KuuttiO

KuuttiO — CS2 Stats

FI76561198821269931[U:1:861004203]Steam profile ↗✓ No bans

525Tracked matches33%Win rate2024Tracked since
850Hours in CS6Hrs last 2 wks
CSDB Rating3.6 LearningSupport
Premier CS Rating2,714Grey band · top ~88.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 2,714 -1,056 8 Jun – 23 Oct · 22 days played
2,7144,517peak 4,5178 Jun23 Oct
4,740Peak Premier in tracked matches
29Days played since 2026-06-08

Premier CS Rating

  • 1,803 below peak (4,517)
  • -732 over 30 days · declining
  • -480 over 90 days
  • Next: Light Blue band at 5,000 — 2,286 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate55.1%38.2%39.9%above
Shot accuracy0.0%3.6%7.0%7.0% short
Kill/death ratio1.310.830.92above
Match win rate39.5%40.2%42.3%2.7% short

This profile matches the typical Light Blue band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKuuttiOPREMIER2,714 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim43
Positioning34
Utility51

0–100 skill scores via Leetify.

Recent form

COLD36–63–1Last 10036%Win rateLLLWLLWLWL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +3.9pp headshot accuracy · −59ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 703ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 721ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 751ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim4.3
Utility5.1
Positioning3.4
Opening Duels1.1
Clutch2.2

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 46% on T to 26% on CT — first contacts on the defending side are being lost.

Reaction time. 746ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning3.4
Utility5.1
Mechanics7.1
Opening Duels1.9
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time734ms+4ms
first ⅓ avg 730ms → last ⅓ avg 734ms
Headshot accuracy15.4%+1.4%
first ⅓ avg 13.9% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · nuke, 29 Jul →
30%Best headshot accuracy · 3–13 · cache, 2 Oct →
492msFastest reaction time · 13–4 · nuke, 6 Aug →
13–1Biggest win · inferno, 10 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
4–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 50% over 16overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientC249–1538%-0.02
nukeC238–1535%-0.03
infernoB168–850%-0.03
cacheD103–730%-0.02
anubisD103–730%-0.04
dust2D72–529%-0.03
overpassD61–517%-0.04
mirage—32–167%-0.01
train—10–10%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,503Lifetime kills
1.31K/D · Top 5% of Grey band
875Matches
39.5%Match win rate
55.1%Headshot % · Top 5% of Grey band
0.0%Shot accuracy
863MVPs
380Hours (in match)
667Bombs planted
130Bombs defused

Most-used weapons

Lifetime map wins

1,674nuke
1,484inferno
759dust2
479vertigo
276train
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

40Matches
40%Win rate
0.71Avg K/D
59.3ADR
48%Headshot %

Clutches & streaks

31%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1136%0.7911.3
Nuke838%0.7812.6
Inferno729%0.6110.4
Dust2450%0.466.5
Vertigo450%1.0516.8
Cache367%0.639.7
Anubis10%0.152.0
Mirage10%0.628.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
32.2%Accuracy (enemy spotted)
30.9%Spray accuracy
82.0%Counter-strafing
10.2°Preaim
746msReaction time
45.6%T opening success
26.4%CT opening success
0.52Enemies flashed / flash
3.9%Flash assists
4.22HE damage / grenade
8.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 746.2786ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 26.4358% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0414%23 Oct →
ancient3–13-0.0314%23 Oct →
cache6–13-0.0213%23 Oct →
mirage13–10-0.0114%18 Oct →
cache6–13-0.0512%17 Oct →
nuke10–13-0.0021%17 Oct →
dust213–6-0.0113%3 Oct →
dust22–13-0.086%3 Oct →
nuke13–7-0.0424%2 Oct →
cache3–13-0.0130%2 Oct →
nuke9–13-0.0724%2 Oct →
nuke13–70.0512%2 Oct →
mirage13–50.0612%26 Sept →
cache13–40.0615%26 Sept →
ancient1–8-0.060%26 Sept →
overpass3–13-0.120%25 Sept →
nuke6–130.0016%25 Sept →
ancient4–13-0.130%29 Aug →
anubis13–10-0.0724%8 Aug →
ancient10–13-0.0518%8 Aug →
nuke8–13-0.0615%8 Aug →
cache16–13-0.0018%8 Aug →
inferno13–70.0122%8 Aug →
anubis7–13-0.0211%7 Aug →
mirage5–13-0.0713%7 Aug →
nuke13–4-0.0424%6 Aug →
inferno6–13-0.0720%31 Jul →
anubis7–13-0.0415%31 Jul →
inferno8–13-0.0714%30 Jul →
ancient10–130.0216%30 Jul →
inferno0–13-0.0421%30 Jul →
nuke9–13-0.0621%30 Jul →
ancient16–13-0.0416%30 Jul →
nuke9–13-0.0118%30 Jul →
ancient9–130.0915%29 Jul →
nuke13–70.1113%29 Jul →
cache10–13-0.0317%26 Jul →
anubis1–12-0.0213%24 Jul →
ancient11–13-0.0517%24 Jul →
anubis5–13-0.0223%24 Jul →
cache13–50.0329%24 Jul →
ancient9–13-0.0920%22 Jul →
anubis13–9-0.0711%22 Jul →
inferno2–13-0.1111%18 Jul →
ancient6–13-0.0914%18 Jul →
anubis11–13-0.0411%17 Jul →
dust23–13-0.0920%17 Jul →
nuke7–13-0.136%17 Jul →
inferno5–13-0.0227%17 Jul →
train9–13-0.0414%17 Jul →
ancient13–3-0.032%17 Jul →
nuke5–13-0.056%17 Jul →
overpass9–130.047%17 Jul →
nuke6–13-0.0721%11 Jul →
ancient13–20.0312%11 Jul →
nuke13–16-0.1114%11 Jul →
dust211–130.0213%11 Jul →
inferno10–13-0.0122%10 Jul →
ancient13–110.0813%10 Jul →
nuke13–160.0119%10 Jul →
nuke9–13-0.0613%10 Jul →
dust213–110.0110%10 Jul →
anubis2–13-0.0614%10 Jul →
cache11–13-0.0918%10 Jul →
ancient3–13-0.0621%10 Jul →
ancient13–160.0320%10 Jul →
cache15–15-0.049%10 Jul →
inferno13–10.0217%10 Jul →
nuke13–80.0716%10 Jul →
ancient13–9-0.008%9 Jul →
inferno13–11-0.0211%9 Jul →
cache10–13-0.058%9 Jul →
nuke11–13-0.0311%9 Jul →
inferno13–80.0124%9 Jul →
overpass11–13-0.0812%3 Jul →
ancient11–13-0.0914%3 Jul →
nuke13–11-0.0311%3 Jul →
ancient13–70.0428%3 Jul →
inferno13–80.008%3 Jul →
ancient6–10.087%27 Jun →
nuke13–8-0.027%27 Jun →
overpass11–130.0111%25 Jun →
inferno13–10-0.0517%25 Jun →
ancient6–13-0.0419%25 Jun →
inferno13–10-0.049%24 Jun →
nuke11–13-0.0317%24 Jun →
inferno14–16-0.0418%22 Jun →
ancient4–13-0.0317%22 Jun →
anubis13–6-0.0119%22 Jun →
nuke5–13-0.0521%22 Jun →
inferno5–13-0.019%12 Jun →
overpass13–9-0.0514%12 Jun →
overpass5–13-0.027%12 Jun →
nuke13–10-0.0215%12 Jun →
inferno16–12-0.0210%12 Jun →
dust211–13-0.059%12 Jun →
anubis4–13-0.0121%12 Jun →
ancient13–5-0.0027%12 Jun →
ancient13–20.029%12 Jun →
dust26–13-0.059%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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