scorp

scorp — CS2 Stats

76561198413091501[U:1:452825773]Steam profile ↗✓ No bans

2,763Tracked matches63%Win rate2020Tracked since
3,353Hours in CS
CSDB Rating5.8 SolidPositional Player
Premier CS Rating20,114Top 50% of 204,412 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#78295 of 251496 tracked
FaceitLevel 7 · 1,380 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,114 +2,308 17 Apr – 4 Oct · 28 days played
17,22720,114peak 20,11417 Apr4 Oct
20,114Peak Premier in tracked matches
1,380Highest Faceit ELO seen on CSDB
34Days played since 2026-04-17

Faceit ELO

  • At peak — 1,380
  • Next: Level 8 at 1,531 — 151 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • At peak — 20,114
  • +2,635 over 30 days · improving
  • Next: Red band at 25,000 — 4,886 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,138), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.4%45.7%46.8%above
Shot accuracy16.4%12.7%13.0%above
Kill/death ratio0.881.051.060.18 short
Match win rate44.3%45.7%46.3%2.0% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGscorpFACEITLevel 7 · 1,380 ELOSTANDINGTop 42.3% of rankedPREMIER20,114 · Pink bandPEAK ELO1,380csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning46
Utility45

0–100 skill scores via Leetify.

Recent form

HOT52–42–6Last 10052%Win rateWWWWLLWWTW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −7.4pp headshot accuracy · +6ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 708ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 651ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 25%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim6.5
Utility4.5
Positioning4.6
Opening Duels1.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.6
Utility4.5
Mechanics6.5
Opening Duels1.9
Win Impact9.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time626ms−35ms
first ⅓ avg 661ms → last ⅓ avg 626ms
Headshot accuracy24.3%+6.6%
first ⅓ avg 17.7% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–0 · inferno, 19 Aug →
50%Best headshot accuracy · 9–0 · inferno, 19 Aug →
438msFastest reaction time · 3–9 · debris, 19 Aug →
13–1Biggest win · inferno, 19 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
10–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 67% over 9overpassWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB2311–1248%-0.02
mirageS2013–765%-0.01
ancientB136–746%-0.02
nukeA116–555%-0.02
cacheS96–367%-0.02
anubisC94–544%-0.05
overpassC73–443%-0.03
dust2B63–350%-0.04
debris—10–10%-0.03
poseidon—10–10%-0.10

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

144,543Lifetime kills
0.88K/D
6,408Matches
44.3%Match win rate
49.4%Headshot % · Top 50% of Level 7 players
16.4%Shot accuracy · Top 25% of Level 7 players
16,553MVPs
3,353Hours (in match)
3,573Bombs planted
2,817Bombs defused

Most-used weapons

AK-4753,467
AWP11,590
FAMAS3,536
SG 5533,292
P2502,682

Lifetime map wins

17,991inferno
5,944nuke
5,091train
4,437dust2
2,950vertigo
618cbble
515office
54lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,274Matches
50%Win rate
1.04Avg K/D
59.9ADR
48%Headshot %

