Snauli :*

Snauli :* — CS2 Stats

FI76561198433135295[U:1:472869567]Steam profile ↗✓ No bans

750Tracked matches53%Win rate2020Tracked since
2,016Hours in CS1Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating26,516Top 5% of 213,399 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9801 of 259992 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 750 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,516 +770 6 Sept – 21 Sept · 5 days played
25,74626,516peak 26,5166 Sept21 Sept
26,516Peak Premier in tracked matches
32Days played since 2026-04-28

Premier CS Rating

  • At peak — 26,516
  • Next: Gold band at 30,000 — 3,484 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate46.9%45.7%46.8%meets
Shot accuracy13.7%12.7%13.0%above
Kill/death ratio0.691.051.060.37 short
Match win rate46.3%45.7%46.3%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSnauli :*FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER26,516 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning41
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY46–53–1Last 10046%Win rateWWLLWWLWLW

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −4.1pp headshot accuracy · −18ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 633ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 590ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.4
Utility5.7
Positioning4.1
Opening Duels0.9
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.1
Utility5.7
Mechanics7.7
Opening Duels0.5
Win Impact6.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time598ms+20ms
first ⅓ avg 578ms → last ⅓ avg 598ms
Headshot accuracy16.6%−0.8%
first ⅓ avg 17.3% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 10–13 · cache, 3 May →
47%Best headshot accuracy · 11–13 · mirage, 20 May →
438msFastest reaction time · 13–3 · ancient, 26 Jul →
13–1Biggest win · cache, 20 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
6–12In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 60% over 20nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2911–1838%-0.03
ancientA2012–860%-0.04
infernoA2011–955%-0.01
cacheC166–1038%-0.02
nukeD124–833%-0.02
overpass—21–150%-0.03
cache_b—11–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,614Lifetime kills
0.69K/D
3,107Matches
46.3%Match win rate · Top 50% of Level 7 players
46.9%Headshot % · Top 50% of Level 7 players
13.7%Shot accuracy · Top 50% of Level 7 players
5,731MVPs
1,340Hours (in match)
1,707Bombs planted
977Bombs defused

Most-used weapons

AK-4717,501
AWP1,930
Knife1,319
AUG1,307

Lifetime map wins

4,352inferno
3,338nuke
2,645train
1,136cbble
1,008dust2
591vertigo
74office
21lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

300Matches
54%Win rate
0.98Avg K/D
78.1ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3459%1.0916.2
Nuke2374%1.2116.9
Ancient2065%1.2014.3
Inferno1258%1.0615.8
Anubis1250%1.0714.9
Dust2475%0.9415.8
Train367%1.2019.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
33.0%Accuracy (enemy spotted)
38.8%Spray accuracy
84.7%Counter-strafing
11.4°Preaim
595msReaction time
29.2%T opening success
34.3%CT opening success
0.52Enemies flashed / flash
7.4%Flash assists
9.36HE damage / grenade
9.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1869% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–13-0.0110%15 Sept →
mirage13–7-0.0219%6 Sept →
inferno8–13-0.0616%6 Aug →
inferno10–13-0.0023%26 Jul →
cache13–3-0.0124%26 Jul →
ancient13–3-0.037%26 Jul →
mirage0–13-0.0413%26 Jul →
inferno13–6-0.0411%22 Jul →
inferno1–13-0.046%21 Jul →
mirage13–3-0.0315%21 Jul →
inferno13–60.0022%20 Jul →
nuke16–120.0116%20 Jul →
ancient7–1-0.0725%20 Jul →
cache13–1-0.0219%20 Jul →
inferno14–160.0021%5 Jun →
overpass8–13-0.0418%28 May →
overpass13–10-0.0211%27 May →
ancient13–11-0.0523%27 May →
mirage13–90.0216%25 May →
cache13–10-0.0714%25 May →
nuke7–13-0.0324%25 May →
mirage11–13-0.0313%24 May →
inferno6–13-0.0416%24 May →
cache3–13-0.0311%24 May →
mirage16–12-0.0118%24 May →
mirage7–13-0.0220%22 May →
nuke6–13-0.0614%22 May →
ancient10–13-0.0910%22 May →
mirage13–80.0116%22 May →
mirage11–13-0.0918%22 May →
inferno13–70.0525%22 May →
mirage8–13-0.0218%22 May →
ancient13–11-0.0314%22 May →
mirage13–7-0.0624%21 May →
nuke9–130.0022%20 May →
mirage11–13-0.0547%20 May →
cache9–13-0.0836%20 May →
ancient13–8-0.0130%19 May →
mirage5–13-0.0525%19 May →
nuke6–13-0.0317%19 May →
ancient8–13-0.0315%18 May →
nuke13–8-0.0114%18 May →
cache13–90.0125%15 May →
mirage5–13-0.0323%15 May →
ancient13–8-0.0113%15 May →
ancient20–22-0.0217%13 May →
cache14–160.0011%13 May →
ancient16–14-0.0520%13 May →
nuke13–100.0219%13 May →
inferno13–9-0.0114%13 May →
inferno6–13-0.0715%12 May →
mirage6–13-0.0527%12 May →
inferno6–13-0.0036%11 May →
mirage13–10-0.0317%11 May →
ancient16–13-0.067%10 May →
inferno13–4-0.0214%9 May →
nuke13–110.0220%9 May →
cache4–13-0.088%9 May →
mirage8–13-0.0419%9 May →
ancient14–16-0.0118%9 May →
nuke14–16-0.0321%9 May →
nuke16–19-0.0415%9 May →
ancient13–10-0.0213%9 May →
inferno0–13-0.0323%9 May →
mirage7–13-0.0319%9 May →
ancient8–13-0.0428%9 May →
mirage6–13-0.0812%8 May →
inferno13–60.0412%8 May →
mirage13–9-0.0212%8 May →
inferno13–6-0.0114%8 May →
inferno16–120.0129%8 May →
ancient13–6-0.0316%7 May →
cache12–12-0.0321%7 May →
ancient13–100.0524%6 May →
cache11–13-0.0215%6 May →
mirage10–13-0.0112%6 May →
mirage9–13-0.0519%6 May →
nuke5–13-0.0621%6 May →
inferno13–2-0.0417%5 May →
mirage16–13-0.0211%5 May →
mirage8–130.0216%5 May →
cache8–13-0.018%5 May →
nuke11–130.0111%5 May →
inferno16–140.0314%4 May →
cache6–13-0.0220%4 May →
ancient2–13-0.1314%4 May →
mirage6–13-0.0813%4 May →
ancient11–13-0.0213%4 May →
mirage10–13-0.0531%4 May →
mirage5–13-0.0916%3 May →
cache10–130.0516%3 May →
inferno13–70.0517%2 May →
mirage13–7-0.0134%2 May →
cache13–4-0.044%29 Apr →
mirage13–11-0.0530%29 Apr →
cache13–60.0419%29 Apr →
cache11–13-0.0615%29 Apr →
cache_b13–5-0.0414%28 Apr →
ancient7–13-0.0732%28 Apr →
inferno5–13-0.0811%28 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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