Mando

Mando — CS2 Stats

FI76561198795625591[U:1:835359863]Steam profile ↗✓ No bans

3,058Tracked matches60%Win rate2023Tracked since
3,512Hours in CS55Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating13,021Blue band · top ~38.9% of ranked players (population est.)
FaceitLevel 6 · 881 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,021 → 13,021
0Faceit ELO · 881 → 881
+5Tracked matches · now 3,058
0.0ppWin rate · 60.0% → 60.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 31 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,021 +2,258 31 Aug18 Sept · 15 days played
9,89614,170peak 14,17031 Aug18 Sept
14,170Peak Premier in tracked matches
881Highest Faceit ELO seen on CSDB
18Days played since 2026-08-31

Faceit ELO

  • At peak — 881
  • Next: Level 4 at 901 20 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-18
  • Level 2 first seen 2026-09-18

Premier CS Rating

  • 1,149 below peak (14,170)
  • Next: Purple band at 15,000 1,979 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches41
Win rate61%
K/D1.17
Headshot %48%

Measured 11 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.4%44.8%45.7%3.4% short
Shot accuracy3.8%12.4%12.7%8.9% short
Kill/death ratio0.891.041.050.16 short
Match win rate42.9%45.2%45.7%2.8% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMandoFACEITLevel 6 · 881 ELOSTANDINGTop 54.0% of rankedPREMIER13,021 · Blue bandPEAK ELO881csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning46
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateWLLWWLWLLL

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · +2.5pp headshot accuracy · +25ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 646ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 578ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.4
Utility5.2
Positioning4.6
Opening Duels1.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.6
Utility5.2
Mechanics8.2
Opening Duels2.2
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time578ms−60ms
first ⅓ avg 638ms → last ⅓ avg 578ms
Headshot accuracy17.1%−6.2%
first ⅓ avg 23.3% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 5–13 · inferno, 6 Sept
46%Best headshot accuracy · 4–13 · ancient, 8 Sept
422msFastest reaction time · 13–8 · ancient, 16 Sept
13–1Biggest win · mirage, 3 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
64In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 73% over 11dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoD1851328%0.03
nukeS1611569%0.03
cacheA117464%-0.00
ancientS118373%0.02
mirageC94544%0.02
trainC94544%0.05
dust2D92722%0.03
anubisS75271%0.04
overpassC73443%0.00
vertigo3030%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,932Lifetime kills
0.89K/D
3,794Matches
42.9%Match win rate
42.4%Headshot %
3.8%Shot accuracy
6,594MVPs
1,942Hours (in match)
3,882Bombs planted
975Bombs defused

Most-used weapons

AK-4717,424
AWP5,329
FAMAS2,329
MP91,718
MAC-101,261

Lifetime map wins

6,815nuke
6,444inferno
2,725dust2
2,178vertigo
869train
168office
26italy
8lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

663Matches
47%Win rate
0.93Avg K/D
69.4ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10640%0.9613.3
Nuke9955%0.9813.3
Ancient9358%1.1115.5
Inferno7445%1.0313.5
Anubis6447%0.8312.4
Dust26343%0.9214.0
Vertigo4154%0.8112.1
Overpass1856%0.9113.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
41.2%Accuracy (enemy spotted)
38.9%Spray accuracy
86.9%Counter-strafing
9.4°Preaim
571msReaction time
46.3%T opening success
31.6%CT opening success
0.40Enemies flashed / flash
5.9%Flash assists
7.41HE damage / grenade
9.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.403 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.5955% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–60.1517%20 Sept
mirage2–13-0.110%18 Sept
train4–130.0333%18 Sept
cache13–5-0.0421%18 Sept
overpass13–90.1116%18 Sept
dust28–130.0725%18 Sept
ancient7–70.0217%18 Sept
nuke10–130.0428%18 Sept
ancient9–130.0917%18 Sept
nuke7–130.0016%18 Sept
mirage13–50.0921%17 Sept
nuke13–70.0517%17 Sept
ancient16–130.1030%17 Sept
inferno5–13-0.0211%17 Sept
cache13–5-0.0318%17 Sept
cache5–13-0.0314%16 Sept
ancient13–80.0111%16 Sept
nuke13–70.089%16 Sept
dust216–140.0424%16 Sept
inferno13–80.0611%15 Sept
anubis13–90.0229%15 Sept
cache13–8-0.0014%15 Sept
inferno16–130.0218%15 Sept
train8–130.0110%14 Sept
vertigo4–13-0.0117%14 Sept
dust24–130.0212%14 Sept
inferno13–6-0.0412%14 Sept
dust28–13-0.0515%14 Sept
anubis13–70.0018%14 Sept
anubis13–50.038%14 Sept
nuke13–60.0824%14 Sept
cache13–40.0022%14 Sept
train13–90.0212%11 Sept
ancient5–13-0.0213%11 Sept
inferno14–160.0722%11 Sept
nuke13–70.0423%11 Sept
nuke13–10-0.0219%11 Sept
mirage15–15-0.0214%11 Sept
ancient13–4-0.0017%11 Sept
inferno3–9-0.1924%11 Sept
dust213–60.0821%10 Sept
inferno7–130.1022%10 Sept
cache13–110.0830%10 Sept
inferno15–150.0110%10 Sept
overpass11–13-0.0611%9 Sept
train12–120.049%9 Sept
ancient13–10-0.0327%9 Sept
vertigo0–13-0.0733%9 Sept
train12–120.1219%9 Sept
vertigo12–120.0727%9 Sept
anubis5–13-0.0623%9 Sept
overpass2–13-0.0313%9 Sept
dust210–13-0.0126%8 Sept
cache7–13-0.0129%8 Sept
mirage16–120.0620%8 Sept
anubis16–140.0527%8 Sept
ancient4–130.0646%8 Sept
mirage13–40.1114%7 Sept
inferno7–13-0.0318%7 Sept
inferno5–130.2622%6 Sept
overpass13–2-0.0324%6 Sept
dust27–130.0322%6 Sept
dust29–130.1722%5 Sept
inferno10–130.0416%5 Sept
cache13–110.0024%5 Sept
inferno6–130.0914%5 Sept
overpass13–90.1223%5 Sept
inferno2–13-0.0723%5 Sept
nuke1–8-0.0625%4 Sept
train2–13-0.0627%4 Sept
overpass5–13-0.0620%4 Sept
cache2–13-0.0117%4 Sept
inferno5–130.0317%4 Sept
dust21–13-0.0618%4 Sept
train13–100.1423%4 Sept
nuke13–90.0125%4 Sept
ancient13–90.0021%4 Sept
inferno9–60.1521%4 Sept
mirage13–10.1118%3 Sept
nuke10–13-0.0119%3 Sept
nuke11–70.0638%3 Sept
train13–110.0438%3 Sept
anubis1–100.0921%3 Sept
mirage12–12-0.0426%2 Sept
train13–50.0936%2 Sept
overpass2–13-0.0514%2 Sept
ancient13–9-0.0615%2 Sept
nuke13–60.0833%2 Sept
nuke13–50.0920%2 Sept
inferno13–2-0.0017%2 Sept
inferno11–130.0128%1 Sept
nuke13–16-0.0020%1 Sept
nuke13–60.0531%1 Sept
ancient13–70.0727%1 Sept
cache7–13-0.0331%1 Sept
mirage11–13-0.0514%1 Sept
mirage7–130.0422%1 Sept
nuke13–30.0423%31 Aug
inferno8–130.0125%31 Aug
cache13–80.0519%31 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →