UwU~Dishwasher~UwU

UwU~Dishwasher~UwU — CS2 Stats

TG76561198798564609[U:1:838298881]Steam profile ↗✓ No bans

2,985Tracked matches61%Win rate2024Tracked since
2,552Hours in CS43Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating18,097Purple band · top ~16.1% of ranked players (population est.)
CSDB Leaderboard#95701 of 220230 tracked
FaceitLevel 4 · 968 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

+18Premier CS Rating · 18,079 → 18,097
0Faceit ELO · 968 → 968
+2Tracked matches · now 2,985
+3.6ppWin rate · 57.1% → 60.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 13 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

18,097Peak Premier on CSDB
968Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-13

Faceit ELO

  • At peak — 968
  • Next: Level 5 at 1,051 83 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-13
  • Level 3 first seen 2026-09-13

Premier CS Rating

  • At peak — 18,097
  • Next: Pink band at 20,000 1,903 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.3%42.7%43.8%above
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio0.870.991.020.15 short
Match win rate49.0%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUwU~Dishwasher~UwUFACEITLevel 4 · 968 ELOSTANDINGTop 81.0% of rankedPREMIER18,097 · Purple bandPEAK ELO968csdb.gg/stats

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Performance scores

Aim61
Positioning63
Utility50

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim6.1
Utility5.0
Positioning6.3
Opening Duels4.8
Clutch1.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.3
Utility5.0
Mechanics2.4
Opening Duels4.8
Win Impact8.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

44,252Lifetime kills
0.87K/D
3,162Matches
49.0%Match win rate · Top 25% of Level 4 players
45.3%Headshot % · Top 50% of Level 4 players
0.0%Shot accuracy
5,781MVPs
1,337Hours (in match)
2,770Bombs planted
757Bombs defused

Most-used weapons

Lifetime map wins

5,520inferno
5,402dust2
3,489nuke
885train
233vertigo
48office
9lake
3italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

195Matches
49%Win rate
1.04Avg K/D
77.2ADR
46%Headshot %

Clutches & streaks

28%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient4757%1.1916.8
Anubis3642%0.9714.8
Dust23441%0.9312.9
Mirage3158%1.0215.3
Inferno2654%1.1116.8
Overpass944%0.8913.9
Cache633%1.0315.3
Nuke50%0.9314.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.1%Spray accuracy
60.8%Counter-strafing
9.2°Preaim
609msReaction time
40.1%T opening success
58.2%CT opening success
0.41Enemies flashed / flash
3.9%Flash assists
11.17HE damage / grenade
11.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4067 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →