TimoRokkari

TimoRokkari — CS2 Stats

76561198780240715[U:1:819974987]Steam profile ↗✓ No bans

309Tracked matches31%Win rate2025Tracked since
CSDB Rating3.2 LearningPositional Player
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 309 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 30 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,188 +503 18 Jun28 Jun · 2 days played
2,6853,188peak 3,18818 Jun28 Jun
3,188Peak Premier in tracked matches
44Days played since 2026-05-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim49
Positioning29
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY414712Last 10041%Win rateWLLWTLLWWL

Last 10 vs previous 10: +10pp win rate · +0.08 avg rating · +1.5pp headshot accuracy · −33ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 606ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 631ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim4.9
Utility1.7
Positioning2.9
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 29% on CT to 12% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning2.9
Utility1.7
Mechanics6.0
Opening Duels0.0
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.02
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time641ms−52ms
first ⅓ avg 693ms → last ⅓ avg 641ms
Headshot accuracy14.1%−2.8%
first ⅓ avg 16.9% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–5 · debris, 27 Aug
50%Best headshot accuracy · 2–13 · anubis, 3 Jul
414msFastest reaction time · 12–12 · dust2, 20 Jul
13–0Biggest win · anubis, 10 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
23In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 100% over 6dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeD1331023%-0.05
cacheB136746%-0.07
anubisA127558%-0.05
mirageC125742%-0.07
dust2D112918%-0.06
trainD93633%-0.05
ancientC83538%-0.04
overpassS660100%-0.03
inferno42250%-0.00
vertigo41325%-0.07
office31233%-0.06
debris220100%0.10
eldorado2020%-0.12
warden1010%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
30.8%Accuracy (enemy spotted)
33.3%Spray accuracy
77.1%Counter-strafing
9.6°Preaim
643msReaction time
11.6%T opening success
29.1%CT opening success
0.37Enemies flashed / flash
1.6%Flash assists
3.16HE damage / grenade
1.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1231% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3688 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.6319% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–30.104%19 Sept
nuke5–13-0.0336%19 Sept
anubis10–13-0.067%18 Sept
anubis13–3-0.037%18 Sept
mirage12–12-0.0619%18 Sept
mirage10–130.0114%13 Sept
dust27–13-0.0220%13 Sept
ancient13–20.0913%13 Sept
inferno9–20.1316%13 Sept
nuke5–13-0.0213%12 Sept
mirage6–13-0.140%11 Sept
nuke7–13-0.105%11 Sept
overpass13–5-0.0019%11 Sept
inferno9–13-0.0424%11 Sept
ancient3–13-0.0817%11 Sept
ancient4–13-0.0616%6 Sept
office13–1-0.0114%5 Sept
mirage2–13-0.1023%4 Sept
ancient6–13-0.0912%4 Sept
mirage13–11-0.094%4 Sept
cache7–13-0.098%3 Sept
office11–13-0.057%3 Sept
inferno12–12-0.1120%1 Sept
overpass13–2-0.0511%1 Sept
mirage12–12-0.0312%29 Aug
dust23–13-0.016%28 Aug
anubis2–13-0.1121%27 Aug
debris9–50.1520%27 Aug
eldorado1–9-0.167%27 Aug
cache12–12-0.0833%27 Aug
cache10–13-0.068%27 Aug
cache13–3-0.0117%26 Aug
mirage8–13-0.1214%21 Aug
ancient9–1-0.0219%21 Aug
dust26–13-0.077%21 Aug
train6–13-0.0613%20 Aug
nuke3–13-0.0313%18 Aug
dust25–13-0.0915%18 Aug
cache13–9-0.0510%15 Aug
train13–9-0.0910%14 Aug
nuke12–12-0.035%14 Aug
dust21–13-0.1012%14 Aug
train7–13-0.043%14 Aug
cache13–7-0.017%12 Aug
overpass13–4-0.076%12 Aug
train13–6-0.0711%12 Aug
train2–13-0.0733%12 Aug
anubis13–9-0.0410%7 Aug
mirage13–11-0.0812%7 Aug
anubis13–5-0.0417%4 Aug
nuke13–6-0.0419%4 Aug
dust213–9-0.0313%2 Aug
train12–120.0320%2 Aug
nuke13–7-0.0520%1 Aug
dust212–12-0.0513%1 Aug
cache6–13-0.0918%1 Aug
mirage13–9-0.0624%1 Aug
vertigo5–13-0.098%1 Aug
anubis7–13-0.1123%27 Jul
anubis12–12-0.026%27 Jul
nuke12–12-0.028%26 Jul
anubis13–4-0.0719%26 Jul
mirage13–7-0.0718%20 Jul
overpass13–5-0.130%20 Jul
dust212–12-0.0618%20 Jul
anubis13–00.069%10 Jul
inferno13–70.0029%10 Jul
eldorado3–9-0.0835%9 Jul
debris9–40.0615%9 Jul
cache7–13-0.0825%7 Jul
train2–10-0.090%3 Jul
anubis2–13-0.1250%3 Jul
cache13–7-0.0519%2 Jul
cache5–5-0.0633%2 Jul
nuke5–13-0.0823%1 Jul
dust24–13-0.0130%28 Jun
office4–13-0.1319%21 Jun
warden9–13-0.085%21 Jun
nuke13–9-0.0321%18 Jun
train12–12-0.009%18 Jun
train13–3-0.0322%18 Jun
mirage4–13-0.118%17 Jun
cache13–3-0.0516%17 Jun
ancient13–4-0.070%12 Jun
cache4–13-0.0812%12 Jun
nuke5–9-0.0221%12 Jun
anubis13–5-0.0027%9 Jun
ancient9–13-0.0614%9 Jun
nuke1–13-0.0529%8 Jun
ancient11–13-0.0311%3 Jun
vertigo13–5-0.089%3 Jun
vertigo2–13-0.016%3 Jun
vertigo5–13-0.107%3 Jun
overpass13–4-0.0310%2 Jun
nuke2–13-0.1210%2 Jun
dust213–2-0.1315%2 Jun
dust212–12-0.0623%31 May
mirage13–7-0.0514%31 May
cache13–8-0.149%30 May
anubis13–7-0.0312%30 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →