Carlito2602

Carlito2602 — CS2 Stats

NO76561198447808870[U:1:487543142]Steam profile ↗✓ No bans

4,941Tracked matches45%Win rate2024Tracked since
2,720Hours in CS
CSDB Rating3.3 LearningPositional Player
Premier CS Rating8,011Light Blue band · top ~64.4% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,011 -449 4 Sept – 16 Oct · 16 days played
6,43711,324peak 11,3244 Sept16 Oct
12,060Peak Premier in tracked matches
15Days played since 2026-09-04

Premier CS Rating

  • 3,313 below peak (11,324)
  • Next: Blue band at 10,000 — 1,989 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches182——
Win rate48%——
K/D0.84——
Headshot %39%——

Measured 19 Sep 2026 → 18 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate37.6%39.9%42.0%4.3% short
Shot accuracy0.0%7.0%9.6%9.6% short
Kill/death ratio0.880.920.980.09 short
Match win rate45.8%42.3%43.8%above

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCarlito2602PREMIER8,011 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning50
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateLLWWWLTLWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +7.2pp headshot accuracy · −25ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 631ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 640ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim3.2
Utility2.1
Positioning5.0
Opening Duels1.9
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 70% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 689ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.0
Utility2.1
Mechanics3.4
Opening Duels5.2
Win Impact3.3

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time676ms−29ms
first ⅓ avg 705ms → last ⅓ avg 676ms
Headshot accuracy15.9%−0.2%
first ⅓ avg 16.1% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · mirage, 10 Oct →
64%Best headshot accuracy · 13–2 · ancient, 10 Oct →
516msFastest reaction time · 8–13 · ancient, 6 Oct →
13–2Biggest win · dust2, 11 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
7–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 65% over 17cacheWeakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB1910–953%-0.02
dust2S1711–665%-0.02
anubisB179–853%-0.02
ancientB158–753%-0.00
infernoA159–660%-0.01
cacheB84–450%0.01
nukeA85–363%-0.01
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

97,313Lifetime kills
0.88K/D
6,659Matches
45.8%Match win rate · Top 25% of Light Blue band
37.6%Headshot %
0.0%Shot accuracy
12,180MVPs
2,720Hours (in match)
4,521Bombs planted
1,665Bombs defused

Most-used weapons

Lifetime map wins

14,344dust2
10,031inferno
9,692nuke
2,224vertigo
1,501train
35office
31ar_shoots
24italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

43Matches
37%Win rate
0.94Avg K/D
72.9ADR
47%Headshot %

Clutches & streaks

29%1v1 clutch win
13%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1729%0.9611.1
Dust2933%0.9613.7
Inferno540%0.8414.0
Nuke425%0.9012.8
Ancient333%0.7714.3
Anubis2100%1.4217.5
Train10%0.315.0
Cache1100%1.5018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
31.0%Accuracy (enemy spotted)
29.3%Spray accuracy
65.1%Counter-strafing
10.2°Preaim
689msReaction time
69.8%T opening success
32.0%CT opening success
0.32Enemies flashed / flash
3.6%Flash assists
10.15HE damage / grenade
1.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3214 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.0402% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache3–13-0.0414%16 Oct →
ancient10–130.063%16 Oct →
ancient13–3-0.0118%16 Oct →
ancient13–6-0.0630%15 Oct →
nuke13–4-0.0122%15 Oct →
mirage9–13-0.0817%15 Oct →
dust215–15-0.0127%12 Oct →
dust25–13-0.0720%12 Oct →
nuke13–90.0214%12 Oct →
mirage13–16-0.0315%12 Oct →
cache8–130.0513%12 Oct →
anubis13–16-0.033%12 Oct →
mirage13–7-0.0411%12 Oct →
nuke10–13-0.1113%12 Oct →
inferno4–13-0.1011%12 Oct →
anubis13–9-0.0318%12 Oct →
anubis8–13-0.052%12 Oct →
dust213–50.0119%12 Oct →
inferno11–13-0.0910%12 Oct →
mirage16–13-0.078%11 Oct →
mirage13–50.0213%11 Oct →
dust213–2-0.0115%11 Oct →
anubis11–13-0.109%11 Oct →
dust216–13-0.0517%10 Oct →
mirage13–30.1114%10 Oct →
ancient13–20.0264%10 Oct →
dust28–13-0.1031%10 Oct →
mirage11–13-0.0816%10 Oct →
dust210–13-0.005%10 Oct →
nuke5–130.0311%9 Oct →
ancient13–10-0.0120%9 Oct →
ancient11–130.0215%9 Oct →
ancient13–9-0.058%9 Oct →
anubis13–4-0.093%9 Oct →
anubis16–14-0.059%9 Oct →
inferno13–11-0.0613%7 Oct →
inferno13–8-0.084%7 Oct →
anubis12–16-0.078%7 Oct →
inferno13–60.0218%7 Oct →
ancient8–13-0.0812%6 Oct →
anubis13–110.039%6 Oct →
dust211–13-0.0813%6 Oct →
nuke13–110.0017%6 Oct →
inferno7–13-0.089%6 Oct →
inferno13–5-0.006%6 Oct →
nuke4–13-0.0017%5 Oct →
dust213–30.0530%5 Oct →
anubis13–70.0014%5 Oct →
cache13–90.1016%5 Oct →
mirage13–10-0.0016%5 Oct →
mirage13–70.0115%5 Oct →
dust213–10-0.048%4 Oct →
mirage3–12-0.0332%4 Oct →
ancient10–13-0.035%4 Oct →
anubis10–13-0.0312%4 Oct →
anubis13–80.0618%4 Oct →
mirage8–13-0.0725%4 Oct →
anubis16–130.0510%2 Oct →
anubis13–2-0.0322%2 Oct →
anubis15–150.0010%2 Oct →
mirage11–130.055%2 Oct →
anubis13–70.010%2 Oct →
mirage16–14-0.0112%2 Oct →
dust213–7-0.059%2 Oct →
inferno13–100.0111%2 Oct →
anubis8–13-0.0714%2 Oct →
inferno13–70.0617%2 Oct →
inferno13–70.0815%2 Oct →
ancient13–40.0114%2 Oct →
nuke13–110.0710%2 Oct →
mirage13–30.044%2 Oct →
dust213–90.0213%2 Oct →
ancient13–40.0015%2 Oct →
cache6–13-0.039%1 Oct →
inferno10–6-0.0617%1 Oct →
cache13–30.0812%1 Oct →
dust213–70.0113%1 Oct →
mirage7–13-0.0220%1 Oct →
anubis5–130.0110%1 Oct →
ancient13–80.075%1 Oct →
dust213–10-0.0018%1 Oct →
mirage2–13-0.0642%1 Oct →
nuke13–10-0.0517%29 Sept →
dust213–100.0232%29 Sept →
inferno2–13-0.030%29 Sept →
vertigo1–13-0.0423%28 Sept →
ancient10–130.0617%28 Sept →
cache7–13-0.0817%25 Sept →
ancient15–15-0.057%25 Sept →
inferno9–130.019%25 Sept →
mirage11–13-0.037%25 Sept →
mirage13–10-0.0324%25 Sept →
dust25–13-0.0122%25 Sept →
inferno13–100.1017%25 Sept →
ancient2–130.0225%25 Sept →
cache13–7-0.0321%25 Sept →
dust213–7-0.0223%25 Sept →
cache13–60.0738%25 Sept →
inferno7–130.0812%25 Sept →
mirage13–110.018%25 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.