Michael B. Ballin

Michael B. Ballin — CS2 Stats

AU76561198423044854[U:1:462779126]Steam profile ↗

1,251Tracked matches54%Win rate2020Tracked since
CSDB Rating5.4 DevelopingClutch Specialist
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Performance scores

Aim68
Positioning46
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY494110Last 10049%Win rateTTLWTWLWWL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim6.8
Aggression4.2
Utility5.0
Positioning4.6
Opening Duels0.2
Clutch9.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.6
Utility5.0
Mechanics6.4
Opening Duels1.1
Win Impact6.3

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time561ms−46ms
first ⅓ avg 607ms → last ⅓ avg 561ms
Headshot accuracy14.0%+0.1%
first ⅓ avg 13.9% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 13–2
131Biggest win — overpass
4Longest win streak
68In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 71% over 7anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC25111444%-0.00
mirageD134931%-0.00
infernoA127558%0.03
ancientS128467%-0.00
dust2A95456%0.02
cacheC73443%0.01
vertigoS75271%0.02
anubisD72529%0.02
office31233%-0.03
train31233%-0.02
overpass220100%0.11

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

29Matches
62%Win rate
1.50Avg K/D
91.4ADR
39%Headshot %

Clutches & streaks

65%1v1 clutch win
11%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient786%1.3017.1
Inferno650%1.6122.3
Nuke667%2.3517.0
Mirage450%0.9415.3
Anubis20%0.6811.0
Dust2250%1.1816.0
Vertigo2100%1.6417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
37.8%Accuracy (enemy spotted)
41.0%Spray accuracy
78.7%Counter-strafing
11.2°Preaim
566msReaction time
22.9%T opening success
39.0%CT opening success
0.48Enemies flashed / flash
5.7%Flash assists
7.66HE damage / grenade
10.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4785% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4789 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.899% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–80.0119%28 Aug
office12–12-0.0312%28 Aug
nuke5–13-0.0513%27 Aug
cache13–100.009%27 Aug
mirage12–12-0.0414%27 Aug
vertigo13–90.039%25 Aug
dust28–130.0314%25 Aug
mirage13–80.0215%25 Aug
inferno13–90.0712%20 Aug
dust28–130.0710%20 Aug
nuke10–130.0223%16 Aug
dust213–80.0413%16 Aug
ancient12–12-0.058%13 Aug
inferno11–130.0619%13 Aug
inferno12–120.0711%13 Aug
ancient13–11-0.0113%11 Aug
anubis2–13-0.047%9 Aug
nuke13–40.1214%8 Aug
ancient13–6-0.0113%8 Aug
nuke13–30.0218%8 Aug
office13–80.0213%7 Aug
train7–130.0411%7 Aug
inferno13–50.0814%4 Aug
mirage5–13-0.038%4 Aug
mirage13–60.0129%4 Aug
nuke4–9-0.1114%4 Aug
mirage16–14-0.0112%3 Aug
nuke8–10.0040%3 Aug
vertigo4–13-0.0312%1 Aug
ancient9–130.0012%1 Aug
nuke4–130.0112%23 Jul
mirage0–13-0.0012%23 Jul
anubis13–100.059%23 Jul
inferno13–110.0120%23 Jul
vertigo13–80.0312%17 Jul
ancient13–90.048%17 Jul
nuke7–13-0.073%15 Jul
cache4–13-0.036%15 Jul
train13–11-0.0513%14 Jul
ancient13–8-0.0213%9 Jul
inferno13–70.0615%9 Jul
dust212–12-0.0316%9 Jul
train9–13-0.0410%6 Jul
mirage11–130.018%6 Jul
overpass13–10.064%6 Jul
ancient10–20.0613%6 Jul
mirage11–13-0.0514%29 Jun
nuke13–60.058%29 Jun
mirage5–13-0.028%22 Jun
dust213–40.0915%22 Jun
inferno10–13-0.014%22 Jun
mirage11–130.048%19 Jun
cache13–70.1412%19 Jun
vertigo13–20.0424%19 Jun
nuke12–12-0.016%16 Jun
anubis9–13-0.029%16 Jun
mirage10–130.016%15 Jun
cache7–130.0216%15 Jun
inferno9–40.058%10 Jun
nuke8–8-0.0611%10 Jun
mirage6–130.025%9 Jun
vertigo8–20.0810%9 Jun
cache12–12-0.058%9 Jun
nuke13–90.028%8 Jun
nuke13–80.036%8 Jun
ancient13–6-0.058%8 Jun
nuke7–130.0418%8 Jun
ancient7–13-0.0510%8 Jun
ancient11–13-0.008%8 Jun
vertigo13–100.0415%5 Jun
nuke6–130.0124%2 Jun
dust213–8-0.0318%1 Jun
mirage13–110.0213%31 May
ancient13–100.024%31 May
inferno13–60.0217%31 May
office0–6-0.0833%27 May
anubis11–130.059%26 May
anubis11–130.0510%25 May
inferno12–120.056%25 May
dust213–8-0.0112%25 May
nuke13–90.0312%24 May
inferno13–16-0.008%24 May
anubis13–110.0414%24 May
nuke8–130.017%24 May
nuke13–100.009%23 May
dust213–60.0117%23 May
cache13–50.029%23 May
vertigo2–9-0.0714%21 May
nuke7–9-0.0613%21 May
inferno9–6-0.0433%21 May
nuke6–9-0.0713%21 May
nuke8–13-0.0211%20 May
ancient13–100.0611%20 May
overpass13–20.1618%20 May
anubis7–13-0.0114%19 May
nuke13–30.0212%19 May
nuke13–60.0622%19 May
nuke13–7-0.0114%19 May
cache10–13-0.0310%12 May
dust26–13-0.0016%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →