Tap Tap

Tap Tap — CS2 Stats

BE76561198747603039[U:1:787337311]Steam profile ↗✓ No bans

126Tracked matches72%Win rate2026Tracked since
512Hours in CS29Hrs last 2 wks
CSDB Rating6.8 SolidAll-Rounder
Premier CS Rating15,377Purple band · top ~26.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,377 +4,101 14 Feb – 30 Oct · 32 days played
7,59715,377peak 15,37714 Feb30 Oct
15,486Peak Premier in tracked matches
38Days played since 2026-02-14

Premier CS Rating

  • At peak — 15,377
  • Next: Pink band at 20,000 — 4,623 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate73.7%44.4%46.9%above
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio0.861.031.080.22 short
Match win rate48.6%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTap TapPREMIER15,377 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning59
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY61–36–3Last 10061%Win rateLWLWWWWLWL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +7.4pp headshot accuracy · −45ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 661ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 637ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 659ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.1
Utility6.0
Positioning5.9
Opening Duels4.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.9
Utility6.0
Mechanics7.2
Opening Duels4.8
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time682ms−47ms
first ⅓ avg 729ms → last ⅓ avg 682ms
Headshot accuracy25.0%+0.6%
first ⅓ avg 24.4% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · dust2, 15 Feb →
67%Best headshot accuracy · 13–5 · dust2, 14 Mar →
500msFastest reaction time · 4–13 · dust2, 29 Oct →
13–0Biggest win · cache, 30 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–2In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 83% over 6overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B3618–1850%0.02
mirageB2614–1254%0.05
infernoS1310–377%0.03
cacheS65–183%0.03
ancientS65–183%0.04
overpassC52–340%0.03
nukeS54–180%-0.00
anubis—33–0100%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,156Lifetime kills
0.86K/D
461Matches
48.6%Match win rate · Top 25% of Purple band
73.7%Headshot % · Top 1% of Purple band
0.0%Shot accuracy
1,196MVPs
499Hours (in match)
415Bombs planted
141Bombs defused

Most-used weapons

Lifetime map wins

1,727dust2
440inferno
172nuke
39train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
39.1%Spray accuracy
82.4%Counter-strafing
10.4°Preaim
685msReaction time
50.8%T opening success
47.5%CT opening success
0.71Enemies flashed / flash
7.3%Flash assists
10.60HE damage / grenade
11.75Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0818%30 Oct →
cache16–130.0130%30 Oct →
mirage9–130.0130%30 Oct →
dust213–6-0.0321%30 Oct →
cache13–30.0625%30 Oct →
cache13–0-0.0026%30 Oct →
mirage13–80.1243%29 Oct →
inferno13–160.0316%29 Oct →
anubis13–80.0219%29 Oct →
dust24–13-0.0333%29 Oct →
inferno13–2-0.0319%29 Oct →
cache13–70.0217%28 Oct →
anubis13–90.0716%28 Oct →
inferno13–20.0512%23 Oct →
dust216–130.0519%23 Oct →
dust213–90.0916%21 Oct →
mirage8–130.0814%21 Oct →
dust213–00.1029%20 Oct →
cache15–15-0.0020%19 Oct →
ancient11–130.0525%17 Jun →
anubis13–80.0321%14 Jun →
dust213–50.0423%14 Jun →
inferno13–100.0138%13 Jun →
dust211–13-0.0111%13 Jun →
dust213–110.0230%27 May →
mirage13–30.1148%24 May →
dust213–80.1226%24 May →
mirage9–130.0131%24 May →
dust213–110.0423%24 May →
dust213–30.0132%24 May →
dust213–11-0.0042%22 May →
dust28–13-0.0127%22 May →
overpass12–160.0323%21 May →
mirage13–40.0033%21 May →
dust213–90.0120%21 May →
mirage6–130.0133%19 May →
dust213–30.0214%18 May →
dust29–130.0418%18 May →
mirage13–110.0024%18 May →
cache13–110.0919%16 May →
dust215–150.0130%16 May →
dust20–13-0.0731%20 Mar →
dust213–80.1041%18 Mar →
mirage6–130.0614%17 Mar →
mirage3–130.0124%16 Mar →
dust210–130.0422%16 Mar →
mirage13–10.1328%15 Mar →
mirage9–130.0526%15 Mar →
mirage13–60.0726%15 Mar →
inferno13–90.0119%14 Mar →
mirage13–70.0239%14 Mar →
dust213–5-0.0167%14 Mar →
inferno6–130.0933%14 Mar →
ancient13–70.0027%14 Mar →
dust213–60.0513%14 Mar →
dust21–13-0.0450%11 Mar →
dust28–130.0625%11 Mar →
mirage9–130.0227%7 Mar →
overpass6–13-0.0326%7 Mar →
ancient13–30.0822%7 Mar →
ancient13–60.0934%5 Mar →
inferno13–6-0.0226%3 Mar →
dust29–130.0421%3 Mar →
overpass9–130.0325%3 Mar →
dust29–130.058%2 Mar →
dust213–50.0625%2 Mar →
inferno13–70.0319%2 Mar →
mirage5–13-0.0514%2 Mar →
mirage9–130.0728%1 Mar →
nuke9–13-0.0226%28 Feb →
overpass13–50.1113%28 Feb →
dust213–40.0320%28 Feb →
nuke13–20.0923%28 Feb →
dust215–150.0129%28 Feb →
overpass13–60.037%28 Feb →
dust24–13-0.0519%28 Feb →
inferno13–80.0714%26 Feb →
dust29–130.0217%26 Feb →
ancient13–70.0413%26 Feb →
nuke13–11-0.0142%24 Feb →
mirage13–70.0844%21 Feb →
dust25–13-0.0433%18 Feb →
mirage3–130.0021%17 Feb →
ancient13–5-0.0016%16 Feb →
mirage13–11-0.0041%16 Feb →
dust29–130.0231%16 Feb →
mirage13–90.0823%16 Feb →
inferno13–110.0412%16 Feb →
inferno5–13-0.0214%16 Feb →
mirage13–90.1020%16 Feb →
nuke13–11-0.0719%16 Feb →
dust210–13-0.0415%15 Feb →
dust213–20.2032%15 Feb →
mirage13–90.0722%15 Feb →
inferno13–40.0515%15 Feb →
inferno13–20.1439%15 Feb →
mirage13–40.0925%14 Feb →
nuke13–50.0128%14 Feb →
mirage5–13-0.0031%14 Feb →
mirage13–10.0759%14 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.