DiscoFlower8890

DiscoFlower8890 — CS2 Stats

FI76561198432471235[U:1:472205507]Steam profile ↗✓ No bans

1,110Tracked matches43%Win rate2020Tracked since
6,613Hours in CS
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating23,316Top 25% of 190,010 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#37021 of 237955 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,110 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 12 Sep 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,316 +8,542 12 Sept22 Sept · 15 days played
14,55524,219peak 24,21912 Sept22 Sept
24,337Peak Premier in tracked matches
26Days played since 2025-09-12

Premier CS Rating

  • 903 below peak (24,219)
  • +1,546 over 90 days
  • Next: Red band at 25,000 1,684 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,860), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate60.0%46.8%48.3%above
Shot accuracy13.1%13.0%13.2%meets
Kill/death ratio1.541.061.07above
Match win rate42.0%46.3%46.9%4.9% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDiscoFlower8890FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,316 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning54
Utility30

0–100 skill scores via Leetify.

Recent form

COLD44479Last 10044%Win rateLLLWLLLLLL

Last 10 vs previous 10: −50pp win rate · +0.02 avg rating · −2.2pp headshot accuracy · −38ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 439ms

Last 10

  • 19 · 10% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 513ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.1
Utility3.0
Positioning5.4
Opening Duels4.4
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.4
Utility3.0
Mechanics6.3
Opening Duels3.8
Win Impact2.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time556ms−19ms
first ⅓ avg 575ms → last ⅓ avg 556ms
Headshot accuracy18.5%−7.1%
first ⅓ avg 25.6% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · overpass, 23 Sept
100%Best headshot accuracy · 2–0 · ancient, 27 Jul
344msFastest reaction time · 2–0 · ancient, 27 Jul
13–2Biggest win · nuke, 20 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
63In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 69% over 13mirageWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA22121055%0.02
infernoD1961332%-0.02
mirageD1851328%0.00
anubisS139469%-0.01
ancientB105550%0.01
cacheC83538%0.00
overpassA53260%0.06
vertigo31233%-0.10
dust21010%-0.03
agency1010%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

168,484Lifetime kills
1.54K/D · Top 5% of Level 8 players
3,763Matches
42.0%Match win rate
60.0%Headshot % · Top 10% of Level 8 players
13.1%Shot accuracy · Top 50% of Level 8 players
22,833MVPs
6,613Hours (in match)
2,116Bombs planted
8,216Bombs defused

Most-used weapons

AK-4752,903
AWP19,685
FAMAS4,053
AUG2,389
Tec-92,260

Lifetime map wins

8,538vertigo
5,891inferno
5,489dust2
4,354nuke
3,038train
261cbble
114dust
113italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

360Matches
52%Win rate
1.27Avg K/D
90.7ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
33%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4762%1.3119.8
Ancient3158%1.5919.1
Anubis3158%1.2218.0
Vertigo2654%1.4220.3
Inferno1953%1.1116.8
Nuke1747%1.6718.6
Dust2838%1.3217.9
Train250%1.1015.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
33.9%Accuracy (enemy spotted)
36.8%Spray accuracy
78.5%Counter-strafing
8.6°Preaim
558msReaction time
44.8%T opening success
45.6%CT opening success
0.34Enemies flashed / flash
2.4%Flash assists
9.66HE damage / grenade
4.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3442 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–130.0222%11 Aug
ancient6–13-0.0312%11 Aug
anubis1–13-0.0222%11 Aug
inferno13–80.0140%11 Aug
anubis8–13-0.0110%7 Aug
ancient8–130.0117%7 Aug
cache4–130.0116%7 Aug
mirage5–13-0.0117%7 Aug
nuke10–130.0418%7 Aug
ancient12–160.0121%4 Aug
nuke13–8-0.0121%4 Aug
cache7–130.0613%4 Aug
nuke3–13-0.048%28 Jul
cache13–100.0310%28 Jul
cache13–9-0.0215%28 Jul
anubis8–13-0.059%27 Jul
ancient13–11-0.0417%27 Jul
ancient2–00.06100%27 Jul
anubis4–13-0.0717%27 Jul
anubis13–11-0.028%27 Jul
anubis13–40.0210%26 Jul
nuke13–70.1319%26 Jul
mirage14–160.0513%26 Jul
cache5–13-0.0614%26 Jul
anubis16–130.0216%25 Jul
mirage13–4-0.0113%25 Jul
cache10–13-0.0310%25 Jul
nuke6–130.0119%25 Jul
nuke13–9-0.0116%23 Jul
anubis13–70.0920%23 Jul
nuke13–110.0115%23 Jul
cache13–50.0118%23 Jul
ancient13–8-0.0217%23 Jul
nuke15–150.0113%22 Jul
cache7–130.0121%22 Jul
mirage13–90.0220%6 Jul
dust210–13-0.0315%6 Jul
mirage5–13-0.0223%6 Jul
mirage5–130.0015%22 Jun
overpass9–130.0627%22 Jun
inferno15–150.0523%22 Jun
inferno3–13-0.1017%22 Jun
mirage2–130.0133%14 Jun
ancient13–70.0132%14 Jun
nuke13–90.0229%13 Jun
mirage4–13-0.0624%13 Jun
nuke10–130.0130%13 Jun
ancient13–80.1334%13 Jun
mirage8–13-0.0325%20 May
anubis13–10-0.0128%20 May
anubis16–14-0.0220%20 May
nuke13–20.0929%20 May
overpass16–13-0.0414%19 May
inferno13–80.0917%19 May
nuke13–100.0126%19 May
inferno10–130.0021%19 May
nuke13–30.0812%17 May
mirage4–130.0316%17 May
mirage13–40.0229%17 May
anubis13–100.0226%17 May
nuke13–110.0937%17 May
mirage5–13-0.0619%16 May
inferno13–80.0424%16 May
mirage13–8-0.0025%16 May
mirage12–120.0119%2 Mar
nuke2–9-0.1729%7 Dec
nuke7–9-0.0222%7 Dec
nuke9–40.0436%7 Dec
ancient3–13-0.0520%7 Dec
inferno5–9-0.0518%7 Dec
nuke8–80.0810%29 Nov
overpass8–80.0929%29 Nov
inferno5–9-0.0212%29 Nov
inferno6–9-0.1028%29 Nov
inferno7–9-0.0524%29 Nov
inferno4–9-0.1113%29 Nov
inferno9–00.1335%29 Nov
inferno8–8-0.0940%29 Nov
inferno9–20.0657%29 Nov
inferno9–40.0833%29 Nov
inferno5–9-0.0828%29 Nov
vertigo1–9-0.2330%29 Nov
overpass13–3-0.0124%18 Oct
mirage9–130.0133%18 Oct
mirage13–70.0319%16 Oct
anubis13–5-0.0224%16 Oct
anubis13–10-0.0128%16 Oct
agency12–120.1021%23 Sept
nuke8–80.0126%23 Sept
overpass9–20.2228%23 Sept
vertigo2–9-0.0427%22 Sept
nuke9–50.098%22 Sept
vertigo9–5-0.0118%22 Sept
inferno5–90.0227%22 Sept
nuke8–80.0537%21 Sept
nuke9–60.0227%21 Sept
inferno6–9-0.0325%21 Sept
inferno2–9-0.1818%21 Sept
ancient9–130.0118%12 Sept
mirage4–130.0424%12 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →