Perch "Perc(pop)Poppman" Fishman

Perch "Perc(pop)Poppman" Fishman — CS2 Stats

AZ76561198724046615[U:1:763780887]Steam profile ↗✓ No bans

131Tracked matches62%Win rate2026Tracked since
100Hours in CS3Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1
Win rate100%
K/D0.64
Headshot %29%

Measured 8 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim29
Positioning34
Utility26

0–100 skill scores via Leetify.

Recent form

HOT53407Last 10053%Win rateWWLWWWWWTL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +0.5pp headshot accuracy · −43ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 15%
  • Avg reaction 578ms

Last 10

  • 721 · 70% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 666ms

Last 20

  • 1262 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 687ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim2.9
Utility2.6
Positioning3.4
Opening Duels0.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning3.4
Utility2.6
Mechanics5.7
Opening Duels0.4
Win Impact8.8

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time659ms−32ms
first ⅓ avg 690ms → last ⅓ avg 659ms
Headshot accuracy12.4%+2.3%
first ⅓ avg 10.1% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 3–0 · cache, 9 May
33%Best headshot accuracy · 3–0 · cache, 9 May
453msFastest reaction time · 4–1 · cache, 16 Jul
13–1Biggest win · nuke, 7 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
75In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 78% over 9anubisWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB49242549%-0.03
cacheS139469%-0.05
dust2B105550%-0.03
vertigoS97278%-0.05
anubisC73443%-0.04
inferno42250%-0.05
mirage4040%-0.09
ancient21150%-0.05
office110100%0.02
train110100%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,676Lifetime kills
0.65K/D
158Matches
46.8%Match win rate · Top 50% of tracked players
40.2%Headshot %
0.0%Shot accuracy
160MVPs
55Hours (in match)
164Bombs planted
24Bombs defused

Most-used weapons

Lifetime map wins

605nuke
184dust2
133vertigo
92inferno
44office
13train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
30.7%Accuracy (enemy spotted)
30.8%Spray accuracy
75.5%Counter-strafing
13.7°Preaim
667msReaction time
25.3%T opening success
33.3%CT opening success
0.23Enemies flashed / flash
2.9%Flash assists
6.99HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.7372° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0034% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.235 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–3-0.027%14 Sept
inferno13–11-0.0718%8 Sept
mirage7–13-0.0413%8 Sept
nuke13–9-0.0720%8 Sept
nuke13–8-0.0717%2 Sept
dust213–11-0.0720%30 Aug
nuke13–40.009%25 Aug
nuke13–8-0.0410%23 Aug
nuke12–12-0.0913%10 Aug
nuke4–13-0.0721%4 Aug
nuke13–8-0.0111%3 Aug
cache7–13-0.0320%1 Aug
nuke13–6-0.0415%1 Aug
nuke5–13-0.127%1 Aug
nuke13–50.0326%30 Jul
nuke13–9-0.0116%29 Jul
nuke3–13-0.067%29 Jul
nuke13–40.0118%28 Jul
nuke12–12-0.0011%27 Jul
nuke6–13-0.0213%26 Jul
nuke11–13-0.024%22 Jul
nuke12–120.0315%22 Jul
dust211–13-0.0012%22 Jul
nuke11–13-0.069%21 Jul
nuke13–110.037%20 Jul
cache13–10-0.108%16 Jul
cache4–1-0.080%16 Jul
nuke6–13-0.085%16 Jul
nuke12–12-0.0618%16 Jul
cache13–5-0.059%14 Jul
cache7–13-0.135%13 Jul
anubis11–13-0.0826%13 Jul
inferno3–13-0.020%13 Jul
dust213–80.0213%11 Jul
dust24–13-0.0219%11 Jul
ancient6–13-0.0411%10 Jul
cache13–9-0.0413%25 Jun
nuke8–13-0.050%24 Jun
mirage9–13-0.130%24 Jun
nuke7–13-0.0310%24 Jun
nuke1–13-0.0015%23 Jun
dust213–90.0117%14 Jun
cache10–13-0.0913%14 Jun
nuke13–8-0.0216%14 Jun
nuke12–12-0.058%10 Jun
nuke13–1-0.0220%7 Jun
dust213–6-0.108%30 May
anubis12–12-0.0520%30 May
dust28–13-0.0825%25 May
nuke5–13-0.0321%25 May
cache13–8-0.0522%22 May
nuke6–13-0.079%22 May
nuke3–13-0.0611%21 May
cache13–7-0.033%21 May
nuke13–100.0114%13 May
anubis6–13-0.0523%12 May
cache13–3-0.0229%12 May
cache3–00.0433%9 May
dust213–80.029%9 May
dust23–13-0.0615%9 May
anubis13–11-0.0126%5 May
nuke8–13-0.017%5 May
nuke12–12-0.0119%29 Apr
vertigo13–4-0.057%29 Apr
cache13–6-0.0416%29 Apr
cache6–13-0.0412%29 Apr
nuke5–13-0.104%28 Apr
nuke13–10-0.0726%28 Apr
nuke8–1-0.130%28 Apr
mirage6–13-0.118%28 Apr
dust22–13-0.043%28 Apr
nuke13–7-0.0115%22 Apr
anubis3–13-0.100%21 Apr
nuke13–8-0.0011%21 Apr
nuke6–13-0.0115%21 Apr
nuke10–10.0217%18 Apr
nuke13–11-0.104%16 Apr
nuke13–6-0.018%14 Apr
vertigo13–11-0.0110%14 Apr
nuke9–13-0.0514%12 Apr
inferno5–13-0.056%12 Apr
anubis13–11-0.0416%12 Apr
mirage9–13-0.0615%12 Apr
vertigo13–10-0.0813%11 Apr
nuke13–1-0.030%11 Apr
nuke13–90.0312%10 Apr
vertigo13–5-0.1013%10 Apr
inferno11–7-0.0714%10 Apr
vertigo10–13-0.0320%10 Apr
nuke7–13-0.1110%9 Apr
vertigo13–4-0.047%9 Apr
ancient13–9-0.0715%9 Apr
office13–100.0213%7 Apr
nuke13–9-0.035%7 Apr
nuke5–130.016%7 Apr
train13–70.0012%6 Apr
vertigo13–7-0.046%2 Apr
vertigo11–13-0.110%1 Apr
anubis13–70.0311%1 Apr
vertigo13–9-0.0211%31 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →