haram boy

haram boy — CS2 Stats

76561198724327744[U:1:764062016]Steam profile ↗✓ No bans

56Tracked matches57%Win rate2026Tracked since
110Hours in CS2Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 56 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 3 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,000 +2,260 8 Aug20 Sept · 15 days played
7,74010,118peak 10,1188 Aug20 Sept
10,118Peak Premier in tracked matches
19Days played since 2026-07-03

Premier CS Rating

  • 118 below peak (10,118)
  • +923 over 30 days · improving
  • Next: Purple band at 15,000 5,000 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-19
  • Light Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,962), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate53.0%41.9%44.3%above
Shot accuracy0.0%9.6%11.8%11.8% short
Kill/death ratio0.730.981.030.30 short
Match win rate38.5%43.8%45.2%6.7% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGharam boyPREMIER10,000 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning41
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY2723Last 5054%Win rateLLLWWWWWLL

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · +10.1pp headshot accuracy · −41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 33%
  • Avg reaction 660ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 34%
  • Avg reaction 692ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 712ms

Newest first, from the last 50 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim6.5
Utility2.0
Positioning4.1
Opening Duels2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 696ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.1
Utility2.0
Mechanics2.4
Opening Duels2.4
Win Impact7.2

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.03
first ⅓ avg -0.04 → last ⅓ avg -0.01
Reaction time694ms−74ms
first ⅓ avg 768ms → last ⅓ avg 694ms
Headshot accuracy31.8%+9.5%
first ⅓ avg 22.3% → last ⅓ avg 31.8%

Rolling 5-match average across the last 50 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–4 · ancient, 27 Aug
56%Best headshot accuracy · 6–13 · dust2, 19 Aug
469msFastest reaction time · 8–13 · inferno, 11 Jul
13–0Biggest win · dust2, 19 Aug

Across the last 50 tracked matches.

Highlights

6Longest win streak
L3Current streak
33In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 75% over 8nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageS1711665%-0.03
dust2S86275%-0.02
anubisA53260%-0.03
nukeD51420%-0.03
infernoC52340%-0.04
office3030%-0.04
ancient330100%0.02
cache31233%-0.03
vertigo1010%-0.01

Across the last 50 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,948Lifetime kills
0.73K/D
161Matches
38.5%Match win rate
53.0%Headshot % · Top 25% of Blue band
0.0%Shot accuracy
194MVPs
47Hours (in match)
119Bombs planted
12Bombs defused

Most-used weapons

Lifetime map wins

200dust2
179inferno
113office
71nuke
31vertigo
1italy
1train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.8%Headshot accuracy
40.9%Accuracy (enemy spotted)
36.6%Spray accuracy
61.0%Counter-strafing
10.7°Preaim
696msReaction time
36.7%T opening success
42.9%CT opening success
0.43Enemies flashed / flash
1.5%Flash assists
1.17HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4283 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6844% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
office6–13-0.0443%8 Sept
office6–13-0.0031%8 Sept
anubis11–13-0.0222%8 Sept
nuke13–50.0341%28 Aug
dust213–40.0327%28 Aug
ancient13–40.0510%27 Aug
anubis10–40.0233%27 Aug
mirage13–10-0.0030%26 Aug
mirage11–13-0.0152%26 Aug
dust26–13-0.0456%19 Aug
dust213–0-0.0115%19 Aug
inferno9–7-0.0026%18 Aug
mirage13–7-0.0244%18 Aug
inferno5–13-0.0231%18 Aug
anubis13–9-0.0513%18 Aug
inferno13–8-0.0433%18 Aug
ancient13–10-0.0222%18 Aug
dust20–13-0.0427%17 Aug
cache11–13-0.0519%17 Aug
nuke2–13-0.1013%17 Aug
inferno2–13-0.0319%16 Aug
mirage3–130.0310%16 Aug
mirage13–8-0.0823%12 Aug
dust213–5-0.0125%12 Aug
nuke10–13-0.0112%11 Aug
mirage7–3-0.0950%11 Aug
mirage13–5-0.0128%11 Aug
mirage13–20.0121%11 Aug
nuke0–8-0.0650%11 Aug
mirage13–8-0.0225%10 Aug
ancient13–110.0322%10 Aug
mirage9–13-0.0536%9 Aug
nuke4–13-0.0334%9 Aug
mirage13–9-0.105%9 Aug
mirage13–110.0436%9 Aug
mirage13–30.0239%8 Aug
mirage13–7-0.0521%7 Aug
dust213–9-0.0818%7 Aug
anubis13–7-0.0721%7 Aug
anubis10–13-0.0123%2 Aug
dust213–40.0128%31 Jul
vertigo9–13-0.0135%31 Jul
dust213–2-0.058%31 Jul
mirage7–13-0.0535%31 Jul
cache3–13-0.0917%26 Jul
cache13–40.0426%26 Jul
mirage0–3-0.000%26 Jul
mirage1–13-0.1130%11 Jul
inferno8–13-0.099%11 Jul
office6–13-0.0811%3 Jul

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →