Northug

Northug — CS2 Stats

NO76561198816707922[U:1:856442194]Steam profile ↗✓ No bans

1,174Tracked matches38%Win rate2022Tracked since
1,408Hours in CS33Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating22,132Top 50% of 211,308 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#54253 of 258240 tracked
FaceitLevel 7 · 1,084 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,132 +862 13 Sept – 24 Oct · 18 days played
20,39024,625peak 24,62513 Sept24 Oct
24,681Peak Premier in tracked matches
1,084Highest Faceit ELO seen on CSDB
25Days played since 2026-09-13

Faceit ELO

  • At peak — 1,084
  • Next: Level 6 at 1,201 — 117 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 2,493 below peak (24,625)
  • +436 over 30 days · improving
  • Next: Red band at 25,000 — 2,868 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate55.1%45.7%46.8%above
Shot accuracy5.1%12.7%13.0%7.9% short
Kill/death ratio0.931.051.060.13 short
Match win rate42.3%45.7%46.3%4.0% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNorthugFACEITLevel 7 · 1,084 ELOSTANDINGTop 42.3% of rankedPREMIER22,132 · Pink bandPEAK ELO1,084csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning59
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLLWWWWWLLL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +3.2pp headshot accuracy · +25ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 594ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 582ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.3
Utility4.7
Positioning5.9
Opening Duels1.2
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.9
Utility4.7
Mechanics7.4
Opening Duels2.5
Win Impact1.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time587ms−24ms
first ⅓ avg 612ms → last ⅓ avg 587ms
Headshot accuracy20.2%−2.7%
first ⅓ avg 23.0% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–1 · debris, 2 Oct →
57%Best headshot accuracy · 4–9 · ancient, 10 Oct →
406msFastest reaction time · 13–10 · inferno, 11 Oct →
13–2Biggest win · cache, 21 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

trainBest map · 67% over 6ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2113–862%0.01
mirageB168–850%-0.00
dust2C125–742%-0.03
infernoA116–555%-0.01
cacheA117–464%-0.00
ancientD103–730%0.00
trainS64–267%0.01
anubis—41–325%-0.02
vertigo—43–175%-0.05
office—21–150%0.01
overpass—21–150%-0.01
debris—11–0100%0.29

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,461Lifetime kills
0.93K/D
2,079Matches
42.3%Match win rate
55.1%Headshot % · Top 25% of Level 7 players
5.1%Shot accuracy
3,539MVPs
1,055Hours (in match)
2,154Bombs planted
424Bombs defused

Most-used weapons

Lifetime map wins

2,685nuke
1,864inferno
1,533dust2
1,066vertigo
1,059train
759office
192lake
65italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

115Matches
59%Win rate
1.12Avg K/D
72.2ADR
54%Headshot %

Clutches & streaks

47%1v1 clutch win
29%1v2 clutch win
17Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3262%1.3313.3
Nuke1979%1.4415.6
Ancient1753%1.0113.1
Inferno1735%0.8211.5
Dust2989%0.9913.2
Anubis956%0.9012.4
Vertigo825%0.7911.1
Overpass250%1.2112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
34.9%Accuracy (enemy spotted)
35.8%Spray accuracy
83.4%Counter-strafing
10.5°Preaim
579msReaction time
41.0%T opening success
38.8%CT opening success
0.48Enemies flashed / flash
3.0%Flash assists
7.41HE damage / grenade
7.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4753 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.7972% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0323%24 Oct →
nuke10–130.0140%24 Oct →
ancient16–14-0.0221%24 Oct →
anubis13–110.0325%24 Oct →
nuke13–11-0.0412%24 Oct →
inferno16–14-0.0213%24 Oct →
mirage13–8-0.0122%24 Oct →
mirage7–13-0.0726%23 Oct →
anubis5–13-0.0215%23 Oct →
inferno6–130.0121%23 Oct →
nuke2–13-0.0627%23 Oct →
cache9–130.0215%23 Oct →
mirage9–130.0610%23 Oct →
nuke9–130.0911%23 Oct →
dust213–5-0.0921%23 Oct →
mirage13–100.0613%23 Oct →
anubis9–130.0220%22 Oct →
ancient15–15-0.0512%22 Oct →
dust29–13-0.0429%22 Oct →
cache11–130.0626%22 Oct →
ancient4–11-0.0419%22 Oct →
dust27–13-0.0512%21 Oct →
nuke1–13-0.0318%21 Oct →
nuke13–70.0818%21 Oct →
mirage14–160.0926%21 Oct →
cache8–00.0214%21 Oct →
inferno10–13-0.0327%21 Oct →
mirage11–130.0132%21 Oct →
dust213–100.0825%21 Oct →
nuke13–110.0813%21 Oct →
cache13–2-0.0917%21 Oct →
inferno10–130.0323%21 Oct →
ancient13–100.0521%20 Oct →
ancient11–13-0.0030%20 Oct →
nuke6–13-0.0413%20 Oct →
dust26–13-0.0416%20 Oct →
office5–13-0.0821%19 Oct →
anubis0–13-0.1013%19 Oct →
inferno4–13-0.0220%19 Oct →
cache13–8-0.0420%16 Oct →
ancient13–160.0111%16 Oct →
dust21–13-0.1025%16 Oct →
ancient2–13-0.0223%14 Oct →
nuke15–150.049%14 Oct →
nuke13–80.0125%12 Oct →
nuke13–8-0.0612%12 Oct →
dust23–13-0.0518%12 Oct →
mirage10–13-0.0437%12 Oct →
inferno13–10-0.0427%11 Oct →
train13–100.0220%11 Oct →
ancient4–90.0657%10 Oct →
mirage11–13-0.0628%10 Oct →
train7–130.0453%10 Oct →
overpass6–90.0229%7 Oct →
nuke13–5-0.0415%4 Oct →
train13–100.0419%4 Oct →
cache13–11-0.0128%4 Oct →
overpass13–10-0.0319%4 Oct →
train13–30.0450%2 Oct →
vertigo13–8-0.1025%2 Oct →
nuke11–13-0.0315%2 Oct →
train13–70.0211%2 Oct →
vertigo13–70.0131%2 Oct →
dust24–13-0.1233%2 Oct →
nuke13–9-0.0210%2 Oct →
cache13–10-0.0417%2 Oct →
debris9–10.2950%2 Oct →
vertigo1–9-0.260%2 Oct →
inferno2–9-0.0420%2 Oct →
inferno9–40.0319%2 Oct →
mirage13–50.0118%1 Oct →
mirage13–10-0.0840%1 Oct →
cache13–60.0539%1 Oct →
mirage13–8-0.0626%1 Oct →
cache8–130.0223%1 Oct →
nuke13–70.0123%1 Oct →
office13–30.0919%1 Oct →
mirage14–16-0.0419%30 Sept →
ancient13–60.0413%30 Sept →
inferno13–30.0431%30 Sept →
cache10–13-0.1114%30 Sept →
mirage13–20.0326%30 Sept →
nuke13–20.0523%29 Sept →
nuke13–20.1232%29 Sept →
dust27–13-0.0825%29 Sept →
inferno13–4-0.0226%29 Sept →
nuke13–7-0.0520%29 Sept →
dust213–2-0.0224%29 Sept →
mirage7–13-0.089%28 Sept →
nuke13–8-0.0522%28 Sept →
vertigo13–90.1220%23 Sept →
nuke13–90.0034%21 Sept →
cache13–60.0820%19 Sept →
train12–12-0.0718%18 Sept →
mirage13–80.0121%18 Sept →
inferno13–9-0.0423%16 Sept →
dust213–100.0727%14 Sept →
mirage13–50.1024%14 Sept →
nuke7–130.1030%13 Sept →
dust213–60.0431%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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