Malachi

Malachi — CS2 Stats

US76561198801491344[U:1:841225616]Steam profile ↗✓ No bans

610Tracked matches48%Win rate2023Tracked since
279Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating20,019Top 50% of 205,052 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#79832 of 252101 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,019 +510 8 Aug – 28 Sept · 25 days played
17,91623,339peak 23,3398 Aug28 Sept
23,538Peak Premier in tracked matches
25Days played since 2026-08-08

Premier CS Rating

  • 3,320 below peak (23,339)
  • -744 over 30 days · declining
  • Next: Red band at 25,000 — 4,981 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2——
Win rate50%——
K/D1.02——
Headshot %50%——

Measured 12 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,290), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate50.5%42.7%43.7%above
Shot accuracy1.2%11.3%12.0%10.9% short
Kill/death ratio1.050.991.02above
Match win rate51.2%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMalachiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,019 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning48
Utility40

0–100 skill scores via Leetify.

Recent form

COLD51–46–3Last 10051%Win rateLLWLLLLLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.5pp headshot accuracy · −10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 650ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 622ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.7
Utility4.0
Positioning4.8
Opening Duels2.6
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.8
Utility4.0
Mechanics5.7
Opening Duels1.8
Win Impact4.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time638ms−15ms
first ⅓ avg 652ms → last ⅓ avg 638ms
Headshot accuracy15.9%−1.0%
first ⅓ avg 16.9% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 8–8 · inferno, 14 Aug →
39%Best headshot accuracy · 9–2 · inferno, 9 Aug →
469msFastest reaction time · 11–13 · mirage, 17 Aug →
13–3Biggest win · dust2, 3 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
7–15In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 69% over 13dust2Weakest map · 44% over 25
MapGradePlayedRecordWin rateAvg rating
dust2C2511–1444%-0.01
mirageB2111–1052%-0.01
infernoA1710–759%0.04
ancientS139–469%0.02
cacheB115–645%0.01
nukeC94–544%0.02
anubis—31–233%-0.04
vertigo—10–10%-0.15

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (44% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,604Lifetime kills
1.05K/D · Top 50% of Level 4 players
724Matches
51.2%Match win rate · Top 10% of Level 4 players
50.5%Headshot % · Top 25% of Level 4 players
1.2%Shot accuracy
1,668MVPs
279Hours (in match)
721Bombs planted
178Bombs defused

Most-used weapons

Lifetime map wins

1,254dust2
987inferno
917nuke
506vertigo
141train
23assault
8office
5ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

99Matches
54%Win rate
1.23Avg K/D
81.4ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3253%1.3317.3
Dust22548%1.1814.2
Inferno1650%1.0916.8
Ancient1040%1.1317.2
Anubis560%1.0916.2
Vertigo475%1.4015.3
Nuke367%1.0815.3
Train2100%1.2416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
35.2%Accuracy (enemy spotted)
43.3%Spray accuracy
75.9%Counter-strafing
9.7°Preaim
627msReaction time
34.0%T opening success
40.3%CT opening success
0.48Enemies flashed / flash
3.4%Flash assists
8.51HE damage / grenade
4.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4814 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9859% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–130.0515%28 Sept →
dust24–130.0213%26 Sept →
cache13–60.0425%26 Sept →
anubis10–13-0.120%12 Sept →
dust27–13-0.0322%5 Sept →
ancient11–130.0415%4 Sept →
dust23–13-0.0313%4 Sept →
dust26–13-0.094%3 Sept →
dust213–3-0.0222%3 Sept →
mirage13–11-0.0225%3 Sept →
mirage11–13-0.0731%2 Sept →
mirage1–130.0319%2 Sept →
inferno2–130.0220%2 Sept →
cache13–10-0.0312%2 Sept →
inferno13–90.0623%1 Sept →
dust29–13-0.0011%1 Sept →
nuke1–130.0516%31 Aug →
nuke13–50.0015%31 Aug →
mirage13–9-0.0323%31 Aug →
mirage15–15-0.019%31 Aug →
nuke13–10-0.0116%31 Aug →
inferno13–9-0.0111%31 Aug →
cache13–80.0821%31 Aug →
inferno13–9-0.0210%30 Aug →
mirage13–90.0510%30 Aug →
inferno10–13-0.0222%30 Aug →
ancient11–13-0.0512%29 Aug →
ancient13–7-0.028%28 Aug →
ancient6–130.0217%28 Aug →
nuke13–110.0217%20 Aug →
cache11–130.0222%19 Aug →
mirage8–13-0.0316%18 Aug →
mirage13–90.0110%18 Aug →
dust213–7-0.0717%18 Aug →
cache7–13-0.0411%17 Aug →
mirage13–10-0.0715%17 Aug →
dust213–5-0.0115%17 Aug →
inferno13–110.0214%17 Aug →
dust213–40.0518%17 Aug →
mirage11–13-0.0422%17 Aug →
mirage13–80.007%17 Aug →
dust213–10-0.0221%17 Aug →
ancient13–80.0818%17 Aug →
inferno13–70.1634%17 Aug →
ancient13–80.0017%16 Aug →
mirage13–100.0417%16 Aug →
mirage16–130.0217%15 Aug →
dust211–130.0515%15 Aug →
ancient13–60.015%14 Aug →
dust213–70.0219%14 Aug →
dust23–130.0927%14 Aug →
inferno7–90.0310%14 Aug →
inferno5–90.0218%14 Aug →
inferno8–80.1622%14 Aug →
vertigo2–9-0.1513%13 Aug →
mirage7–13-0.0717%13 Aug →
dust24–13-0.0519%13 Aug →
mirage11–13-0.0228%13 Aug →
anubis14–16-0.0015%13 Aug →
ancient16–130.0416%13 Aug →
dust213–40.0523%12 Aug →
mirage5–130.0425%12 Aug →
nuke5–13-0.0020%12 Aug →
ancient13–40.0820%12 Aug →
dust210–13-0.0115%12 Aug →
cache13–8-0.0410%11 Aug →
dust213–30.1018%11 Aug →
inferno7–13-0.0319%11 Aug →
cache8–130.0118%11 Aug →
dust213–80.0323%11 Aug →
dust213–4-0.0212%11 Aug →
mirage13–110.0121%11 Aug →
cache8–13-0.0418%11 Aug →
mirage11–13-0.0114%10 Aug →
dust211–13-0.0118%10 Aug →
cache16–14-0.059%10 Aug →
mirage11–13-0.0312%10 Aug →
ancient16–130.0419%10 Aug →
nuke15–150.0118%10 Aug →
dust25–13-0.1212%10 Aug →
inferno7–13-0.0421%10 Aug →
mirage13–60.0618%10 Aug →
ancient13–100.0613%10 Aug →
ancient13–100.0220%10 Aug →
mirage16–13-0.0321%10 Aug →
anubis16–120.0011%10 Aug →
dust216–14-0.0617%9 Aug →
nuke13–40.0011%9 Aug →
dust214–16-0.0121%9 Aug →
nuke14–160.0413%9 Aug →
inferno13–80.1016%9 Aug →
inferno9–70.0418%9 Aug →
inferno9–60.0911%9 Aug →
inferno9–40.0418%9 Aug →
inferno9–20.0839%9 Aug →
dust27–13-0.029%9 Aug →
cache9–130.0919%9 Aug →
cache8–130.0521%9 Aug →
dust211–130.0311%8 Aug →
ancient8–13-0.0320%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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