Clutches & streaks

20%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage520%0.8813.0
Dust240%0.549.8
Train333%0.7310.3
Inferno250%0.6613.0
Ancient20%0.427.0
Overpass1100%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
28.4%Accuracy (enemy spotted)
33.9%Spray accuracy
79.5%Counter-strafing
8.9°Preaim
626msReaction time
42.2%T opening success
32.8%CT opening success
0.37Enemies flashed / flash
2.7%Flash assists
6.79HE damage / grenade
8.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3716 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.8101% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0027%4 Oct →
nuke13–8-0.0230%4 Oct →
ancient13–7-0.0423%4 Oct →
inferno9–20.0919%4 Oct →
dust22–13-0.1315%30 Sept →
inferno0–9-0.2813%15 Sept →
cache16–14-0.0522%14 Sept →
anubis13–6-0.0431%14 Sept →
inferno15–15-0.0221%14 Sept →
mirage13–4-0.0413%11 Sept →
ancient4–13-0.0524%11 Sept →
cache8–13-0.0621%11 Sept →
inferno9–13-0.0915%10 Sept →
mirage13–9-0.0629%10 Sept →
anubis13–10-0.0614%8 Sept →
mirage13–7-0.0147%8 Sept →
inferno7–13-0.0743%8 Sept →
nuke13–6-0.0422%8 Sept →
cache13–4-0.0243%8 Sept →
nuke15–15-0.0128%7 Sept →
mirage16–130.0235%7 Sept →
ancient13–20.0623%7 Sept →
inferno16–13-0.0220%7 Sept →
dust210–13-0.0617%2 Sept →
ancient13–60.0033%2 Sept →
inferno13–9-0.0815%1 Sept →
mirage11–130.0129%1 Sept →
cache15–15-0.0319%1 Sept →
anubis11–13-0.0116%30 Aug →
ancient16–14-0.0320%30 Aug →
inferno5–13-0.0716%29 Aug →
nuke11–13-0.0826%29 Aug →
inferno11–130.0431%28 Aug →
mirage13–90.0114%28 Aug →
dust28–13-0.0412%28 Aug →
nuke8–8-0.0614%28 Aug →
cache13–6-0.0113%21 Aug →
mirage13–110.0313%21 Aug →
ancient11–13-0.0216%21 Aug →
mirage5–13-0.0818%21 Aug →
cache13–20.035%20 Aug →
ancient13–7-0.0033%20 Aug →
mirage13–7-0.0117%20 Aug →
inferno13–30.0232%20 Aug →
inferno13–16-0.0316%19 Aug →
inferno13–10.0119%19 Aug →
debris3–9-0.0320%19 Aug →
poseidon3–9-0.1036%19 Aug →
inferno9–00.2350%19 Aug →
inferno13–90.0215%17 Aug →
ancient11–13-0.0815%17 Aug →
inferno13–11-0.0517%15 Aug →
inferno5–13-0.0622%15 Aug →
anubis8–13-0.0331%12 Aug →
mirage10–130.0218%12 Aug →
cache2–13-0.1540%12 Aug →
mirage13–3-0.0423%12 Aug →
overpass15–15-0.1013%25 May →
anubis13–5-0.1015%17 May →
overpass15–15-0.0114%17 May →
mirage11–13-0.0016%17 May →
nuke9–13-0.0513%12 May →
overpass11–13-0.0219%12 May →
nuke13–80.0313%12 May →
mirage7–13-0.0711%11 May →
dust213–50.0222%11 May →
anubis11–13-0.0827%9 May →
nuke13–10.0222%9 May →
cache13–80.0418%8 May →
cache13–30.0320%8 May →
overpass16–14-0.046%8 May →
mirage13–80.0217%8 May →
mirage6–13-0.0612%8 May →
inferno7–13-0.0421%8 May →
inferno10–13-0.0426%6 May →
ancient13–90.0211%6 May →
mirage13–80.0416%5 May →
nuke13–9-0.0018%5 May →
overpass16–14-0.0124%4 May →
mirage13–60.0316%4 May →
dust213–11-0.0110%26 Apr →
inferno13–7-0.0317%26 Apr →
overpass7–13-0.0533%26 Apr →
mirage9–13-0.0719%24 Apr →
ancient4–13-0.0618%24 Apr →
inferno4–130.0130%24 Apr →
ancient10–13-0.070%22 Apr →
mirage13–11-0.045%22 Apr →
overpass13–90.0419%22 Apr →
anubis4–13-0.1019%21 Apr →
nuke9–13-0.0031%21 Apr →
dust213–10-0.0127%21 Apr →
ancient9–13-0.0523%18 Apr →
nuke13–10-0.0212%18 Apr →
inferno4–13-0.0510%18 Apr →
anubis6–13-0.0511%18 Apr →
inferno13–30.0426%17 Apr →
anubis13–110.0221%17 Apr →
ancient7–130.019%17 Apr →
inferno13–110.0217%17 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.