striickz — CS2 Stats

76561198408484433[U:1:448218705]

597Tracked matches57%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGstriickzFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning58
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLWWWLWWLWL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression8.2
Utility4.0
Positioning5.8
Opening Duels3.9
Clutch8.2

Sharp aimerStrong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.8
Utility4.0
Mechanics7.4
Opening Duels3.9
Win Impact7.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time541ms−3ms
first ⅓ avg 545ms → last ⅓ avg 541ms
Headshot accuracy24.7%−0.2%
first ⅓ avg 24.9% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–9
130Biggest win — inferno
4Longest win streak
85In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 80% over 5mirageWeakest map · 33% over 24
MapGradePlayedRecordWin rateAvg rating
mirageD2481633%0.02
dust2C1661038%0.02
cacheS139469%0.07
ancientC114736%0.07
infernoC94544%0.03
nukeA85363%0.01
trainS75271%0.06
vertigoS64267%0.09
anubisS54180%0.05
overpass1010%0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

62Matches
68%Win rate
1.80Avg K/D
89.3ADR
59%Headshot %

Clutches & streaks

61%1v1 clutch win
25%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2770%1.9317.3
Dust2838%1.6018.0
Anubis667%1.5720.3
Ancient683%1.7116.5
Nuke560%1.5821.0
Inferno560%2.1314.2
Cache4100%1.6619.0
Vertigo1100%1.6016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
36.7%Accuracy (enemy spotted)
42.8%Spray accuracy
83.3%Counter-strafing
8.7°Preaim
549msReaction time
37.1%T opening success
54.0%CT opening success
0.49Enemies flashed / flash
4.9%Flash assists
8.92HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4891 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1197% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0117%28 Aug
anubis19–16-0.0213%25 Aug
mirage16–140.0123%23 Aug
cache13–6-0.0027%22 Aug
mirage1–13-0.096%21 Aug
cache13–50.0626%21 Aug
mirage13–110.0319%21 Aug
ancient10–130.0821%21 Aug
nuke13–60.0428%20 Aug
nuke0–3-0.020%20 Aug
dust23–13-0.0729%20 Aug
mirage12–120.0726%20 Aug
cache4–6-0.0380%20 Aug
mirage13–10.1037%17 Aug
dust22–13-0.0335%14 Aug
mirage13–100.0532%10 Aug
ancient12–120.0423%7 Aug
nuke13–110.0135%7 Aug
nuke5–13-0.0719%6 Aug
dust22–130.0122%6 Aug
mirage13–90.0115%6 Aug
vertigo13–110.1624%6 Aug
mirage5–13-0.0317%4 Aug
ancient13–70.1119%4 Aug
dust25–13-0.0024%4 Aug
dust25–130.0320%29 Jul
inferno13–00.1621%29 Jul
nuke13–90.0022%29 Jul
anubis13–100.0314%29 Jul
dust213–40.0522%28 Jul
mirage11–13-0.0236%27 Jul
cache9–130.1130%27 Jul
mirage9–130.0034%22 Jul
nuke16–120.0229%21 Jul
cache13–70.1042%21 Jul
anubis6–13-0.0241%21 Jul
dust27–130.0630%13 Jul
cache13–80.0927%13 Jul
inferno4–130.0126%10 Jul
dust213–60.0218%10 Jul
mirage8–13-0.0229%10 Jul
dust23–130.0223%9 Jul
cache13–20.1728%9 Jul
inferno3–13-0.0246%9 Jul
dust213–100.0720%9 Jul
inferno6–130.0538%8 Jul
overpass7–130.1336%8 Jul
mirage13–11-0.0027%7 Jul
cache4–13-0.0546%7 Jul
anubis13–20.1229%6 Jul
inferno13–110.0630%6 Jul
cache13–30.1438%6 Jul
dust22–130.0232%6 Jul
cache5–13-0.0635%5 Jul
anubis13–100.1523%5 Jul
vertigo13–60.1540%5 Jul
mirage1–13-0.0517%4 Jul
dust210–130.0217%4 Jul
dust213–20.0524%4 Jul
mirage10–13-0.0329%4 Jul
train11–130.0227%3 Jul
cache13–40.0930%3 Jul
mirage2–130.0431%3 Jul
inferno2–13-0.0519%2 Jul
cache13–90.1936%1 Jul
cache13–10.0850%18 Jun
mirage13–100.0333%18 Jun
mirage11–130.0531%8 Jun
nuke13–70.0430%1 Apr
train13–90.1124%27 Mar
vertigo9–30.0819%27 Mar
ancient9–130.0113%26 Mar
ancient8–130.0624%23 Mar
mirage10–130.0426%23 Mar
inferno13–110.0933%13 Mar
dust23–13-0.1027%13 Mar
train13–90.0116%3 Mar
train13–110.0427%23 Feb
ancient13–90.1119%22 Feb
train3–130.0728%13 Feb
mirage13–50.1031%13 Feb
train13–50.0223%3 Feb
mirage1–70.0826%3 Feb
inferno5–9-0.0923%31 Jan
ancient10–130.0415%31 Jan
vertigo8–80.1129%31 Jan
inferno9–50.1038%31 Jan
ancient13–70.1325%25 Jan
mirage12–120.1033%23 Jan
ancient13–80.0724%20 Jan
train13–00.1218%19 Jan
mirage3–13-0.0226%19 Jan
dust213–50.1031%16 Jan
mirage8–13-0.0222%15 Jan
nuke7–130.0219%15 Jan
vertigo13–100.0325%13 Jan
dust213–80.0929%13 Jan
mirage7–130.0825%13 Jan
ancient11–130.0815%12 Jan
vertigo5–130.0429%12 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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