Salbohed.♿

Salbohed.♿ — CS2 Stats

SE76561198822110793[U:1:861845065]Steam profile ↗✓ No bans

3,432Tracked matches39%Win rate2020Tracked since
CSDB Rating3.5 LearningPositional Player
Premier CS Rating18,730Top 50% of 190,010 CSDB-tracked playersPurple band · top ~13.6% of ranked players (population est.)
CSDB Leaderboard#94337 of 237750 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 3,432 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 11 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,730 -1,405 11 Aug21 Sept · 22 days played
18,73022,090peak 22,09011 Aug21 Sept
22,120Peak Premier in tracked matches
22Days played since 2026-08-11

Premier CS Rating

  • 3,360 below peak (22,090)
  • -2,898 over 30 days · declining
  • Next: Pink band at 20,000 1,270 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSalbohed.♿FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,730 · Purple bandcsdb.gg/stats

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Performance scores

Aim49
Positioning43
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLWWLWLLLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +2.0pp headshot accuracy · +146ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 738ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 687ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim4.9
Utility3.7
Positioning4.3
Opening Duels2.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 54% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.3
Utility3.7
Mechanics1.0
Opening Duels3.2
Win Impact1.4

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time579ms+45ms
first ⅓ avg 534ms → last ⅓ avg 579ms
Headshot accuracy10.9%−1.8%
first ⅓ avg 12.7% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 5–0 · dust2, 14 Aug
29%Best headshot accuracy · 7–13 · dust2, 14 Aug
383msFastest reaction time · 13–6 · mirage, 14 Sept
13–2Biggest win · overpass, 19 Sept

Across the last 100 tracked matches.

Highlights

3Longest win streak
125In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 67% over 12mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC24101442%0.01
nukeC1881044%-0.01
ancientA1811761%-0.01
mirageD1441029%-0.01
dust2S128467%-0.01
cacheA95456%-0.02
anubis2020%-0.05
office2020%-0.04
overpass110100%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

687Matches
51%Win rate
0.99Avg K/D
79.4ADR
28%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2540%0.9514.4
Inferno2572%1.1817.1
Vertigo1331%0.9515.3
Anubis650%1.0416.8
Ancient580%1.0816.8
Nuke540%1.1416.4
Overpass367%0.8613.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
37.5%Accuracy (enemy spotted)
47.5%Spray accuracy
54.4%Counter-strafing
11.2°Preaim
580msReaction time
45.1%T opening success
40.1%CT opening success
0.41Enemies flashed / flash
1.9%Flash assists
9.33HE damage / grenade
7.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.602% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.414 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.056%19 Sept
inferno10–50.0316%19 Sept
cache13–70.0016%19 Sept
nuke6–13-0.0110%19 Sept
overpass13–2-0.068%19 Sept
ancient8–13-0.020%19 Sept
mirage5–13-0.0113%19 Sept
dust28–13-0.0516%19 Sept
inferno13–110.0114%19 Sept
cache5–13-0.0221%19 Sept
nuke13–110.0411%18 Sept
nuke0–6-0.067%18 Sept
ancient4–13-0.0510%18 Sept
inferno6–130.046%18 Sept
nuke13–110.0111%17 Sept
ancient2–13-0.0417%17 Sept
nuke15–15-0.008%14 Sept
nuke2–130.029%14 Sept
mirage15–15-0.037%14 Sept
inferno5–13-0.0412%14 Sept
mirage13–60.0110%14 Sept
mirage13–90.0510%12 Sept
inferno11–130.0313%12 Sept
ancient13–8-0.0413%12 Sept
nuke16–120.044%12 Sept
cache7–130.0211%12 Sept
mirage7–13-0.0111%12 Sept
inferno6–13-0.0415%12 Sept
inferno2–13-0.028%12 Sept
nuke13–5-0.0214%11 Sept
nuke10–130.0314%11 Sept
ancient16–140.0011%11 Sept
dust213–10-0.0715%11 Sept
mirage10–130.049%11 Sept
ancient13–50.066%10 Sept
anubis9–13-0.0214%10 Sept
dust214–16-0.0416%10 Sept
dust213–9-0.0214%10 Sept
inferno13–80.089%10 Sept
cache16–14-0.0414%7 Sept
mirage8–130.013%7 Sept
nuke13–80.036%7 Sept
inferno10–13-0.016%5 Sept
anubis10–13-0.0918%5 Sept
nuke8–7-0.068%4 Sept
mirage10–13-0.045%4 Sept
dust213–6-0.038%4 Sept
ancient16–13-0.0217%4 Sept
nuke11–13-0.0812%4 Sept
nuke10–13-0.0516%4 Sept
cache11–13-0.077%4 Sept
ancient13–11-0.0216%4 Sept
dust213–3-0.0411%4 Sept
mirage7–13-0.0817%4 Sept
office7–13-0.0511%3 Sept
office12–12-0.035%3 Sept
ancient8–13-0.0012%3 Sept
mirage13–5-0.029%31 Aug
dust27–13-0.018%31 Aug
ancient13–11-0.048%31 Aug
nuke10–13-0.0314%31 Aug
dust216–14-0.0212%29 Aug
inferno5–13-0.0515%29 Aug
ancient13–11-0.036%29 Aug
inferno13–90.0410%29 Aug
nuke6–130.006%29 Aug
cache16–12-0.0612%29 Aug
inferno6–130.048%29 Aug
ancient13–10-0.067%28 Aug
inferno13–80.0210%28 Aug
inferno10–130.0213%28 Aug
inferno13–80.1011%24 Aug
inferno10–130.0115%24 Aug
ancient10–13-0.029%24 Aug
inferno3–13-0.0015%24 Aug
nuke16–12-0.0210%24 Aug
cache4–13-0.0421%20 Aug
ancient13–50.1010%19 Aug
mirage13–16-0.026%19 Aug
dust213–110.0116%16 Aug
nuke13–10-0.0216%16 Aug
inferno16–140.0113%16 Aug
inferno15–15-0.0012%16 Aug
inferno16–130.0026%15 Aug
inferno11–13-0.039%15 Aug
cache13–50.0612%15 Aug
dust213–90.0215%15 Aug
ancient7–13-0.0317%15 Aug
mirage9–13-0.0312%15 Aug
dust27–13-0.0529%14 Aug
inferno13–8-0.000%14 Aug
ancient13–6-0.0113%14 Aug
dust25–00.1624%14 Aug
ancient7–13-0.0121%13 Aug
mirage13–40.015%13 Aug
inferno13–60.0413%13 Aug
nuke10–13-0.059%13 Aug
cache13–7-0.034%11 Aug
inferno9–13-0.0110%11 Aug
ancient13–7-0.0410%11 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →