JP.

JP. — CS2 Stats

US76561198184913529[U:1:224647801]Steam profile ↗VAC banned

1,058Tracked matches53%Win rate2020Tracked since
4,011Hours in CS20Hrs last 2 wks
CSDB Rating4.5 DevelopingSupport
Premier CS Rating11,703Blue band · top ~45.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 7 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,703 +2,194 7 Aug18 Sept · 25 days played
8,35113,335peak 13,3357 Aug18 Sept
13,335Peak Premier in tracked matches
31Days played since 2026-08-07

Premier CS Rating

  • 1,632 below peak (13,335)
  • +3,333 over 30 days · improving
  • Next: Purple band at 15,000 3,297 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,544), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate42.6%41.3%41.9%meets
Shot accuracy13.7%12.7%12.2%above
Kill/death ratio1.290.950.98above
Match win rate48.4%42.5%43.3%above

Across every metric we can compare, this profile already matches the typical Level 3 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGJP.FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,703 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning33
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateLWWWLLLWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +6.5pp headshot accuracy · +16ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 716ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 21%
  • Avg reaction 731ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 722ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.5 against its own average).

Aim5.2
Utility5.8
Positioning3.3
Opening Duels0.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 724ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.3
Utility5.8
Mechanics7.0
Opening Duels0.0
Win Impact6.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time720ms+30ms
first ⅓ avg 690ms → last ⅓ avg 720ms
Headshot accuracy16.9%−2.0%
first ⅓ avg 19.0% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · overpass, 17 Aug
44%Best headshot accuracy · 2–13 · ancient, 17 Sept
484msFastest reaction time · 13–7 · cache, 19 Sept
13–2Biggest win · ancient, 14 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
910In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 64% over 11ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB1910953%-0.03
nukeB179853%-0.04
ancientD1551033%-0.03
mirageB147750%-0.04
cacheA117464%-0.01
dust2B115645%-0.02
train43175%0.00
anubis42250%0.03
vertigo3030%-0.06
overpass220100%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

97,415Lifetime kills
1.29K/D · Top 10% of Level 2 players
3,836Matches
48.4%Match win rate · Top 25% of Level 2 players
42.6%Headshot % · Top 50% of Level 2 players
13.7%Shot accuracy · Top 50% of Level 2 players
9,300MVPs
1,742Hours (in match)
3,220Bombs planted
823Bombs defused

Most-used weapons

AK-4727,900
AWP9,973
FAMAS2,271
Knife1,463
P2501,296

Lifetime map wins

7,750inferno
6,353dust2
2,605nuke
1,525vertigo
795train
421cbble
219lake
102bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

385Matches
48%Win rate
0.92Avg K/D
100.0ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
100%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6340%0.8813.2
Inferno5145%0.9914.1
Vertigo3546%0.8814.2
Overpass2560%0.8814.9
Nuke1656%1.0817.3
Ancient862%1.0614.8
Anubis757%1.1416.1
Dust21100%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.0%Accuracy (enemy spotted)
35.5%Spray accuracy
81.7%Counter-strafing
10.3°Preaim
724msReaction time
25.4%T opening success
22.2%CT opening success
0.56Enemies flashed / flash
4.2%Flash assists
8.91HE damage / grenade
10.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 723.9045ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.3661% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0910%19 Sept
inferno10–50.0320%19 Sept
cache13–70.0127%19 Sept
nuke13–11-0.095%18 Sept
nuke0–6-0.0629%18 Sept
ancient4–13-0.1212%18 Sept
inferno6–13-0.0528%18 Sept
nuke13–11-0.1122%17 Sept
ancient2–13-0.1044%17 Sept
dust210–13-0.0513%17 Sept
cache13–10-0.0310%16 Sept
inferno13–80.0021%16 Sept
nuke6–13-0.0910%16 Sept
ancient4–13-0.0225%16 Sept
ancient13–20.055%14 Sept
cache16–13-0.0324%13 Sept
mirage13–9-0.096%12 Sept
inferno11–13-0.0011%12 Sept
nuke16–120.0113%12 Sept
nuke6–13-0.0821%6 Sept
inferno13–16-0.0717%5 Sept
mirage13–7-0.0115%5 Sept
ancient3–13-0.0320%31 Aug
dust216–14-0.0718%29 Aug
mirage13–5-0.076%29 Aug
nuke13–8-0.0711%29 Aug
inferno13–11-0.0614%29 Aug
inferno10–13-0.0313%27 Aug
ancient16–14-0.0512%27 Aug
inferno6–13-0.0330%26 Aug
ancient10–13-0.0627%26 Aug
dust213–7-0.029%26 Aug
ancient10–13-0.0212%25 Aug
dust211–13-0.0614%25 Aug
inferno16–13-0.0314%25 Aug
mirage13–10-0.0111%25 Aug
train13–10-0.0014%25 Aug
inferno6–13-0.0717%24 Aug
cache13–7-0.0514%24 Aug
nuke11–13-0.0115%24 Aug
inferno13–2-0.0222%24 Aug
mirage11–13-0.0818%23 Aug
inferno13–9-0.0131%23 Aug
train13–3-0.0722%22 Aug
vertigo6–13-0.1215%22 Aug
nuke13–3-0.0424%22 Aug
nuke4–13-0.0632%20 Aug
inferno9–13-0.0110%20 Aug
overpass13–9-0.0121%20 Aug
anubis13–40.0818%20 Aug
ancient13–7-0.0135%20 Aug
vertigo10–13-0.0817%20 Aug
mirage13–80.0532%20 Aug
mirage2–13-0.0811%20 Aug
ancient15–150.0118%20 Aug
mirage15–150.0221%20 Aug
cache9–130.0626%19 Aug
ancient8–130.0736%19 Aug
nuke13–70.1541%19 Aug
dust211–130.0524%19 Aug
cache13–110.1320%19 Aug
anubis10–130.0219%19 Aug
mirage9–13-0.0015%18 Aug
nuke13–100.0316%18 Aug
anubis11–130.0310%17 Aug
train9–130.0314%17 Aug
inferno13–9-0.0929%17 Aug
overpass13–60.1817%17 Aug
dust20–20.000%17 Aug
dust213–10-0.0110%16 Aug
mirage2–13-0.0817%16 Aug
dust25–13-0.0218%16 Aug
nuke13–10-0.0321%15 Aug
vertigo9–130.0216%15 Aug
train13–90.0620%15 Aug
inferno13–80.0123%14 Aug
ancient13–6-0.0321%14 Aug
dust25–0-0.020%14 Aug
inferno13–60.0426%13 Aug
nuke10–13-0.0519%13 Aug
mirage13–9-0.0623%12 Aug
inferno16–14-0.0420%11 Aug
cache11–13-0.0736%11 Aug
mirage13–9-0.0414%11 Aug
cache13–7-0.038%11 Aug
cache15–15-0.0717%10 Aug
mirage15–15-0.0215%10 Aug
cache9–13-0.0526%10 Aug
anubis13–11-0.0423%10 Aug
dust28–13-0.0616%10 Aug
ancient9–13-0.1016%10 Aug
nuke13–3-0.0242%9 Aug
dust216–120.0230%8 Aug
nuke7–13-0.0317%8 Aug
ancient14–160.0219%7 Aug
cache13–11-0.0324%7 Aug
inferno11–130.0214%7 Aug
inferno8–13-0.0820%7 Aug
nuke9–13-0.0521%7 Aug
ancient13–5-0.0217%7 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →