Shane

Shane — CS2 Stats

MM76561198412150654[U:1:451884926]Steam profile ↗✓ No bans

1,306Tracked matches47%Win rate2021Tracked since
2,904Hours in CS10Hrs last 2 wks
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating22,725Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#7276 of 28719 tracked
FaceitLevel 8 · 1,057 ELOTop 31.2% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate56.0%47.2%49.0%above
Shot accuracy10.6%12.3%13.1%2.5% short
Kill/death ratio1.151.071.08above
Match win rate44.0%46.3%46.9%3.0% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGShaneFACEITLevel 8 · 1,057 ELOSTANDINGTop 31.2% of rankedPREMIER22,725 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning45
Utility35

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression7.0
Utility3.5
Positioning4.5
Opening Duels2.6
Clutch4.0

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.5
Utility3.5
Mechanics8.9
Opening Duels2.6
Win Impact3.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

100,663Lifetime kills
1.15K/D · Top 50% of Level 8 players
4,008Matches
44.0%Match win rate
56.0%Headshot % · Top 25% of Level 8 players
10.6%Shot accuracy
10,354MVPs
1,722Hours (in match)
2,272Bombs planted
846Bombs defused

Most-used weapons

AK-4746,420
AWP5,814
FAMAS2,333
MP91,951
MAC-101,847

Lifetime map wins

11,083inferno
6,860dust2
1,122nuke
1,098vertigo
261cbble
212train
44lake
32office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,057Matches
50%Win rate
0.93Avg K/D
78.1ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20453%0.9415.1
Inferno12053%1.0414.7
Dust211755%1.0116.0
Anubis8251%0.9614.8
Ancient5046%0.9715.4
Vertigo4755%0.9214.4
Nuke2748%0.9714.2
Overpass1145%0.9616.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.5%Spray accuracy
89.9%Counter-strafing
9.1°Preaim
669msReaction time
31.5%T opening success
49.3%CT opening success
0.46Enemies flashed / flash
2.7%Flash assists
5.24HE damage / grenade
4.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4577 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.542% — below the 40% mark we flag

Milestones

1,000 Matches
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