%31 Aug →
cache3–13-0.0712%25 Aug →
dust212–12-0.0317%25 Aug →
mirage13–20.0717%25 Aug →
anubis10–13-0.1010%24 Aug →
mirage13–11-0.075%24 Aug →
ancient13–6-0.0733%24 Aug →
cache7–13-0.046%23 Aug →
mirage13–1-0.067%23 Aug →
ancient13–8-0.060%23 Aug →
dust213–8-0.058%23 Aug →
vertigo9–13-0.068%23 Aug →
ancient13–8-0.077%20 Aug →
vertigo13–9-0.117%20 Aug →
mirage12–12-0.114%20 Aug →
vertigo4–13-0.044%19 Aug →
mirage13–2-0.106%19 Aug →
dust212–12-0.0711%19 Aug →
vertigo12–12-0.057%18 Aug →
ancient6–13-0.139%18 Aug →
dust21–13-0.064%16 Aug →
ancient13–10.062%7 Aug →
dust29–13-0.089%7 Aug →
vertigo5–130.0417%6 Aug →
cache1–7-0.0333%6 Aug →
dust27–13-0.0710%6 Aug →
dust210–13-0.084%5 Aug →
cache6–13-0.037%5 Aug →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.