EyeDoll

EyeDoll — CS2 Stats

CR76561198443807876[U:1:483542148]Steam profile ↗✓ No bans

479Tracked matches36%Win rate2023Tracked since
364Hours in CS
CSDB Rating3.8 LearningAll-Rounder
Premier CS Rating8,590Light Blue band · top ~61.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 479 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 17 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,590 -3,657 17 Jul16 Sept · 24 days played
8,59013,726peak 13,72617 Jul16 Sept
13,776Peak Premier in tracked matches
27Days played since 2026-07-17

Premier CS Rating

  • 5,136 below peak (13,726)
  • -370 over 30 days · steady
  • Next: Blue band at 10,000 1,410 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate50.2%42.7%43.8%above
Shot accuracy9.0%11.2%12.0%3.0% short
Kill/death ratio0.851.001.020.17 short
Match win rate41.3%43.9%44.7%3.4% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEyeDollFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,590 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning44
Utility38

0–100 skill scores via Leetify.

Recent form

COLD45496Last 10045%Win rateTLLLLWLWWT

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +4.6pp headshot accuracy · −56ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 31%
  • Avg reaction 638ms

Last 10

  • 352 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 635ms

Last 20

  • 7103 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim5.2
Utility3.8
Positioning4.4
Opening Duels3.7
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 712ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.4
Utility3.8
Mechanics6.0
Opening Duels2.4
Win Impact0.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time691ms−44ms
first ⅓ avg 735ms → last ⅓ avg 691ms
Headshot accuracy26.4%+4.4%
first ⅓ avg 22.0% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–1 · nuke, 13 Aug
69%Best headshot accuracy · 9–5 · inferno, 4 Aug
484msFastest reaction time · 8–8 · inferno, 13 Aug
13–4Biggest win · mirage, 13 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
87In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 71% over 7dust2Weakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC23101343%0.03
mirageB20101050%-0.01
cacheD1651131%-0.02
dust2D1441029%-0.00
nukeB137654%0.02
ancientS75271%-0.02
anubisS64267%0.03
overpass1010%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,645Lifetime kills
0.85K/D
1,395Matches
41.3%Match win rate
50.2%Headshot % · Top 25% of Level 4 players
9.0%Shot accuracy
3,382MVPs
364Hours (in match)
522Bombs planted
287Bombs defused

Most-used weapons

Lifetime map wins

2,402inferno
1,717dust2
1,088nuke
562train
323vertigo
260lake
15cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
47%Win rate
0.81Avg K/D
73.3ADR
54%Headshot %

Clutches & streaks

41%1v1 clutch win
21%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21173%0.9816.2
Mirage838%0.7010.4
Ancient560%0.8111.4
Nuke40%0.6412.3
Anubis450%0.8311.8
Inferno250%0.8716.0
Overpass10%0.7414.0
Cache10%0.587.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
35.1%Accuracy (enemy spotted)
32.6%Spray accuracy
76.9%Counter-strafing
11.5°Preaim
712msReaction time
36.6%T opening success
42.6%CT opening success
0.38Enemies flashed / flash
4.4%Flash assists
4.53HE damage / grenade
11.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 711.519ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.384 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6178% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–80.0023%1 Sept
nuke1–13-0.0224%1 Sept
inferno3–9-0.1735%23 Aug
cache3–130.0648%19 Aug
nuke6–9-0.1422%14 Aug
inferno9–50.1117%14 Aug
inferno5–9-0.0717%13 Aug
inferno9–60.1433%13 Aug
nuke9–10.2828%13 Aug
inferno8–80.0222%13 Aug
inferno8–8-0.0222%13 Aug
inferno9–40.1311%13 Aug
dust29–13-0.0116%13 Aug
mirage13–4-0.0014%13 Aug
mirage11–130.0927%12 Aug
inferno7–9-0.0811%11 Aug
nuke9–1-0.0150%11 Aug
cache10–130.0314%10 Aug
nuke13–8-0.0118%6 Aug
overpass5–90.0539%5 Aug
inferno9–60.0918%5 Aug
inferno8–80.0737%5 Aug
nuke9–70.0521%5 Aug
inferno9–60.0627%4 Aug
inferno9–70.0450%4 Aug
inferno4–9-0.0224%4 Aug
inferno9–50.2169%4 Aug
nuke9–70.1110%4 Aug
cache9–13-0.0231%4 Aug
cache1–7-0.0157%4 Aug
mirage7–13-0.0614%2 Aug
ancient7–0-0.100%2 Aug
anubis5–130.0223%1 Aug
dust216–120.0218%1 Aug
cache6–13-0.0620%1 Aug
mirage10–13-0.0613%31 Jul
mirage13–50.0225%31 Jul
ancient7–13-0.0123%30 Jul
ancient13–7-0.0015%30 Jul
dust213–8-0.0124%30 Jul
inferno15–150.0730%30 Jul
cache5–130.0123%30 Jul
mirage14–16-0.0814%30 Jul
cache15–150.0120%30 Jul
dust212–160.0224%30 Jul
ancient13–9-0.0314%30 Jul
ancient13–40.0123%29 Jul
dust24–13-0.0429%29 Jul
ancient2–13-0.0650%28 Jul
dust25–13-0.050%28 Jul
cache13–90.0120%28 Jul
mirage13–6-0.0025%28 Jul
nuke9–13-0.0731%28 Jul
cache10–13-0.0121%28 Jul
inferno13–9-0.0221%28 Jul
cache13–7-0.0014%28 Jul
dust29–13-0.0325%27 Jul
nuke4–13-0.0917%27 Jul
nuke11–13-0.0232%27 Jul
dust211–13-0.0420%27 Jul
mirage14–160.0223%27 Jul
anubis13–110.039%27 Jul
mirage13–110.0122%27 Jul
inferno10–13-0.0530%27 Jul
mirage10–130.0424%26 Jul
cache13–8-0.0214%26 Jul
dust27–13-0.0320%26 Jul
mirage13–100.0110%25 Jul
inferno13–7-0.0125%25 Jul
dust26–130.0225%25 Jul
anubis4–10.1220%25 Jul
mirage1–13-0.0611%25 Jul
inferno7–90.0411%24 Jul
mirage13–90.0114%24 Jul
dust213–100.0629%24 Jul
anubis13–9-0.0322%24 Jul
mirage12–16-0.0216%23 Jul
cache13–110.0228%23 Jul
cache4–13-0.0812%23 Jul
mirage13–8-0.0213%23 Jul
mirage13–4-0.0417%23 Jul
nuke9–130.0520%23 Jul
ancient13–90.0519%23 Jul
cache6–13-0.1219%22 Jul
nuke13–90.0327%22 Jul
dust213–110.0138%22 Jul
dust25–130.0124%22 Jul
dust26–130.0438%22 Jul
cache13–7-0.0610%21 Jul
inferno13–100.0429%21 Jul
anubis13–16-0.0127%21 Jul
anubis13–110.0422%21 Jul
inferno12–160.0719%21 Jul
mirage13–70.1026%20 Jul
mirage7–130.0127%20 Jul
mirage2–13-0.0720%20 Jul
nuke13–40.0439%20 Jul
inferno9–13-0.0327%18 Jul
cache7–13-0.0330%17 Jul
mirage13–10-0.0415%17 Jul

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →