HurstiMummo

HurstiMummo — CS2 Stats

76561198733956762[U:1:773691034]Steam profile ↗✓ No bans

486Tracked matches37%Win rate2026Tracked since
952Hours in CS130Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating8,236Light Blue band · top ~63.3% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−293Premier CS Rating · 8,529 → 8,236
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 12 days played since 7 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,236 -1,071 7 Sept20 Sept · 10 days played
7,9139,440peak 9,4407 Sept20 Sept
9,999Peak Premier in tracked matches
1,051Highest Faceit ELO seen on CSDB
12Days played since 2026-09-07

Premier CS Rating

  • 1,204 below peak (9,440)
  • Next: Blue band at 10,000 1,764 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate44.8%42.7%43.8%above
Shot accuracy0.0%11.3%12.0%12.0% short
Kill/death ratio0.900.991.020.12 short
Match win rate47.2%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHurstiMummoFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,236 · Light Blue bandPEAK ELO1,051csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning46
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY43534Last 10043%Win rateLLTLWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +16.0pp headshot accuracy · +59ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 19%
  • Avg reaction 641ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 692ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim7.0
Utility3.5
Positioning4.6
Opening Duels1.4
Clutch2.6

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.6
Utility3.5
Mechanics8.6
Opening Duels3.0
Win Impact0.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.05
first ⅓ avg -0.01 → last ⅓ avg -0.05
Reaction time640ms+22ms
first ⅓ avg 618ms → last ⅓ avg 640ms
Headshot accuracy20.1%+4.6%
first ⅓ avg 15.4% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–1 · poseidon, 13 Sept
100%Best headshot accuracy · 8–0 · anubis, 20 Sept
375msFastest reaction time · 9–1 · vertigo, 8 Sept
13–2Biggest win · ancient, 12 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
infernoD2061430%-0.03
mirageC2071335%-0.02
nukeC125742%-0.06
vertigoB105550%-0.01
ancientC83538%-0.04
overpassA74357%-0.01
anubisS64267%-0.01
cacheB63350%-0.04
dust2A53260%0.01
poseidon32167%0.01
train21150%-0.01
shelter1010%0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,712Lifetime kills
0.90K/D
958Matches
47.2%Match win rate · Top 25% of Level 4 players
44.8%Headshot % · Top 50% of Level 4 players
0.0%Shot accuracy
2,555MVPs
322Hours (in match)
729Bombs planted
227Bombs defused

Most-used weapons

Lifetime map wins

1,649inferno
962nuke
746dust2
260vertigo
188train
35office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

56Matches
52%Win rate
0.99Avg K/D
70.5ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1861%0.9414.7
Anubis850%0.7211.5
Nuke850%0.8913.5
Dust2757%0.9915.0
Ancient729%1.3510.6
Vertigo367%0.9417.0
Cache333%1.4117.3
Inferno250%1.1416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
33.9%Accuracy (enemy spotted)
35.7%Spray accuracy
88.6%Counter-strafing
9.3°Preaim
641msReaction time
40.6%T opening success
43.2%CT opening success
0.46Enemies flashed / flash
5.2%Flash assists
5.51HE damage / grenade
5.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4622 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
poseidon3–9-0.178%20 Sept
inferno5–9-0.1216%20 Sept
nuke8–8-0.0719%20 Sept
vertigo7–9-0.0429%20 Sept
inferno9–70.0524%20 Sept
vertigo4–9-0.0635%20 Sept
inferno9–20.0121%20 Sept
overpass13–10-0.0022%20 Sept
shelter1–90.1113%20 Sept
anubis8–00.05100%20 Sept
mirage10–13-0.0416%20 Sept
inferno6–9-0.096%19 Sept
inferno11–130.0111%19 Sept
mirage13–9-0.139%19 Sept
cache5–13-0.0515%19 Sept
vertigo9–70.0016%18 Sept
inferno3–9-0.1517%18 Sept
train13–7-0.0111%18 Sept
vertigo4–9-0.0913%18 Sept
nuke7–9-0.0513%18 Sept
overpass4–9-0.1617%18 Sept
inferno9–6-0.0318%18 Sept
overpass9–60.0525%18 Sept
vertigo9–4-0.029%18 Sept
nuke4–9-0.2619%18 Sept
inferno9–3-0.0130%18 Sept
inferno4–13-0.106%18 Sept
dust23–13-0.0535%18 Sept
dust213–110.0118%18 Sept
inferno4–9-0.183%17 Sept
overpass5–9-0.0417%17 Sept
mirage1–13-0.0024%17 Sept
poseidon9–5-0.1229%16 Sept
overpass9–70.0227%16 Sept
vertigo9–10.2413%16 Sept
mirage9–130.0620%15 Sept
ancient3–13-0.102%15 Sept
mirage10–130.0218%15 Sept
mirage13–100.0121%15 Sept
cache13–60.0315%15 Sept
mirage13–60.0622%15 Sept
nuke9–40.1127%14 Sept
inferno6–9-0.117%14 Sept
ancient10–13-0.089%14 Sept
vertigo5–9-0.206%14 Sept
cache13–10-0.0312%14 Sept
inferno8–13-0.0513%14 Sept
nuke0–13-0.0722%14 Sept
mirage5–13-0.0415%14 Sept
mirage6–13-0.0222%14 Sept
anubis4–13-0.0626%14 Sept
ancient13–6-0.0826%14 Sept
cache13–6-0.0116%14 Sept
poseidon9–10.3319%13 Sept
vertigo9–30.0010%13 Sept
inferno5–130.0518%13 Sept
cache14–16-0.0812%13 Sept
mirage7–13-0.079%13 Sept
mirage10–0-0.0431%13 Sept
nuke9–7-0.0912%13 Sept
anubis13–4-0.0016%12 Sept
mirage13–9-0.0726%12 Sept
anubis13–80.026%12 Sept
ancient13–2-0.0319%12 Sept
inferno11–13-0.0511%9 Sept
ancient16–12-0.0610%9 Sept
dust210–13-0.0427%9 Sept
inferno8–8-0.035%9 Sept
cache8–13-0.1112%9 Sept
train11–13-0.019%9 Sept
mirage15–150.0021%9 Sept
inferno13–30.0412%9 Sept
vertigo6–9-0.1013%9 Sept
dust213–90.0626%9 Sept
ancient6–13-0.0212%9 Sept
inferno4–13-0.0114%9 Sept
overpass6–130.0210%8 Sept
vertigo9–10.1621%8 Sept
mirage12–16-0.0517%8 Sept
overpass9–40.0316%8 Sept
nuke3–9-0.1219%8 Sept
inferno9–10.1715%8 Sept
anubis9–13-0.1119%8 Sept
mirage11–13-0.0118%8 Sept
nuke8–13-0.0215%8 Sept
ancient15–150.0128%8 Sept
anubis13–20.0315%8 Sept
nuke13–40.016%8 Sept
ancient9–130.0226%8 Sept
inferno6–130.058%8 Sept
nuke6–9-0.0811%7 Sept
mirage13–10-0.036%7 Sept
mirage5–13-0.067%7 Sept
nuke13–10-0.0613%7 Sept
nuke13–11-0.0315%7 Sept
inferno3–130.0115%7 Sept
mirage9–13-0.0420%7 Sept
mirage10–13-0.0221%7 Sept
mirage13–30.0615%7 Sept
dust213–90.0532%7 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →