Kenraali kim chi TIN✈ ▮▮

Kenraali kim chi TIN✈ ▮▮ — CS2 Stats

76561198797796858[U:1:837531130]Steam profile ↗✓ No bans

1,384Tracked matches41%Win rate2021Tracked since
2,817Hours in CS54Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating21,266Top 50% of 213,399 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#66606 of 259978 tracked
FaceitLevel 6 · 1,281 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,266 +1,296 1 Sept – 4 Nov · 23 days played
17,78522,474peak 22,4741 Sept4 Nov
Faceit ELO: 1,281 +0 1 Sept – 21 Sept · 4 observations
1,2811,281peak 1,2811 Sept21 Sept
22,576Peak Premier in tracked matches
1,281Highest Faceit ELO seen on CSDB
20Days played since 2026-09-01

Faceit ELO

  • At peak — 1,281
  • Next: Level 7 at 1,351 — 70 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 1,208 below peak (22,474)
  • Next: Red band at 25,000 — 3,734 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate48.4%44.8%45.7%above
Shot accuracy11.4%12.4%12.7%1.3% short
Kill/death ratio1.281.031.05above
Match win rate48.0%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKenraali kim chi TIN✈ ▮▮FACEITLevel 6 · 1,281 ELOSTANDINGTop 54.0% of rankedPREMIER21,266 · Pink bandPEAK ELO1,281csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning72
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateTLLWLWWWWL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +4.2pp headshot accuracy · +15ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 559ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 501ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 493ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim9.2
Utility5.7
Positioning7.2
Opening Duels5.7
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning7.2
Utility5.7
Mechanics5.7
Opening Duels6.7
Win Impact2.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time495ms+5ms
first ⅓ avg 491ms → last ⅓ avg 495ms
Headshot accuracy24.5%+1.9%
first ⅓ avg 22.5% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 11–13 · train, 23 Oct →
67%Best headshot accuracy · 13–9 · nuke, 4 Nov →
328msFastest reaction time · 13–9 · nuke, 4 Nov →
13–3Biggest win · inferno, 22 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 64% over 14infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC177–1041%0.05
ancientA149–564%0.07
mirageB136–746%0.04
anubisC135–838%0.05
cacheC135–838%0.06
infernoD124–833%0.02
dust2D93–633%0.02
vertigo—33–0100%0.07
office—20–20%0.04
boulder—21–150%-0.02
overpass—10–10%-0.04
train—10–10%0.28

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,439Lifetime kills
1.28K/D · Top 25% of Level 6 players
4,954Matches
48.0%Match win rate · Top 50% of Level 6 players
48.4%Headshot % · Top 50% of Level 6 players
11.4%Shot accuracy
18,077MVPs
1,610Hours (in match)
4,895Bombs planted
1,225Bombs defused

Most-used weapons

AK-4728,992
AWP13,649
MP92,243
FAMAS2,119
SSG 082,001

Lifetime map wins

8,289inferno
3,224office
2,916nuke
2,560vertigo
2,434train
2,095dust2
949cbble
201lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
70%Win rate
1.20Avg K/D
92.1ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2100%1.3422.0
Inferno1100%0.9519.0
Ancient1100%1.1919.0
Overpass10%1.0521.0
Nuke1100%1.3229.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
40.9%Accuracy (enemy spotted)
41.3%Spray accuracy
75.9%Counter-strafing
8.4°Preaim
487msReaction time
54.9%T opening success
58.7%CT opening success
0.52Enemies flashed / flash
8.9%Flash assists
7.65HE damage / grenade
11.00Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–120.0631%5 Nov →
dust29–13-0.0217%4 Nov →
nuke11–13-0.0014%4 Nov →
anubis13–100.0412%4 Nov →
dust27–13-0.0233%4 Nov →
nuke13–90.0267%4 Nov →
ancient13–50.0313%4 Nov →
anubis13–80.0540%4 Nov →
mirage13–90.0621%4 Nov →
dust29–130.0721%3 Nov →
ancient13–70.0619%3 Nov →
nuke13–110.0624%3 Nov →
office11–130.1042%3 Nov →
mirage9–130.0817%3 Nov →
cache6–130.0322%3 Nov →
anubis13–50.108%2 Nov →
anubis13–160.0821%2 Nov →
ancient11–130.0622%2 Nov →
overpass7–13-0.0424%2 Nov →
ancient10–130.0729%2 Nov →
vertigo3–10.0833%2 Nov →
boulder13–90.0042%2 Nov →
nuke9–130.0531%1 Nov →
nuke14–160.0613%31 Oct →
mirage3–13-0.0031%31 Oct →
cache13–50.2034%31 Oct →
anubis1–130.049%30 Oct →
ancient13–110.0426%30 Oct →
inferno10–130.0623%30 Oct →
nuke7–130.0216%30 Oct →
cache4–130.0018%30 Oct →
ancient1–13-0.0214%29 Oct →
ancient13–70.1420%29 Oct →
anubis13–80.0714%29 Oct →
inferno3–130.0110%29 Oct →
cache15–15-0.0224%29 Oct →
mirage13–11-0.0028%29 Oct →
anubis6–130.0030%29 Oct →
mirage13–110.1224%28 Oct →
nuke13–110.2226%28 Oct →
mirage15–150.1229%28 Oct →
cache8–130.0723%28 Oct →
dust213–50.0920%28 Oct →
nuke13–60.0323%28 Oct →
cache5–130.0916%28 Oct →
nuke16–130.0224%28 Oct →
inferno11–13-0.0121%27 Oct →
nuke13–50.0621%27 Oct →
cache13–50.0321%27 Oct →
anubis11–130.0515%27 Oct →
inferno13–70.0127%27 Oct →
mirage13–100.0325%27 Oct →
inferno8–130.0028%27 Oct →
cache11–130.0417%26 Oct →
inferno10–13-0.0317%26 Oct →
ancient13–40.0421%26 Oct →
anubis3–130.0416%25 Oct →
ancient13–110.1017%25 Oct →
nuke7–130.0523%25 Oct →
cache7–13-0.0027%25 Oct →
inferno13–60.0720%25 Oct →
cache13–80.0226%25 Oct →
office4–13-0.0222%25 Oct →
dust26–130.0022%24 Oct →
dust216–130.0622%24 Oct →
mirage13–110.0021%23 Oct →
vertigo13–50.0924%23 Oct →
ancient0–13-0.056%23 Oct →
ancient7–130.1420%23 Oct →
train11–130.2824%23 Oct →
inferno4–130.0817%23 Oct →
vertigo13–50.0425%23 Oct →
inferno13–30.1026%22 Oct →
mirage13–110.0826%22 Oct →
ancient13–40.0729%22 Oct →
anubis9–13-0.0214%21 Oct →
anubis13–60.0120%21 Oct →
nuke13–100.0522%21 Oct →
cache13–30.1822%20 Oct →
nuke9–130.0430%20 Oct →
boulder1–13-0.0518%20 Oct →
ancient13–60.1527%20 Oct →
ancient13–80.1036%20 Oct →
dust28–130.0325%19 Oct →
cache13–110.0519%19 Oct →
anubis10–130.1126%19 Oct →
inferno13–40.0420%19 Oct →
dust213–10-0.0427%19 Oct →
mirage3–13-0.0346%19 Oct →
nuke14–160.0813%18 Oct →
inferno9–13-0.0415%18 Oct →
mirage10–13-0.0020%18 Oct →
anubis10–130.0618%18 Oct →
inferno4–13-0.0129%18 Oct →
nuke14–160.1226%18 Oct →
cache10–130.0526%18 Oct →
mirage4–130.0314%17 Oct →
nuke7–130.0321%17 Oct →
dust28–13-0.0114%17 Oct →
nuke13–16-0.0124%17 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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