Guido

Guido — CS2 Stats

76561198407286905[U:1:447021177]Steam profile ↗✓ No bans

1,069Tracked matches47%Win rate2020Tracked since
2,752Hours in CS36Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating22,238Top 50% of 175,286 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#46801 of 221432 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 8 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,238 +1,788 21 Jun17 Sept · 19 days played
19,49522,277peak 22,27721 Jun17 Sept
22,606Peak Premier in tracked matches
1,964Highest Faceit ELO seen on CSDB
47Days played since 2026-05-08

Faceit ELO

  • At peak — 1,964
  • Next: Level 10 at 2,001 37 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-17
  • Level 8 first seen 2026-09-17

Premier CS Rating

  • 39 below peak (22,277)
  • +2,025 over 30 days · improving
  • +1,788 over 90 days
  • Next: Red band at 25,000 2,762 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate43.4%47.0%49.2%5.8% short
Shot accuracy9.4%13.0%13.4%3.9% short
Kill/death ratio1.411.081.12above
Match win rate54.4%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGuidoPREMIER22,238 · Pink bandPEAK ELO1,964csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning68
Utility44

0–100 skill scores via Leetify.

Recent form

COLD53443Last 10053%Win rateLWLWWLLLLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +1.9pp headshot accuracy · +9ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 488ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 495ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 490ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim7.9
Utility4.4
Positioning6.8
Opening Duels5.6
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.8
Utility4.4
Mechanics5.0
Opening Duels5.6
Win Impact3.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time501ms−70ms
first ⅓ avg 571ms → last ⅓ avg 501ms
Headshot accuracy17.4%+1.9%
first ⅓ avg 15.5% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · mirage, 6 Aug
29%Best headshot accuracy · 13–4 · mirage, 1 Aug
406msFastest reaction time · 3–13 · inferno, 16 Sept
13–1Biggest win · ancient, 30 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
139In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 80% over 10mirageWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
dust2A26151158%0.06
mirageC26111542%0.03
anubisA1911858%0.01
infernoA116555%0.04
ancientS108280%0.06
cache31233%0.03
nuke31233%0.04
overpass1010%-0.05
train1010%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

88,295Lifetime kills
1.41K/D · Top 10% of Pink band
4,383Matches
54.4%Match win rate · Top 10% of Pink band
43.4%Headshot %
9.4%Shot accuracy
11,571MVPs
1,932Hours (in match)
4,073Bombs planted
1,109Bombs defused

Most-used weapons

AK-4733,922
AWP11,048
MP91,713
Knife1,432
SSG 081,335

Lifetime map wins

12,051dust2
4,499inferno
1,847nuke
1,520vertigo
484train
417office
53italy
35cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

545Matches
50%Win rate
1.17Avg K/D
81.8ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage11353%1.1015.8
Inferno9242%1.0915.2
Ancient8952%1.2316.4
Anubis8050%1.1916.0
Dust27552%1.2516.5
Nuke5848%1.1919.0
Train1765%1.3017.9
Overpass1346%1.2518.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
39.3%Spray accuracy
72.6%Counter-strafing
7.9°Preaim
498msReaction time
41.2%T opening success
63.3%CT opening success
0.46Enemies flashed / flash
2.6%Flash assists
6.09HE damage / grenade
7.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4577 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0213%16 Sept
dust213–110.1223%16 Sept
inferno3–130.0125%16 Sept
cache13–60.038%16 Sept
anubis13–110.1618%15 Sept
anubis6–13-0.0016%15 Sept
mirage4–13-0.0622%15 Sept
dust28–130.1027%14 Sept
anubis10–13-0.0022%14 Sept
ancient4–130.0418%14 Sept
ancient13–110.0521%13 Sept
mirage6–13-0.0217%13 Sept
mirage6–130.0221%13 Sept
mirage5–13-0.0424%13 Sept
anubis6–13-0.0220%7 Sept
inferno13–110.0525%5 Sept
mirage5–13-0.0416%5 Sept
ancient16–130.037%5 Sept
dust213–50.1012%5 Sept
mirage13–40.0710%5 Sept
dust213–110.0518%1 Sept
dust211–130.0514%1 Sept
ancient13–10.154%30 Aug
ancient13–90.1424%29 Aug
inferno13–100.1227%29 Aug
dust213–70.0917%29 Aug
mirage13–9-0.0824%29 Aug
nuke10–130.068%29 Aug
dust211–130.0710%29 Aug
dust210–13-0.0123%29 Aug
nuke13–100.0515%27 Aug
dust211–130.0714%27 Aug
dust213–80.1213%24 Aug
dust214–160.1121%24 Aug
ancient13–40.0713%24 Aug
dust215–150.1015%23 Aug
inferno8–130.0121%23 Aug
mirage13–60.1718%20 Aug
dust213–60.0419%20 Aug
mirage13–100.0112%18 Aug
dust213–50.0919%18 Aug
mirage4–13-0.0326%17 Aug
ancient7–130.0513%17 Aug
mirage12–16-0.0616%14 Aug
anubis13–100.0317%12 Aug
ancient13–30.1121%12 Aug
dust29–130.0121%12 Aug
mirage13–30.056%9 Aug
dust213–110.0520%8 Aug
dust213–100.0128%8 Aug
anubis14–16-0.0511%8 Aug
inferno15–15-0.0118%6 Aug
inferno13–110.0424%6 Aug
mirage13–50.1725%6 Aug
dust28–130.0118%5 Aug
mirage13–40.0229%1 Aug
anubis13–60.0419%1 Aug
anubis13–90.069%1 Aug
dust23–100.1022%27 Jul
mirage13–100.0515%26 Jul
cache5–13-0.0020%24 Jul
anubis13–110.0517%22 Jul
anubis13–30.0419%18 Jul
anubis8–13-0.079%18 Jul
mirage13–160.0312%17 Jul
dust23–130.0111%17 Jul
inferno13–70.1223%17 Jul
overpass10–13-0.0518%14 Jul
mirage11–13-0.0415%6 Jul
inferno13–16-0.0221%5 Jul
ancient13–110.0212%4 Jul
inferno9–13-0.0415%3 Jul
dust213–70.0225%1 Jul
inferno13–10.076%27 Jun
mirage11–130.0816%27 Jun
mirage8–13-0.0117%21 Jun
dust213–1-0.0019%21 Jun
dust213–100.0122%20 Jun
anubis13–10-0.0513%20 Jun
anubis13–100.0219%19 Jun
mirage11–130.0120%18 Jun
nuke11–13-0.017%2 Jun
anubis7–13-0.0212%30 May
inferno13–90.1015%30 May
mirage13–50.0714%29 May
anubis13–110.0915%26 May
cache8–130.068%26 May
train1–13-0.0825%26 May
dust213–70.0921%26 May
mirage13–110.0617%26 May
dust213–100.0310%26 May
mirage12–120.1014%25 May
mirage8–130.1016%25 May
dust213–110.0111%24 May
mirage13–80.0515%24 May
mirage5–130.029%24 May
ancient13–7-0.0117%19 May
anubis6–13-0.0213%8 May
anubis13–110.0519%8 May
anubis13–7-0.0313%8 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →