1holyghost

1holyghost — CS2 Stats

DE76561198446886522[U:1:486620794]Steam profile ↗✓ No bans

1,344Tracked matches30%Win rate2020Tracked since
CSDB Rating3.9 LearningPositional Player
Premier CS Rating11,061Blue band · top ~49.3% of ranked players (population est.)
FaceitLevel 3 · 998 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,061 -714 5 Jun – 1 Oct · 31 days played
9,55612,396peak 12,3965 Jun1 Oct
Faceit ELO: 998 +0 1 Sept – 25 Sept · 2 observations
998998peak 9981 Sept25 Sept
12,619Peak Premier in tracked matches
998Highest Faceit ELO seen on CSDB
55Days played since 2026-06-05

Faceit ELO

  • At peak — 998
  • 0 over 30 days · steady
  • Next: Level 5 at 1,051 — 53 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-01
  • Level 3 first seen 2026-09-01

Premier CS Rating

  • 1,335 below peak (12,396)
  • +57 over 30 days · steady
  • +1,505 over 90 days
  • Next: Purple band at 15,000 — 3,939 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG1holyghostFACEITLevel 3 · 998 ELOSTANDINGTop 90.6% of rankedPREMIER11,061 · Blue band30 DAYS0 ELOPEAK ELO998csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning41
Utility18

0–100 skill scores via Leetify.

Recent form

COLD39–59–2Last 10039%Win rateLLLLLLWWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +2.1pp headshot accuracy · −22ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 538ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 570ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.3
Utility1.8
Positioning4.1
Opening Duels0.2
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.1
Utility1.8
Mechanics5.4
Opening Duels0.2
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time593ms−69ms
first ⅓ avg 662ms → last ⅓ avg 593ms
Headshot accuracy17.9%−0.6%
first ⅓ avg 18.5% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–3 · vertigo, 26 Jun →
39%Best headshot accuracy · 3–9 · sanctum, 5 Jul →
469msFastest reaction time · 11–13 · ancient, 13 Aug →
13–0Biggest win · mirage, 13 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L6Current streak
7–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

vertigoBest map · 80% over 5nukeWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
ancientD258–1732%-0.02
anubisB168–850%-0.02
infernoD155–1033%-0.03
nukeD91–811%-0.03
cacheC94–544%-0.02
mirageA95–456%-0.04
dust2B63–350%-0.03
vertigoS54–180%0.05
overpass—41–325%-0.06
sanctum—10–10%-0.07
poseidon—10–10%-0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

480Matches
47%Win rate
0.81Avg K/D
68.2ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient14647%0.8012.8
Anubis10358%0.8513.0
Inferno6248%0.8012.4
Mirage4838%0.7911.6
Train4048%0.8013.7
Overpass2846%0.7713.4
Nuke2540%0.8212.5
Cache1136%0.7013.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
39.7%Accuracy (enemy spotted)
46.9%Spray accuracy
74.4%Counter-strafing
11.9°Preaim
593msReaction time
31.9%T opening success
24.7%CT opening success
0.16Enemies flashed / flash
0.0%Flash assists
7.72HE damage / grenade
1.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1572 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.8568% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0418%1 Oct →
ancient3–13-0.0618%1 Oct →
nuke5–130.0527%30 Sept →
ancient10–13-0.0214%27 Sept →
inferno6–13-0.0620%23 Sept →
nuke2–13-0.0333%17 Sept →
cache13–6-0.0529%8 Sept →
anubis13–11-0.0316%5 Sept →
anubis9–13-0.0113%5 Sept →
inferno13–40.0319%5 Sept →
ancient11–130.0610%5 Sept →
mirage13–90.0217%2 Sept →
anubis9–13-0.0416%2 Sept →
anubis13–60.0415%31 Aug →
inferno3–13-0.0819%29 Aug →
ancient13–60.0214%28 Aug →
nuke6–13-0.0529%27 Aug →
inferno3–13-0.0822%27 Aug →
cache14–16-0.0112%26 Aug →
ancient13–3-0.0230%26 Aug →
anubis13–5-0.0328%24 Aug →
dust24–13-0.0423%23 Aug →
nuke9–130.0111%15 Aug →
anubis13–90.0015%15 Aug →
ancient1–13-0.040%15 Aug →
inferno9–130.0212%15 Aug →
ancient11–13-0.064%13 Aug →
anubis8–130.0215%13 Aug →
cache6–13-0.0519%10 Aug →
anubis13–16-0.0221%9 Aug →
ancient6–13-0.0313%9 Aug →
anubis13–1-0.0427%9 Aug →
ancient13–10-0.0416%5 Aug →
ancient13–9-0.0411%5 Aug →
inferno10–13-0.0717%4 Aug →
inferno13–2-0.0424%3 Aug →
ancient14–160.0111%2 Aug →
nuke10–13-0.0320%2 Aug →
cache13–50.0617%2 Aug →
anubis13–90.0315%1 Aug →
cache13–11-0.0225%1 Aug →
nuke4–13-0.1112%30 Jul →
ancient10–13-0.029%28 Jul →
inferno7–13-0.0410%28 Jul →
inferno13–90.0016%27 Jul →
cache8–13-0.0728%27 Jul →
anubis6–13-0.0616%27 Jul →
cache13–100.0520%26 Jul →
nuke8–13-0.0613%23 Jul →
dust213–10-0.0021%23 Jul →
nuke13–11-0.0418%22 Jul →
cache14–16-0.0015%22 Jul →
ancient13–60.0221%19 Jul →
inferno11–13-0.0417%16 Jul →
ancient13–7-0.0419%13 Jul →
mirage13–0-0.066%13 Jul →
anubis13–4-0.0013%13 Jul →
anubis16–14-0.0219%12 Jul →
dust25–13-0.0727%10 Jul →
ancient16–13-0.0436%10 Jul →
cache8–13-0.0814%9 Jul →
ancient7–13-0.0213%9 Jul →
inferno13–110.0514%8 Jul →
ancient12–12-0.0323%7 Jul →
ancient1–13-0.088%7 Jul →
mirage13–9-0.0621%6 Jul →
sanctum3–9-0.0739%5 Jul →
anubis8–13-0.0510%5 Jul →
mirage5–13-0.0116%30 Jun →
anubis2–13-0.058%30 Jun →
mirage7–13-0.128%28 Jun →
inferno2–13-0.0711%28 Jun →
mirage13–7-0.0313%28 Jun →
vertigo9–70.0222%27 Jun →
vertigo9–6-0.0417%26 Jun →
vertigo9–30.3125%26 Jun →
overpass5–13-0.0514%23 Jun →
ancient13–16-0.0511%23 Jun →
mirage13–80.0326%22 Jun →
inferno13–110.0126%22 Jun →
ancient8–13-0.0333%22 Jun →
ancient8–13-0.0117%16 Jun →
ancient13–50.0324%16 Jun →
anubis6–13-0.0713%15 Jun →
dust27–13-0.0414%13 Jun →
overpass8–8-0.129%12 Jun →
overpass13–10-0.0529%11 Jun →
mirage10–13-0.0415%11 Jun →
overpass9–13-0.0018%10 Jun →
ancient6–13-0.0621%10 Jun →
ancient9–13-0.0417%10 Jun →
inferno11–13-0.1011%7 Jun →
nuke7–13-0.0314%7 Jun →
mirage8–13-0.0813%6 Jun →
vertigo2–9-0.0328%6 Jun →
dust213–1-0.0336%6 Jun →
poseidon5–9-0.1232%6 Jun →
ancient10–130.1017%5 Jun →
dust213–50.0326%5 Jun →
vertigo13–4-0.0019%5 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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