KeefR

KeefR — CS2 Stats

FR76561198814497439[U:1:854231711]Steam profile ↗✓ No bans

1,721Tracked matches48%Win rate2024Tracked since
2,112Hours in CS12Hrs last 2 wks
CSDB Rating3.0 LearningPositional Player
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+26Premier CS Rating · 9,973 → 9,999

Rating over time

Premier CS Rating: 9,999 +2,403 15 Jul – 1 Oct · 45 days played
7,49411,532peak 11,53215 Jul1 Oct
11,532Peak Premier in tracked matches
949Highest Faceit ELO seen on CSDB
57Days played since 2026-07-12

Premier CS Rating

  • 1,533 below peak (11,532)
  • +116 over 30 days · steady
  • +2,403 over 90 days
  • Next: Blue band at 10,000 — 1 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate45%——
K/D0.96——
Headshot %33%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate32.4%39.9%41.9%9.6% short
Shot accuracy0.0%7.0%9.6%9.6% short
Kill/death ratio0.740.920.980.24 short
Match win rate41.3%42.3%43.8%2.5% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKeefRPREMIER9,999 · Light Blue bandPEAK ELO949csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim33
Positioning44
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY44–50–6Last 10044%Win rateWWLLTWWWLL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +1.1pp headshot accuracy · −32ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 520ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 519ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim3.3
Utility3.5
Positioning4.4
Opening Duels0.8
Clutch0.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.4
Utility3.5
Mechanics2.3
Opening Duels1.7
Win Impact4.4

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time554ms−41ms
first ⅓ avg 596ms → last ⅓ avg 554ms
Headshot accuracy10.7%+0.9%
first ⅓ avg 9.8% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · cache, 2 Sept →
29%Best headshot accuracy · 13–11 · nuke, 16 Aug →
359msFastest reaction time · 4–9 · vertigo, 3 Sept →
13–0Biggest win · cache, 30 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
4–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 69% over 13anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeC229–1341%-0.02
infernoC166–1038%-0.02
dust2C156–940%-0.01
cacheS139–469%0.00
ancientC135–838%-0.00
mirageA106–460%-0.00
anubisD103–730%-0.00
vertigo—10–10%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,634Lifetime kills
0.74K/D
2,207Matches
41.3%Match win rate
32.4%Headshot %
0.0%Shot accuracy
2,975MVPs
776Hours (in match)
1,891Bombs planted
331Bombs defused

Most-used weapons

Lifetime map wins

4,060inferno
3,106dust2
2,163nuke
818vertigo
438office
417train
29italy
5ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

93Matches
52%Win rate
0.86Avg K/D
70.3ADR
35%Headshot %

Clutches & streaks

24%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3244%0.7911.8
Inferno1580%1.1913.3
Dust21436%0.9011.6
Ancient1369%0.7411.7
Nuke944%0.7611.1
Anubis757%0.8512.6
Vertigo20%0.5810.0
Cache10%0.7818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
27.6%Accuracy (enemy spotted)
34.3%Spray accuracy
60.4%Counter-strafing
10.1°Preaim
564msReaction time
28.3%T opening success
43.8%CT opening success
0.41Enemies flashed / flash
3.0%Flash assists
5.23HE damage / grenade
6.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9863% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4065 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2872% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10.0911%1 Oct →
cache13–00.039%30 Sept →
nuke8–13-0.089%27 Sept →
nuke8–13-0.0320%27 Sept →
cache12–120.0110%23 Sept →
mirage13–40.009%23 Sept →
dust213–9-0.0512%20 Sept →
cache8–3-0.019%17 Sept →
inferno2–13-0.0514%16 Sept →
inferno7–9-0.017%14 Sept →
inferno5–90.107%14 Sept →
nuke8–13-0.0814%13 Sept →
dust213–8-0.014%13 Sept →
nuke13–60.038%12 Sept →
anubis11–130.0116%12 Sept →
cache6–13-0.0912%11 Sept →
dust24–13-0.0718%10 Sept →
dust27–13-0.059%10 Sept →
dust29–13-0.080%8 Sept →
ancient13–30.079%8 Sept →
inferno8–8-0.0112%7 Sept →
dust24–130.0111%6 Sept →
cache13–10-0.057%6 Sept →
anubis10–13-0.0413%5 Sept →
dust29–13-0.0311%4 Sept →
dust26–130.039%3 Sept →
mirage13–8-0.0117%3 Sept →
anubis2–130.0111%3 Sept →
vertigo4–9-0.069%3 Sept →
nuke13–70.088%2 Sept →
cache13–50.1317%2 Sept →
dust213–9-0.0013%2 Sept →
cache13–100.038%2 Sept →
cache5–13-0.0912%1 Sept →
mirage4–130.017%31 Aug →
anubis9–13-0.0113%31 Aug →
inferno13–6-0.0114%31 Aug →
ancient5–130.059%31 Aug →
ancient7–13-0.0510%30 Aug →
inferno11–13-0.058%30 Aug →
dust213–50.0111%28 Aug →
ancient6–13-0.078%27 Aug →
mirage1–13-0.070%26 Aug →
nuke2–13-0.0410%26 Aug →
nuke10–13-0.074%25 Aug →
anubis13–16-0.0210%24 Aug →
nuke13–7-0.0110%23 Aug →
ancient8–130.0111%22 Aug →
nuke13–8-0.040%21 Aug →
cache13–80.0511%21 Aug →
nuke3–13-0.0419%20 Aug →
ancient13–110.0311%19 Aug →
ancient13–40.0214%19 Aug →
nuke13–8-0.043%19 Aug →
cache13–60.0525%18 Aug →
ancient13–50.059%18 Aug →
ancient6–13-0.039%18 Aug →
dust214–16-0.0211%18 Aug →
anubis10–130.0419%17 Aug →
mirage16–13-0.0310%17 Aug →
nuke13–11-0.0629%16 Aug →
inferno9–13-0.0212%16 Aug →
ancient15–150.007%15 Aug →
mirage13–70.0315%15 Aug →
dust28–130.0415%14 Aug →
inferno13–6-0.0010%12 Aug →
anubis16–14-0.0111%11 Aug →
ancient13–30.048%11 Aug →
inferno13–90.027%10 Aug →
inferno13–20.0415%10 Aug →
mirage16–12-0.037%7 Aug →
ancient5–13-0.044%5 Aug →
inferno9–2-0.064%5 Aug →
dust215–150.0215%2 Aug →
cache13–90.0512%31 Jul →
inferno4–13-0.0316%30 Jul →
nuke12–120.0415%30 Jul →
mirage8–13-0.0014%28 Jul →
inferno1–13-0.097%28 Jul →
nuke13–8-0.018%27 Jul →
inferno2–13-0.027%26 Jul →
mirage10–13-0.0311%26 Jul →
nuke5–13-0.083%25 Jul →
cache13–10-0.076%20 Jul →
nuke13–40.027%20 Jul →
dust213–60.0027%19 Jul →
nuke13–8-0.045%18 Jul →
nuke14–160.016%18 Jul →
nuke12–12-0.009%16 Jul →
nuke11–130.0010%16 Jul →
dust213–100.0411%15 Jul →
anubis13–70.028%15 Jul →
inferno5–9-0.117%15 Jul →
anubis13–100.018%14 Jul →
ancient2–13-0.138%13 Jul →
nuke14–16-0.049%13 Jul →
inferno16–140.047%13 Jul →
cache10–13-0.0417%12 Jul →
anubis5–13-0.037%12 Jul →
nuke8–13-0.0016%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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