KisaViikset⭐

KisaViikset⭐ — CS2 Stats

FI76561198413645154[U:1:453379426]Steam profile ↗✓ No bans

2,471Tracked matches38%Win rate2020Tracked since
2,921Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating12,016Blue band · top ~44.2% of ranked players (population est.)
FaceitLevel 5 · 1,125 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,016 -3,108 7 Sept – 4 Nov · 26 days played
11,93915,124peak 15,1247 Sept4 Nov
15,779Peak Premier in tracked matches
1,308Highest Faceit ELO seen on CSDB
26Days played since 2026-05-13

Faceit ELO

  • 183 below peak (1,308)
  • Next: Level 6 at 1,201 — 76 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 5 first seen 2026-09-23
  • Level 4 first seen 2026-09-23

Premier CS Rating

  • 3,108 below peak (15,124)
  • +77 over 30 days · steady
  • Next: Purple band at 15,000 — 2,984 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-23
  • Light Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate43.1%43.8%44.8%1.7% short
Shot accuracy12.3%12.0%12.4%meets
Kill/death ratio0.921.021.030.11 short
Match win rate51.1%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKisaViikset⭐FACEITLevel 5 · 1,125 ELOSTANDINGTop 67.6% of rankedPREMIER12,016 · Blue bandPEAK ELO1,308csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning63
Utility50

0–100 skill scores via Leetify.

Recent form

COLD38–57–5Last 10038%Win rateTLLLWLWLLL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · −2.1pp headshot accuracy · −13ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 638ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 608ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.3
Utility5.0
Positioning6.3
Opening Duels3.2
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 69% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.3
Utility5.0
Mechanics8.0
Opening Duels6.7
Win Impact1.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time603ms+13ms
first ⅓ avg 590ms → last ⅓ avg 603ms
Headshot accuracy20.6%+1.2%
first ⅓ avg 19.5% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–13 · dust2, 21 Sept →
42%Best headshot accuracy · 13–5 · nuke, 5 Oct →
422msFastest reaction time · 13–11 · mirage, 26 Oct →
13–2Biggest win · inferno, 13 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 56% over 9ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
nukeC197–1237%0.01
ancientD165–1131%-0.00
infernoD165–1131%0.00
dust2C166–1038%-0.00
mirageB136–746%0.00
cacheC114–736%-0.00
anubisA95–456%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

110,733Lifetime kills
0.92K/D
5,418Matches
51.1%Match win rate · Top 10% of Level 5 players
43.1%Headshot %
12.3%Shot accuracy · Top 50% of Level 5 players
11,754MVPs
2,921Hours (in match)
3,806Bombs planted
1,479Bombs defused

Most-used weapons

AK-4733,900
AWP9,565
MAC-103,449
XM10142,504
AUG2,478

Lifetime map wins

14,290inferno
12,633dust2
6,794nuke
4,237train
2,604vertigo
126office
16aztec
9cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,115Matches
52%Win rate
1.13Avg K/D
78.4ADR
42%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7951%1.2114.3
Inferno6052%1.2914.9
Dust25848%0.9614.4
Ancient5553%1.3417.5
Nuke5358%1.1615.8
Anubis3543%0.9914.2
Vertigo2060%1.3817.4
Train1553%0.8412.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
37.3%Accuracy (enemy spotted)
40.9%Spray accuracy
86.0%Counter-strafing
8.4°Preaim
608msReaction time
68.8%T opening success
44.6%CT opening success
0.54Enemies flashed / flash
3.6%Flash assists
8.37HE damage / grenade
7.70Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage15–15-0.0322%4 Nov →
nuke5–130.0218%3 Nov →
ancient9–13-0.0010%3 Nov →
mirage9–13-0.0429%3 Nov →
mirage13–40.1224%3 Nov →
ancient9–13-0.0812%3 Nov →
nuke13–8-0.0127%3 Nov →
nuke11–130.0113%2 Nov →
nuke9–13-0.0517%2 Nov →
ancient10–13-0.0021%27 Oct →
mirage1–13-0.0415%27 Oct →
inferno2–13-0.0318%27 Oct →
mirage1–13-0.0712%27 Oct →
cache13–70.0738%27 Oct →
mirage13–100.0618%27 Oct →
mirage13–30.0127%26 Oct →
anubis13–60.1222%26 Oct →
mirage13–110.0216%26 Oct →
ancient13–110.0527%25 Oct →
cache5–130.0221%25 Oct →
inferno10–13-0.0615%19 Oct →
dust210–130.0432%12 Oct →
anubis13–8-0.0132%12 Oct →
dust211–13-0.0710%12 Oct →
inferno6–130.0429%11 Oct →
inferno4–130.0317%6 Oct →
cache7–13-0.0221%6 Oct →
ancient9–130.0918%6 Oct →
inferno13–60.0314%6 Oct →
ancient13–9-0.0018%6 Oct →
cache16–12-0.0124%6 Oct →
anubis13–8-0.0320%6 Oct →
mirage13–70.0324%6 Oct →
anubis13–60.0015%6 Oct →
inferno13–80.066%6 Oct →
nuke11–130.0110%6 Oct →
dust213–30.0518%6 Oct →
inferno7–13-0.0424%5 Oct →
mirage13–40.0825%5 Oct →
dust28–130.0514%5 Oct →
cache11–13-0.0324%5 Oct →
nuke15–15-0.0418%5 Oct →
nuke13–50.0529%5 Oct →
nuke13–50.0642%5 Oct →
dust28–130.0113%5 Oct →
nuke10–13-0.0018%5 Oct →
cache7–13-0.0123%5 Oct →
nuke10–130.0315%5 Oct →
nuke15–15-0.0424%5 Oct →
cache13–16-0.0521%5 Oct →
nuke13–6-0.029%5 Oct →
inferno13–6-0.0022%5 Oct →
anubis2–13-0.0732%2 Oct →
nuke7–130.1030%2 Oct →
inferno10–13-0.0226%28 Sept →
dust23–13-0.100%28 Sept →
mirage15–15-0.0114%28 Sept →
dust213–16-0.0219%23 Sept →
nuke9–13-0.0215%21 Sept →
dust213–80.049%21 Sept →
cache13–50.0821%21 Sept →
dust25–13-0.0510%21 Sept →
dust29–130.1431%21 Sept →
dust213–90.0326%20 Sept →
nuke2–13-0.0510%19 Sept →
inferno6–13-0.1220%19 Sept →
anubis11–13-0.0315%18 Sept →
mirage3–13-0.083%15 Sept →
dust216–140.0516%14 Sept →
mirage8–130.0028%14 Sept →
inferno13–100.0122%14 Sept →
nuke13–110.0015%13 Sept →
inferno13–20.0722%13 Sept →
dust24–13-0.0825%12 Sept →
inferno3–130.0224%11 Sept →
ancient3–13-0.0713%9 Sept →
dust212–6-0.0319%9 Sept →
ancient13–110.0114%9 Sept →
dust25–13-0.0314%9 Sept →
nuke9–13-0.0840%9 Sept →
nuke13–30.0524%8 Sept →
ancient13–20.1011%8 Sept →
cache8–13-0.0430%8 Sept →
ancient13–10-0.0235%8 Sept →
ancient4–13-0.0819%8 Sept →
cache7–13-0.0526%8 Sept →
inferno11–130.0127%8 Sept →
anubis13–20.1024%8 Sept →
ancient5–130.0111%8 Sept →
ancient12–16-0.0513%8 Sept →
dust213–8-0.0334%8 Sept →
ancient9–130.0313%8 Sept →
cache13–2-0.0118%8 Sept →
ancient3–13-0.0213%8 Sept →
inferno5–13-0.0014%8 Sept →
anubis15–150.0420%8 Sept →
ancient3–130.0220%7 Sept →
anubis4–13-0.0613%7 Sept →
inferno8–130.016%7 Sept →
nuke13–110.0916%7 Sept →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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