Smulan

Smulan — CS2 Stats

SE76561197981531377[U:1:21265649]Steam profile ↗✓ No bans

2,481Tracked matches50%Win rate2020Tracked since
13,246Hours in CS48Hrs last 2 wks
CSDB Rating3.6 LearningSupport
Premier CS Rating8,766Light Blue band · top ~60.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 2,481 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 12 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,766 +518 12 Aug20 Sept · 28 days played
8,02711,255peak 11,25512 Aug20 Sept
11,472Peak Premier in tracked matches
27Days played since 2026-08-12

Premier CS Rating

  • 2,489 below peak (11,255)
  • +221 over 30 days · steady
  • Next: Blue band at 10,000 1,234 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,337), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate30.6%39.9%41.9%11.3% short
Shot accuracy15.6%6.9%9.6%above
Kill/death ratio0.920.920.980.06 short
Match win rate44.8%42.3%43.8%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSmulanPREMIER8,766 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim28
Positioning45
Utility48

0–100 skill scores via Leetify.

Recent form

COLD45514Last 10045%Win rateLLLLWLLLWT

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +3.9pp headshot accuracy · −29ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 651ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 591ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim2.8
Utility4.8
Positioning4.5
Opening Duels0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 58% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 52% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning4.5
Utility4.8
Mechanics4.7
Opening Duels2.8
Win Impact5.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time593ms−1ms
first ⅓ avg 594ms → last ⅓ avg 593ms
Headshot accuracy12.2%+0.3%
first ⅓ avg 11.9% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · inferno, 18 Aug
26%Best headshot accuracy · 8–3 · cache, 12 Sept
352msFastest reaction time · 13–7 · inferno, 8 Sept
13–2Biggest win · mirage, 16 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
116In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 50% over 24ancientWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB27131448%-0.01
nukeB24121250%-0.01
ancientD1861233%-0.03
cacheB147750%-0.01
mirageC104640%-0.01
anubisC73443%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

261,420Lifetime kills
0.92K/D · Top 50% of Light Blue band
16,747Matches
44.8%Match win rate · Top 50% of Light Blue band
30.6%Headshot %
15.6%Shot accuracy · Top 25% of Light Blue band
25,718MVPs
6,957Hours (in match)
17,682Bombs planted
2,724Bombs defused

Most-used weapons

AK-4750,585
P9045,540
AWP28,135
P2507,143
AUG5,365
Tec-94,123

Lifetime map wins

27,257inferno
9,756dust2
8,414nuke
3,908train
3,430cbble
1,465vertigo
1,085piranesi
1,059office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
38%Win rate
1.36Avg K/D
ADR
31%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
28.2%Accuracy (enemy spotted)
27.2%Spray accuracy
71.0%Counter-strafing
12.1°Preaim
604msReaction time
51.6%T opening success
30.7%CT opening success
0.44Enemies flashed / flash
2.9%Flash assists
7.24HE damage / grenade
6.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.118° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7471% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4413 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.009%19 Sept
ancient1–13-0.0811%19 Sept
anubis7–13-0.048%19 Sept
cache8–130.0125%19 Sept
inferno13–11-0.0418%19 Sept
inferno10–13-0.0210%17 Sept
nuke4–130.0512%17 Sept
cache10–13-0.0310%17 Sept
mirage13–20.0916%16 Sept
inferno15–15-0.0212%16 Sept
nuke13–20.077%16 Sept
anubis13–80.0410%15 Sept
ancient8–13-0.095%15 Sept
inferno13–11-0.0113%15 Sept
mirage13–10-0.0411%15 Sept
nuke5–13-0.0511%15 Sept
nuke13–40.0210%15 Sept
ancient5–130.056%14 Sept
inferno7–130.0215%14 Sept
mirage13–4-0.016%14 Sept
nuke16–14-0.0116%14 Sept
nuke15–150.008%12 Sept
ancient13–40.0317%12 Sept
mirage9–13-0.0612%12 Sept
inferno13–11-0.0515%12 Sept
cache8–30.0226%12 Sept
nuke3–13-0.086%12 Sept
cache13–80.0113%12 Sept
ancient4–13-0.009%11 Sept
nuke13–11-0.079%11 Sept
nuke11–130.0016%11 Sept
ancient6–13-0.0314%11 Sept
inferno7–13-0.0318%11 Sept
anubis2–13-0.058%10 Sept
ancient5–13-0.049%10 Sept
ancient9–130.008%9 Sept
mirage9–13-0.0517%9 Sept
inferno13–70.017%9 Sept
nuke8–13-0.0511%9 Sept
nuke7–130.028%8 Sept
nuke11–13-0.0413%8 Sept
inferno13–7-0.0412%8 Sept
ancient13–20.0319%8 Sept
cache13–90.0213%7 Sept
nuke4–13-0.0611%7 Sept
nuke16–14-0.034%6 Sept
ancient7–13-0.0512%6 Sept
inferno13–40.017%5 Sept
cache13–11-0.0217%5 Sept
ancient13–11-0.0313%5 Sept
cache4–13-0.1018%5 Sept
ancient16–14-0.038%4 Sept
inferno13–10-0.0211%4 Sept
inferno13–60.0319%2 Sept
cache5–13-0.055%2 Sept
nuke13–11-0.0222%2 Sept
anubis13–9-0.066%31 Aug
nuke16–13-0.0122%31 Aug
mirage9–13-0.0311%31 Aug
cache13–8-0.0115%31 Aug
ancient9–130.0310%31 Aug
ancient12–16-0.0815%30 Aug
cache14–16-0.0510%30 Aug
inferno16–130.0817%30 Aug
inferno5–13-0.0412%29 Aug
ancient13–11-0.028%29 Aug
inferno13–9-0.0019%29 Aug
nuke6–13-0.0710%29 Aug
cache16–120.0312%29 Aug
inferno6–13-0.0816%29 Aug
inferno8–13-0.0516%27 Aug
mirage13–40.0219%27 Aug
inferno9–13-0.0215%27 Aug
ancient10–13-0.0611%27 Aug
mirage5–130.0314%26 Aug
nuke13–100.0111%26 Aug
inferno9–13-0.0513%26 Aug
inferno9–13-0.028%26 Aug
inferno7–130.015%25 Aug
inferno13–80.0115%24 Aug
ancient10–13-0.0711%24 Aug
inferno3–13-0.106%24 Aug
nuke16–120.0014%24 Aug
nuke11–13-0.058%22 Aug
anubis15–15-0.0215%22 Aug
ancient13–2-0.0111%22 Aug
nuke13–50.0610%22 Aug
inferno13–30.0116%22 Aug
nuke13–4-0.0412%22 Aug
mirage11–13-0.0512%22 Aug
cache13–90.059%22 Aug
nuke14–16-0.0416%22 Aug
mirage4–13-0.0111%20 Aug
inferno10–130.0216%20 Aug
inferno13–60.106%18 Aug
nuke13–80.0322%18 Aug
anubis13–30.0811%18 Aug
inferno15–15-0.019%14 Aug
cache10–13-0.096%14 Aug
cache8–130.018%12 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →